Xcode 12 GM seed uses 100% CPU

Just downloaded the new "Xcode 12 GM seed" released Sept 15, and it constantly uses 100% of my CPU. I didn't have this problem with Xcode 12 beta 6. I'm on a MacBook Pro 2018, macOS 10.15.6.

Anyone else experiencing the same problem?
How much ram in your MB?

Did you restart and try again?

Ever since installing the Xcode 12 GM

Wonder if 12's sails are more trimmed when running under a release version of BigSur...
@devinthecold: No, for me the process taking 100-160% CPU is Xcode, for the entire time it's open, even when I'm not touching it. If I switch back to Beta 6, Xcode uses 0% when idle. I can switch back and forth between them and see the same behavior consistently.

@KMT: 32 GB ram. 2.9 GHz 6-Core Intel Core i9. I have tried rebooting and the behavior didn't change.

32 GB ram. 2.9 GHz 6-Core Intel Core i9.

Good info, thanks.

As a data point, running Xcode 12 GM on a soon-to-be-obsoleted late 2012 mac mini w/16 GB ram, it consumed shockingly little CPU, single digits, and less than 300mb ram when handling a simple hello world project to an iPhone 8. I then built a legacy mid-sized project, and while the machine load remained low, it took it's time walking thru/indexing 125 tasks, finally completing with no other drama.

The mini remained responsive as well. Definetly a contrast over previous versions. Quite the surprise, actually.

Doesn't help you of course, but hopefully whatever is going on comes down to bugs that can be squashed soon.

Good luck.
I had the same problem but it went away after a while. I assume it finished some background work after installation.
I have exactly the same issue, to the point every keystroke I press request up to 2 seconds to be taken into account. The simulator seems also to wait for XCode availability to process, so it is nearly impossible to run and debug our apps.
Xcode 12 GM seed uses 100% CPU
 
 
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