macOS is the operating system for Mac.

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Sandboxed App <> Launch Agent - how to communicate?
I’m building a sandboxed macOS App Store app that registers an agent using SMAppService. I’m trying to understand the IPC setup between the main app and the SMAppService-managed agent. The obvious options seem to be: XPC with a Mach service But from what I understand, I’d need a special entitlement that allows me to communicate over XPC Mach service - which is unlikely to pass Mac App Store review. So how do people communicate with processes registered with SMAppService?
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Wait Time for Siri AI waitlist
There seems to be a lack of clarity about how this Siri AI rollout is working. Does the indexing have anything to do with getting taken off the waitlist, or are they completely separate? Also, what is the expected wait time and has anyone gotten the new Siri after the initial wave of approvals (after 4 hours after the keynote)? The waitlist is extremely slow compared to the initial Apple Intelligence waitlist from a couple of years ago.
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Can't Install Mac OS 27
I'm trying to install Mac OS 27 on my Mac Book Pro m1 pro and I'm getting this error: I have tried from the terminal, clearing the cache, and I've tried a couple of different days and the issue still occurs. Internet connection if fine, no VPNs and nothing that should block it.
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No Universal for Map App project with Tahoe
Mac Pro 2019, Tahoe 26.3, Xcode 26.2 Mac Mini 2023 M2, Tahoe 26.3, Xcode 26.2 On Mac Pro 2019 the app is only Intel while on Mac Mini 2023 M2 it is ARM64 only. Both have Standard Architectures (Apple Silicon, Intel). Both have Build Active Architecture Only is set to No (Debug + Release). Happen for default new projet macOS -> App and Obj-C, Xib. No change to defaults setting except uncheck "Automaticaly manage signing" and "Signing Certificate" set to "Sign to Run Locally" HOWEVER On Mac Pro 2019, BigSur 11.7.10, Xcode 14.10 the application is build Universal ! Why cannot build universal with Tahoe 26.3, Xcode 26.2 ? Can I submit a Mac applcation to App Store Connect with BigSur 11.7.10, Xcode 14.10 ? What are the minimal version of Mac Os and Xcode to submit a Mac applcation to App Store Connect ?
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macOS Tahoe 26: DFS namespace subfolders return "No route to host" while direct SMB connections work
Environment macOS Tahoe 26.2 (Build 25C56) Also tested with macOS 26.3 Developer Beta - same issue Windows Server 2022 DFS namespace Connection via Tailscale VPN (but also tested with direct network connection) Problem Description When connecting to a Windows Server 2022 DFS namespace from macOS Tahoe, the root namespace connects successfully, but all subfolders appear empty and return either: "No route to host" "Authentication error" (alternates inconsistently) Steps to Reproduce Set up a Windows Server 2022 DFS namespace (e.g., \\domain.com\fs) Add DFS folder targets pointing to file servers (e.g., \\fs02\share, \\fs03\share) From macOS Tahoe, connect via Finder: smb://domain.com/fs Root namespace mounts successfully Issue: Subfolders show as empty or return "No route to host" when accessed What Works Direct SMB connections to individual file servers work perfectly: smb://10.118.0.26/sharename ✓ smb://fs02.domain.com/sharename ✓ Same DFS namespace works from Windows clients Same DFS namespace worked from macOS Sonoma 14.4+ What Doesn't Work DFS referrals from macOS Tahoe 26.x to any DFS folder target The issue persists regardless of: Kerberos vs NTLM authentication SMB signing enabled/disabled on servers Various /etc/nsmb.conf configurations DNS resolution (tested with IPs and FQDNs) Historical Context A similar DFS referral bug existed in macOS Sonoma 14.0 and was fixed in 14.1. This appears to be a regression in macOS Tahoe 26. Request Please investigate the DFS referral handling in macOS Tahoe. The fact that direct SMB connections work while DFS referrals fail suggests an issue specifically in the DFS referral processing code. Feedback Assistant report will be filed separately.
