Hello,
I have a GameScene.sks file which has an SKReference node that references my Level.sks file.
In my Level.sks file I have an SKSpriteNode named "player"
inside of the GameScene.swift file, I would like to know how to access my "player." Any ideas how to go about that?
I tried
class GameScene: SKScene {
override func didMoveToView(view: SKView) {
let level = childNodeWithName("level")
let player = level!.childNodeWithName("player")
}
}
level is not nil, but player returns nil
Thanks for your help!