The question speaks for itself. Is there any exposed API for accessing or implementing Spatial Audio, for virtual surround playback, say, from doing my own multi-channel decoding and outputting to discrete surround speaker positions, and having that track a user wearing a Spatial Audio compatible headphone or earphone device attached to their Mac via Bluetooth?
I maintain an audio player, and I currently implement a fixed position spatial audio downmixer for surround, as an option. I would also like to support Spatial Audio downmixing via the OS. And I do not want to have to convert my app to a Catalyst app and lose a good chunk of backwards compatibility with older macOS versions to do this.