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Orphaned 9GB Simulator Runtime in /System/Library/AssetsV2 - Cannot Delete (SIP protected)
I have an orphaned asset folder taking up 9.13GB located at: /System/Library/AssetsV2/com_apple_MobileAsset_iOSSimulatorRuntime/c0d3fd05106683ba0b3680d4d1afec65f098d700.asset It contains SimulatorRuntimeAsset version 18.5 (Build 22F77). Active Version: My current Xcode setup is using version 26.2 (Build 23C54). I checked the plist files in the directory and found what seems to be the cause of the issue: The "Never Collected" Flag: The Info.plist inside the orphaned asset folder explicitly sets the garbage collection behavior to "NeverCollected": <key>__AssetDefaultGarbageCollectionBehavior</key> <string>NeverCollected</string> The Catalog Mismatch: The master catalog file (com_apple_MobileAsset_iOSSimulatorRuntime.xml) in the parent directory only lists the new version (26.2). Because the old version (18.5) is missing from this XML, Xcode and mobileassetd seem to have lost track of it entirely. What I Have Tried (All Failed) Xcode Components: The version 18.5 does not appear in Settings -> Components, so I cannot delete it via the GUI. Simctl: xcrun simctl list runtimes does not list this version. Running xcrun simctl runtime delete 22F77 fails with: "No runtime disk images or bundles found matching '22F77'." Manual Deletion: sudo rm -rf [path] fails with "Operation not permitted", presumably because /System/Library/AssetsV2 is SIP-protected. Third-party Tools: Apps like DevCleaner do not detect this runtime (likely because they only scan ~/Library or /Library, not /System/Library). Has anyone found a way to force the system (perhaps via mobileassetd or a specific xcrun flag) to re-evaluate this folder and respect a deletion request? I am trying to avoid booting into Recovery Mode just to delete a cache file. Any insights on how AssetsV2 handles these "orphaned" files would be appreciated.
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IKPictureTaker shows blank panel on macOS 26 — popUpRecentsMenu silently fails with no callback
We're using IKPictureTaker to let users pick a room avatar image. The flow worked correctly on macOS 13–15, but breaks on macOS 26 (Tahoe). Symptoms popUpRecentsMenu(for:withDelegate:didEnd:contextInfo:) — no UI appears at all, and the didEnd selector is never called runModal() — a window appears but its content is completely blank (empty gray rectangle). The app freezes until the user force-quits Minimal reproduction import Quartz let pictureTaker = IKPictureTaker.pictureTaker() pictureTaker?.setCommonValuesForKeys(allowsVideoCapture: true) // Attempt 1 — silent fail, no UI, no callback pictureTaker?.popUpRecentsMenu(for: someButton, withDelegate: self, didEnd: #selector(pictureTakerDidEnd), contextInfo: nil) // Attempt 2 — window appears but content is blank let result = pictureTaker?.runModal() // result is never returned while window is visible; app is frozen Environment macOS 26.0 (Tahoe) — reproducible by QA on multiple machines Xcode 16, Swift 5, deployment target macOS 10.14 Camera permission granted (AVAuthorizationStatus.authorized) App is sandboxed What I've ruled out Camera permission is authorized before the call The view passed to popUpRecentsMenu has a valid, visible, key window Same code works on macOS 13, 14, 15 Question Is this a known regression in macOS 26? Is IKPictureTaker expected to stop working, or is there a required entitlement / initialization step that changed? If the API is effectively unsupported, is NSOpenPanel with allowedContentTypes: [.image] the recommended migration path?
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SwiftData + CloudKit schema evolution post release
I have a SwiftData + CloudKit app that is deployed to the Mac App Store. As a diagram my situation looks like: On my Mac, I have installed the App Store version of the App. When developing it I run the app via Xcode, so I can have a debug build running. The initial stable schema was deployed to CloudKit production before the App release. Now, when I change the SwiftData schema again and run the Debug app on my Mac What happens is that: The SwiftData local store is on the latest schema The CloudKit schema for development is automatically updated That’s all good, but if I run the App Store app version of my app. By default, it uses the same SwiftData store for both builds of the app, which are being synced to different CloudKit schemas for development and production at the same time. As a result, I get an unreliable state where I have seen data duplication as a result, or CloudKit syncing just breaks. Also, since I’m developing the app, the changes to the schema in development may not make it to production, so I don’t want to promote those changes to production. So my question: What’s the recommended way to evolve the schema for an app already on the App Store? I haven’t seen any example or session from Apple that tackles this -what I consider common- use case. I tried to have different CloudKit containers for a "Dev" and "Prod" builds, but that wasn’t the solution.
