Hi
there are many tutorials for how to create universal static library..
but they didnt expain what 'universal' static library means ..
is that mean , this static library can run both of 'device' and 'simulator' ?
or run on both of 32bit and 64bit device ?
or all of them (32bit and 64bit device and simulator)
or other meaning ?
why it is called 'universal' ?
thanks 🙂