How to limit RealityKit's framerate?

I'm currently weighing moving my project from SpriteKit to RealityKit as a way to future proof it. An important part of the project involves limiting the framerate sprites are displayed at. While RealityKit seems to be set at 60FPS, my project demands a much lower framerate.

I should note that I'm not using RealityKit for AR, so there's no camera passthrough to worry about.

Is there a way to limit RealityKit's rendering framerate?

Replies

The following sample code shows how to implement SpriteKit within RealityKit:

Implementing Special Rendering Effects with RealityKit Postprocessing

RealityKit will still be running at 60 FPS, but the SpriteKit View's framerate should be adjustable.

Is there a way to limit RealityKit's rendering framerate?

There is not.

Please file an enhancement request using Feedback Assistant, to request an api that will enable you to adjust RealityKit's frame rate.