I am having an issue trying to build to iOS through unity and Xcode from my MacBook Pro 2011. My issue is that I am getting an error in xcode saying Uadsbanner.h header not found when trying to build. It gets to this point and then the build fails. I have updated Ads and In App Purchasing to the latest version, tried removing and re-importing those packages. These steps have not solved the problem. I am using xcode 10, unity 2019.3.7f1, and a mac with high Sierra.
xcode compile error uadsbanner.h
Is there a place I should start to try to fix this?