Selecting a Team for signing in Xcode 12.5

I am trying to install an app which I am developing for testing on an iOS device. I get to the point where I need to sign, where I need to select a developer team to continue. I am doing this under "Signing & Capabilities" in Xcode 12.5.

Using "Automatically manage signing":
The "Team" field offers a drop-down menu which defaults to "None". Using the options from the drop-down menu i can pick the team I wish to use for signing, but on selecting the item from the list the choise keeps reverting back to "None", not allowing me to pick a team at all.

Not using "Automatically manage signing":
The "Team" field is now static text, I can not change it from "None". Completing all the other fields leaves me with an error saying: "Signing for 'Runner' requires a development team. Select a development team in the Signing & Capabilities editor that matches the selected profile 'Provisioning Profile'."

How do I select a team for signing an iOS app for debugging?
Answered by DTS Engineer in 675581022
If you create a new test project from the iOS > Application template, does it exhibit the same behaviour.

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Quinn “The Eskimo!” @ Developer Technical Support @ Apple
let myEmail = "eskimo" + "1" + "@" + "apple.com"
Accepted Answer
If you create a new test project from the iOS > Application template, does it exhibit the same behaviour.

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Quinn “The Eskimo!” @ Developer Technical Support @ Apple
let myEmail = "eskimo" + "1" + "@" + "apple.com"
Thank you for getting back to me. When creating a template with Xcode, I can select a team from on creation. I can get the test app running on the iOS device. However, the problem remains with the other project. I am using Flutter to develop and I am trying to use the .xcodeproj file provided from there.
Note that I accidentally marked the previous response by eskimo as the solution. I accidentally clicked it and it appears it cannot be undone...

it appears it cannot be undone...

Indeed. Right now there’s no way to undo this )-: This is a much-reported problem so there’s no need for you to file your own bug about it.

On the plus side, I don’t actually pay much attention to that flag (-:

I am using Flutter to develop and I am trying to use the .xcodeproj
file provided from there.

Was this project generated for you by that tool? Or do they publish a single project that everyone uses?

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Quinn “The Eskimo!” @ Developer Technical Support @ Apple
let myEmail = "eskimo" + "1" + "@" + "apple.com"

Was this project generated for you by that tool? Or do they publish a single project that everyone uses?

I'm not sure if I understand your questions correctly, but I'll clarify what I mean.

The app is orignially written in Flutter since we want it to work on platforms other than iOS as well. Flutter allows you to export / extract a .xcodeproj file so the project can be compiled by xcode. I tried running the project on a simulated device and it worked, so the file provided by Flutter seems to work.


Apple doesn’t officially document the Xcode project file format. If Flutter is generating an Xcode project for you, the onus is on them is to generate it correctly. I recommend that you escalate this via their support channel. Even if they don’t have a fix for this, it seems likely that other Flutter users will have hit this problem and might be able to suggest a workaround.

Share and Enjoy

Quinn “The Eskimo!” @ Developer Technical Support @ Apple
let myEmail = "eskimo" + "1" + "@" + "apple.com"

Did anyone figure this issue out. I am having the same problem :(

Same behavior here: The Team dropdown defaults to "None". I can drop down the text field and select my (Personal Team) account name, but when I do the box snaps back up, and a split second later my personal account reverts back to the word "None".

Selecting a Team for signing in Xcode 12.5
 
 
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