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iOS 27 beta Personal Hotspot disconnects from Mac after several minutes
Device: iPhone model + iOS 27 beta build number Mac: Mac model + macOS version Issue: Mac connects to iPhone Personal Hotspot successfully, but after several minutes the hotspot disconnects automatically. Expected: Mac should remain connected while hotspot is enabled and devices are nearby. Actual: Wi-Fi disconnects and Mac loses internet. Workarounds tried: Maximum Compatibility, restarting Wi-Fi, disabling VPN/Shadowrocket, USB tethering. Frequency: happens repeatedly / every X minutes.
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`getaddrinfo()` in forked child crashes in _os_log_preferences_refresh on macOS 26 Tahoe for IPv4-only hosts (FB21364061)
Since macOS 26 (Tahoe), getaddrinfo() with AF_UNSPEC for a hostname whose DNS answer contains only A records (no AAAA) fails in forked child processes when the parent performed DNS resolution, or otherwise initialized os_log, before forking. This is a regression: the same code works on macOS 15.x and earlier. The child crashes with EXC_BAD_ACCESS (KERN_INVALID_ADDRESS) inside the NAT64 synthesis path: _os_log_preferences_refresh (libsystem_trace.dylib) <- faulting frame os_log_type_enabled (libsystem_trace.dylib) nw_path_access_agent_cache (Network) _nw_path_update_is_viableTm / nw_path_snapshot_path / nw_path_evaluator_evaluate nw_nat64_v4_address_requires_synthesis _gai_nat64_second_pass (libsystem_info.dylib) si_addrinfo -> getaddrinfo Runtimes that install a SIGSEGV handler (Ruby, Python) do not die; instead the DNS helper thread spins at 100% CPU and the process hangs. We have also captured a parent-side variant where a later fork() deadlocks in the atfork prepare path itself: libSystem_atfork_prepare -> nw_path_prepare_fork -> _os_unfair_lock_lock_slow. Minimal trigger in C: os_log_t log = os_log_create("com.example.repro", "repro"); os_log(log, "init"); struct addrinfo hints = { .ai_family = AF_UNSPEC, .ai_socktype = SOCK_STREAM }, *res; getaddrinfo("api.stripe.com", "443", &hints, &res); // parent: IPv4-only host if (fork() == 0) { getaddrinfo("api.stripe.com", "443", &hints, &res); // child: crashes in _os_log_preferences_refresh _exit(0); } Observed behavior and boundaries: Reproduces on 26.1 through 26.5.1 (25F80). Not reproducible on macOS 15.x. Only AF_UNSPEC lookups of IPv4-only hostnames are affected. AF_INET hints, IPv6-capable hostnames (for example google.com), numeric literals, and localhost are all immune. AF_INET6-only lookups neither trigger nor prevent it. The failure is all-or-nothing per parent process: once a parent is in the affected state, every forked child fails. On 26.5.1 it reproduces most reliably when the process was exec'd over a prior os_log-using image (for example Ruby launched via bundle exec, where the bundler Ruby execs the target Ruby in the same process), and intermittently from a bare shell. On 26.1 even bare runs reproduced readily. This is consistent with per-process logging state surviving exec and then being inherited invalid across fork. I understand that officially only async-signal-safe calls are supported between fork and exec. But this worked through macOS 15, and it breaks the pre-forking worker model used by major Ruby and Python frameworks (Resque, Unicorn, multiprocessing) on developer machines. Filed as FB21364061 in December 2025, no response so far. Is this a known issue, and is a fix present or planned in macOS 26.6 or the macOS 27 beta?
