Opening an .ipa in X Code - Swift

I developed a simple game app using Flash CC, I converted the game thru Adobe AIR and have a working IOS app. I was curious to see if it is possible to open the .ipa that was created and published in Flash and be able to to open in XCode so I can view the code and build.I was able to rename the file and save as a .zip and insode I do the a Payload folder which has the name of the app with the .app extension


I created a new workspace in XCode and imported the .app, Xcode sees it but I can only view resoursr and plist files


My goal here is to build this kind of app IN XCode / Swift from scratch. This would be great for me since I know a bit of actionscript and since the Flash app has actionscript I would think that it would be converted to Objective C am I right?


Any help?

R

No, an IPA is a compiled application. It contains machine instructions, not human-readable code like Objective-C or Swift. Flash doesn't generate Objective-C or Swift.

Opening an .ipa in X Code - Swift
 
 
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