Hello,
Maybe not very clear in my title.
I have a AR app (based on METAIO SDK, dead since Apple bought it).
In this, I have to drag an icon to a space of the screen. On my old ipad or iPhone 4 or 5. No issue, I can hold the icon until I release it. On Iphone 7, Iphone X, I start to hold the icon but after less than one second, the icon stuck. I take new the icon and again can drag it for less than on second.
The goal being to drag it until the target, if I do it quickly (less than 1 second). Then, it work. my issue is that it is not enough time to do the work. I would like to be able to extend this (kind of) timeout until the touchend.
I tried to log, then I can see the touchstart and touchmove. If I hold it more that less the second, the state remains on touchmove.
The app exists on the store : TagAnimo. The book to use with can be found on the site taganimo also.
I will very appreciate help. I spend long time; I know the problem but stucked to go further.
THANKS YOU VERY MUCH.
JM
Maybe not very clear in my title.
I have a AR app (based on METAIO SDK, dead since Apple bought it).
In this, I have to drag an icon to a space of the screen. On my old ipad or iPhone 4 or 5. No issue, I can hold the icon until I release it. On Iphone 7, Iphone X, I start to hold the icon but after less than one second, the icon stuck. I take new the icon and again can drag it for less than on second.
The goal being to drag it until the target, if I do it quickly (less than 1 second). Then, it work. my issue is that it is not enough time to do the work. I would like to be able to extend this (kind of) timeout until the touchend.
I tried to log, then I can see the touchstart and touchmove. If I hold it more that less the second, the state remains on touchmove.
The app exists on the store : TagAnimo. The book to use with can be found on the site taganimo also.
I will very appreciate help. I spend long time; I know the problem but stucked to go further.
THANKS YOU VERY MUCH.
JM