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Quick Look Plugin for Mac and Internet Access
I'd like to create a Quick Look extension for a file type for which a location or region on a Map should be shown as preview. However the MapView would only show a grid without any map. From within the MapKit delegate I can see from the "Error" parameter (a server with this domain can not be found) that this seems to be a network issue. The Quick Look extension seems to have no access to the internet and therefore the MapView can not load any map data. I've then also done some other tests via URLSession, which also only fails with connection errors. I haven't seen any limitations or restrictions mentioned in the API documentation. Is this the expected behavior? Is this a bug? Or am I missing something?
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macOS 27 Golden Gate: com.apple.spaces plist restructured — 'Monitors' key replaced by 'SpacesDisplayConfiguration', breaking third-party window managers (FB23017010)
I'm building a window layout manager that saves and restores window positions across Spaces when switching between display configurations (laptop / docked 3-monitor / Vision Pro). Spencer 1.4.4 handles this today but broke on Golden Gate beta with "Cannot detect number of Spaces." I built a diagnostic probe to find the root cause. FINDINGS (macOS 27.0 Build 26A5353q): CGSPrivate symbols — all intact and functional: CGSMainConnectionID, CGSCopySpaces, CGSGetWindowWorkspace, CGSMoveWindowsToManagedSpace all resolve via dlsym and work correctly. CGSCopySpaces(mask=7) returns 14 valid space IDs. This is NOT the source of the breakage. com.apple.spaces plist — structure changed in Golden Gate: The top-level 'Monitors' key is gone. It has moved to: SpacesDisplayConfiguration → Management Data → Monitors New top-level keys: [SpacesDisplayConfiguration, app-bindings, spans-displays] This IS the root cause. Spencer's parser looks for 'Monitors', finds nothing, and fails. One-line fix once confirmed stable. CGSGetWindowWorkspace returns Space ID 0 for windows set to 'all desktops'. Valid space IDs in this session are 30, 15, 14, 12, 11, 10 — so 0 appears to be a sentinel value for that condition. Full probe output: `SpacesProbe v1.0 — WWDC 2026 Developer Lab ════════════════════════════════════════════════════════ System: Version 27.0 (Build 26A5353q) Date: 2026-06-09 21:41:33 +0000 ── PUBLIC API (stable, no entitlements needed) ──────────── ✅ CGWindowListCopyWindowInfo: 17 on-screen windows found ✅ CGGetActiveDisplayList: 1 active display(s) ✅ Accessibility (AXIsProcessTrusted): GRANTED ✅ AXUIElement read: 'Cursor Pro' @ 1427,906 438×438 ✅ AXUIElement write: SUCCESS (nudged window +1px and restored — non-destructive) ── com.apple.spaces PLIST (what Spencer reads to understand Space topology) Path: /Users/csj/Library/Preferences/com.apple.spaces.plist ✅ Plist file exists ✅ Plist readable and deserializable ✅ Monitors in plist: 8 ✅ Total spaces found: 14 Top-level keys: [SpacesDisplayConfiguration, app-bindings, spans-displays] ⚡ GOLDEN GATE: 'Monitors' replaced by 'SpacesDisplayConfiguration' SpacesDisplayConfiguration sub-keys: [Management Data, Space Properties] Monitors (under Management Data): 8 Monitor 0: 14 space(s) ⚠️ 'Monitors' key gone in Golden Gate — moved to SpacesDisplayConfiguration. Spencer parser needs update to read new key. → These anomalies cause Spencer 1.4.4 to report → "Cannot detect number of Spaces" on Golden Gate beta. ── CGSPrivate BRIDGE (private API — the only path to Space assignment) Resolution via dlsym — nil = symbol removed from this OS build ✅ CGSMainConnectionID ✅ CGSCopySpaces ✅ CGSGetWindowWorkspace ✅ CGSMoveWindowsToManagedSpace Connection ID: 3175291 ✅ CGSCopySpaces(mask=7): 14 spaces → 30, 15, 14, 12, 11, 10 ✅ CGSGetWindowWorkspace(wid=99): Space ID = 0 ── SUMMARY ───────────────────────────────────────────────── ✅ Window enumeration (CGWindowListCopyWindowInfo): WORKS ✅ Window position read/write (AXUIElement): WORKS ✅ Display topology (CGGetActiveDisplayList): WORKS ❌ com.apple.spaces plist parsing: BROKEN (1 anomalies) ✅ CGSPrivate Space management symbols: ALL PRESENT Feedback: feedbackassistant.apple.com FB23017010QUESTIONS: Is the new SpacesDisplayConfiguration.Management Data.Monitors path stable and intended for use by third-party tools, or still an implementation detail subject to change? Is Space ID 0 from CGSGetWindowWorkspace the stable sentinel for 'window assigned to all desktops', or is there a proper API for detecting that condition? Is there an entitlement (com.apple.private.spaces or equivalent) that can be granted to productivity tools distributed outside the App Store for Space management? What is the intended supported mechanism for a third-party app to save and restore window Space assignments on macOS? Feedback: FB23017010
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Is the Dock "Running in Background" indicator supposed to trigger for registered launchd jobs with no live process on macOS 27?
