I converted a fbx file to USDZ using Reality Converted. This seemed to work and I can double click in the USDZ file and a Xcode view pops up and shows the file/object with out a problem. But when I go to Reality Composer and try to import this USDZ I can see it added to the import list under + (add) and I can see it drag to the scene, but when I release everything disappears and I see nothing in the scene. How can I figure out what happen. Is there a console view I can bring up. Is there a way to list all the objects in the scene?
USDZ file not showing in Reality Composer but shows in viewer
Hello fwalker,
Is it possible that the model you have dropped in is very large or very small?
The first thing to try would be to use the "Frame Scene" command once you have dropped the model in. If it is in there, the camera may zoom out/in to reveal it.