Has anyone else noticed in Xcode 7.2.1 that the system memory steadily goes upward when working with SKS files? I've been watching it through Activity Monitor. Note I'm not referring to app memory, but the system memory usage on my Mac. I've never had Memory issues before but after working with Xcode for 30 minutes to an hour, I will get a message that my system is out of memory. So I started watching what was happening in Activity Monitor, and sure enough, only when using .SKS files, the memory just climbs upward.
Right now I'm looking at a blank SKS file, doing nothing with Xcode and the memory is going up about 2mb every couple seconds. And goes up faster when there's actual content in the scene.
Worth a bug report?