Had my app running on my watch with Watch OS1 and wanted to try OS2. Installed iOS 9 and Xcode 7.
After several failed attempts, I went back to my non-watch app and added a new target for the Watch OS2.
Added my storyboard contents, icons, etc.
When I run the Watch App, it installs the icon, the app, sets everything up, and then Xcode says Finished running the app.
If I tap the icon on the watch, it spins forever.
If I try to look at the glance, it has an activity indicator that spins forever.
There aren't any error messages, yet the app won't run.
Does anyone have any ideas that I can try?