Grid mode in SpriteKit scene editor! NEED!

Xcode 7 has great tools for creation game levels.

But why we can't use grid-mode in scene editor?! It is a really important thing!

For example, I need to fast creation of my platformer-style game.

So I need to put sprites and nodes fast and CORRECTLY (to correct positions)...

Without grid-mode this work is horrible, slow and not effective... Cause it

very difficult to put nodes together fast and to correct positions, without overlapping and without "one-pixel hole".



What you think about it? And I wonder what Apple think about it?

R1982,


If you keep shift when you drag a sprite, it is automatically aligned. This is probably what you could use in the mean time ?

Yes, it's right. But what can I do, if I select and move some sprites simultaneously? In this situation shift key is not works...

Second that! I'd really like to design levels graphically instead of using Arrays, own or even third party level designers.

Grid mode in SpriteKit scene editor! NEED!
 
 
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