How can you increase frame rate with tvOS in the simulator?

Normaly the frame rate on the simulator is faster then the real hardware but in xCode 7 I get a very low framerate of 5 frames per second with only 25 (simple square) nodes in the scene without any calculation.


Processor 2,6 GHz Intel Core i5

Memory 8 HB 1600 MHz DD3

Video Intel Iris 1536 MB


I would say, pretty decent. Anyone else having this problem or any idea how to increase?

I'm seeing the same thing, and it seems to vary each time, sometimes far slower.


On the Apple TV itself, it seems to run normal rate all the time so far.


Not sure how to fix, sorry.

Are you using OpenGL? I've noticed that OpenGL runs significantly faster in the Release Scheme than in Debug. You might try switching schemes and see if that makes a difference.


Also, sometimes laptops have two GPUs: high power and low power (for battery rate). Make sure you're using the high power GPU if there are two.


I am using a 2013 Macbook Pro Retina and it's pretty fast in the simulator in release builds.

@coinbump could you tell me how I can check both? How I can run the app in simulator using OpenGL and how I can check I am using (and able to set to) high power GPU ?

In Energy Saver panel in System Preferences there is an option for "Automatic Graphics Switching." Take a look at that.

Unfortunatly I don't have that option.


I am running OS X Yosemite (Version 10.10.5) on a MacBook Pro (Retina, 13 inch, 2014) if I look at the activity APP I also don't have a column to see which app is using high power GPU. So I think my videocard doesn't support that, which is a shame.


My framerate in a simulator for iPad Retina is about 12 fps, without retina I get 30 fps. tvOS apps get 4 fps. So I am testing my apps now in simulator without retina, because 4 fps is really not doable.

How can you increase frame rate with tvOS in the simulator?
 
 
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