Is it possible to simply scale a UIView and its subviews to fill the iPad Pro screen? I've been an iOS developer since 2010 and I've been struggleing with Autolayout since its introduction. I've bought books, watched videos and given it the good 'ol college try. Now that I understand it pretty well (still perplexed by some items) it is still a bear to work with. I feel like I'm drawing with my feet whenever I create a layout.
but I digress...
I read something about deleting the Launch Screen.xib to allow the views to scale up automatically and fill the iPad Pro. Unfortunately, I had no luck with that.
I also tried adding all the views so a superview and enabling Autoresize subviews (kinda knew that wouldn't work but I gave it a shot).
The layout is moderately complex, so I need to add some insane constraints here for the iPad Pro (aspect ratios, getting the UIScreen size to apply the percentage of change to the constraint constants on a bunch of views) that will add hours to the project. Any suggestions would be greatly appreciated. I'm amazed Apple made it this difficult to so such simple things like have a button scale up on a bigger screen with the same aspect ratio.
I've been working with Unity and SpriteBuilder. It is amazing how easy they make it working with multiple sized screens (especially those with the same aspect ratio like the iPads).