Hello,
Having a bit of an issue with my application since updating to Xcode 13. Whenever I try to run on a Simulator, I get a signal SIGARBT error. I have done a backtrace and get the following output:
* frame #0: 0x0000000202a4d0ce dyld`__abort_with_payload + 10
frame #1: 0x0000000202a631cf dyld`abort_with_payload_wrapper_internal + 80
frame #2: 0x0000000202a63201 dyld`abort_with_payload + 9
frame #3: 0x000000010b0d0060 dyld_sim`abort_with_payload + 26
frame #4: 0x000000010b09008b dyld_sim`dyld4::halt(char const*) + 375
frame #5: 0x000000010b08cb15 dyld_sim`dyld4::prepare(dyld4::APIs&, dyld3::MachOAnalyzer const*) + 2807
frame #6: 0x000000010b08cd3f dyld_sim`_dyld_sim_prepare + 379
frame #7: 0x0000000202a0db24 dyld`dyld4::prepareSim(dyld4::RuntimeState&, char const*) + 1265
frame #8: 0x0000000202a0c6de dyld`dyld4::prepare(dyld4::APIs&, dyld3::MachOAnalyzer const*) + 244
frame #9: 0x0000000202a0c4b4 dyld`start + 388
The project is building fine, when I run the application on my iPhone device it is also running fine, although I have left my phone on iOS 14. Too nervous to update it as that is the only way I can develop at the moment.
I have the following specs:
- Macbook Air M1
- macOS Monterey v12.0.1
- Xcode 13.1
I downgraded to Xcode 12 last week and it continued to run fine on the simulator, as it did before, I have since re-updated to Xcode 13 as I need to get it working with iOS 15, but cannot get it to run on the simulator.
I have done all of the arm64 exclusion on the project, as I needed to do that in order to get it working on Xcode 12 with the M1.
Has anyone else experienced this? Does anyone understand the backtrace better than I do?
Many thanks in advance!