Hi everyone! I am working on AR app and wanted to implement object occlusion because it removes drift pretty much from the object. This working great with RealityKit sample But I am unable to replicate such behaviour it with scenekit. Because scenekit does not offer object occlusion. Can we say scenekit is getting depricated, and we should re-write app in RealityKit (which is obviously a big task)?
SceneKit is soft-deprecated and we suggest using RealityKit if you are thinking about making new games.
To learn how to bring your existing SceneKit projects to RealityKit, see Bringing your SceneKit projects to RealityKit. This article and sample code project are associated with the WWDC25 session Bring your SceneKit projects to RealityKit.
If you see any issues bringing over your projects to RealityKit or see any missing features, please file a request via Feedback Assistant.