CUICatalog: Invalid Request: requesting subtype without specifying idiom

I get lots of

2015-12-12 21:59:01.462 AppName[732:330410] CUICatalog: Invalid Request: requesting subtype without specifying idiom

messages in Xcode 7.2 (7C68) /iOS 9.2, and I'm not the only one: http://stackoverflow.com/questions/33686413/cuicatalog-invalid-request-requesting-subtype-without-specifying-idiom.


Any workaround to get rid of them?

Just adding that I'm also getting the same issue with my SpriteKit game. Didn't see them until the 7.2/9.2 update as well.

Same for me. The message showed up on the simulator when I updated iOS, then when I updated my devices' operating systems today I started getting error messages for those as well.

I just started gettting this error today after upgrading to Xcode 7.2 and iOS 9.2 on an iPhone 6s. Super annoying. Everytime a sprite is instantiated, it creates a new error. Once is definately enough. I read changes to use texture atlases work but I currently do not use any atlases, just universal vector PDFs. Was working ok on Xcode 7.1.1 and iOS 9.1 other than Xcode crashing a ton with Xcode 7.2 seems to be a little better except with the Scene Editor beach balling a bunch. Also if you use too many reference nodes, it slows down FPS to like 3 FPS.. avoiding reference nodes for the time being which is a pain.

I'm also getting these everywhere. I read somewhere that this is what happens in 9.2 when two objects are the same zPosition and you have ignoresSiblingOrder set to true (for performance). This doesn't excuse the SpriteKit bug (and I do believe it to be a SpriteKit bug) but it may explain it and help you work around it.

Thanks for posting about this. I'm getting the warning, too. In my projects, they seem to occur when I check if the device is an iPad or iPhone, right before I create the sprite and size it. It doesn't happen when building to every device, but mostly to iPhone devices, and not to all the iPhones.

Also receiving a ton of these. Anyone posted a bug report yet?

I am having the same problem! anyone have solved it yet? its stopping me from testing the app!!!😠

I get the error on iPhone simulator builds, but not Ipad simulator builds. So it seems like a device idiom issue.


....CUICatalog: Invalid Request: requesting subtype without specifying idiom


I have not solved the problem, but i think pinpointed where it's originating from. In Sprite kit I create a reference node and construct an object reusing a scene.sks containg an image.png file. Originally I worked on this tutorial http://www.raywenderlich.com/118225/introduction-sprite-kit-scene-editor Which now crashes, and locks up the computer.


If any one is using a similar techique and getting the same issues please post.

CUICatalog: Invalid Request: requesting subtype without specifying idiom
 
 
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