I have a RealityKit project with a USDZ that has 1 available animation. In Xcode 12, I can see this and play it. When running the same project in Xcode 13 beta, the available animations is empty. I can preview the USDZ, so the animation is there and it does act normally under Xcode 12. Is there an issue seeing these available animations and playing them?
USDZ Available Animations now empty
We are aware of issues with animations not appearing properly. Please file a bug report in Feedback Assistant and reply with the feedback ID so I can make sure your issue is routed to our team properly so we can triage this issue.
FB9156082 Thanks for the quick reply.
Happy to help, I've sent the issue to our team. If possible, could you also attach the usdz file you are having trouble with?