Hey. I have a Apple Mach-O Linker (ld) Error during build Unity project in XCode 11.6
There are few undefined symbols:
"inflate", referenced from:
inflatestream in libSkyTrakSW.a(libcurlla-contentencoding.o)
"zlibVersion", referenced from:
Curlunencodegzipwrite in libSkyTrakSW.a(libcurlla-contentencoding.o)
"inflateInit2", referenced from:
inflatestream in libSkyTrakSW.a(libcurlla-contentencoding.o)
"inflateEnd", referenced from:
inflatestream in libSkyTrakSW.a(libcurlla-contentencoding.o)
"inflateInit", referenced from:
Curlunencodedeflatewrite in libSkyTrakSW.a(libcurlla-content_encoding.o)
libSkyTrakSW.a - is a static C++ library, that was built in XCode 11.6. The same project with the same library was successfully built some time ago with another version of Unity and XCode.
I have libz.tbd as requred library for linking on Build Phases tab.
What else should I do to fix this linking error? Thanks!
There are few undefined symbols:
"inflate", referenced from:
inflatestream in libSkyTrakSW.a(libcurlla-contentencoding.o)
"zlibVersion", referenced from:
Curlunencodegzipwrite in libSkyTrakSW.a(libcurlla-contentencoding.o)
"inflateInit2", referenced from:
inflatestream in libSkyTrakSW.a(libcurlla-contentencoding.o)
"inflateEnd", referenced from:
inflatestream in libSkyTrakSW.a(libcurlla-contentencoding.o)
"inflateInit", referenced from:
Curlunencodedeflatewrite in libSkyTrakSW.a(libcurlla-content_encoding.o)
libSkyTrakSW.a - is a static C++ library, that was built in XCode 11.6. The same project with the same library was successfully built some time ago with another version of Unity and XCode.
I have libz.tbd as requred library for linking on Build Phases tab.
What else should I do to fix this linking error? Thanks!