How to use Texture with swift 5 IOS application

Hi, I'm new to IOS application development and wondering if there is there a guide for integrating a IOS application in swift 5 with Texture. I have inherited an application that looks like it was using Swift 3. I get a ton of errors like NSForgroundColorAttributeName has been renamed to NSAttributedStringKey.foregroundColor. Seeing that Texture is written in Objective-C and the app is in swift it seems that there is a linkage issue. I saw somthing about these name changes coming in swift 4 so they wouldn't have had that problem when they were using swift 3. And it seems that if I want to use Xcode 13.1 and swift I need to figure how to integreate with the Texture (Objective-C) pod. There seems to be a few options here. One is to change the names, One is to figure out the linkage.Any recommendations?

How to use Texture with swift 5 IOS application
 
 
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