I have read many different topics on how to access the gyroscope on the Siri remote. Many point out that accessing it via the GameController library returns 0,0,0 values (which is true). Some point out that in the header files it is noted that the data isn't useful.
I just want to point out that Shadowmatic obviously uses gyro data. As you tilt the Siri controller while playing that game, the scene changes. So obviously there is a way to get to the gyro data. Has anyone else had any luck with this yet?
Thanks!