I just noticed something on macOS 27 beta 1 and I'm not sure if it's a bug or just how the new feature works. After quitting an app with Cmd+Q, the Dock keeps showing the gray dot with the "Running in Background" message. So I checked — ps aux shows nothing running for the app at all. The only trace is its auto-updater job in launchctl list (com.anthropic.claudefordesktop.ShipIt), which is registered but has no PID, so it's not actually executing anything. Out of curiosity I tried Discord and got the exact same thing (com.discord.discord.ShipIt), so this probably happens with any Electron app that uses the Squirrel updater. Is this intended behavior? Trying to understand if the indicator reflects registered background items (and not just live processes) so I know what to expect for Electron-based apps.
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macOS 27 Beta 1 Install Failure
Hello, I'm unable to install macOS 27 Beta 1 on relatively clean test system - 15" MacBook Air M4 16GB RAM. Error from installer log: Jun 9 09:55:29 COMPUTERNAME osinstallersetupd[11696]: Operation queue failed with error: Error Domain=com.apple.OSInstallerSetup.error Code=1007 "An error occurred preparing the update." UserInfo={NSLocalizedRecoverySuggestion=Failed to personalize the software update. Please try again., NSLocalizedDescription=An error occurred preparing the update., NSUnderlyingError=0xbdbf93f30 {Error Domain=SUMacControllerError Code=7723 "[SUMacControllerErrorPreflightPersonalizeFailed=7723] Failed to perform PreflightPersonalize operation: [MobileSoftwareUpdateErrorDomain(MSU):MSU_ERR_PERSONALIZATION_FAILURE(2)_1_MobileSoftwareUpdateErrorDomain(MSU):MSU_ERR_GLOBAL_TICKET_INVALID(53)]" UserInfo={NSLocalizedDescription=Failed to personalize the software update. Please try again., SUMacControllerErrorIndicationsMask=0, NSDebugDescription=[SUMacControllerErrorPreflightPersonalizeFailed=7723] Failed to perform PreflightPersonalize operation: [MobileSoftwareUpdateErrorDomain(MSU):MSU_ERR_PERSONALIZATION_FAILURE(2)_1_MobileSoftwareUpdateErrorDomain(MSU):MSU_ERR_GLOBAL_TICKET_INVALID(53)], NSUnderlyingError=0xbdbf93b10 {Error Domain=MobileSoftwareUpdateErrorDomain Code=2 "Could not personalize boot/firmware bundle." UserInfo={NSUnderlyingError=0xbdbf93d80 {Error Domain=MobileSoftwareUpdateErrorDomain Code=53 "Global ticket failed to verify" UserInfo=0xbdbfd2be0 (not displayed)}, NSLocalizedDescription=Could not personalize boot/firmware bundle., target_update=26A5353q}}}}} Not sure if anyone else has experienced this error?
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Can FSClient.mountSingleVolume be used for block devices?
Can the new FSClient.mountSingleVolume along with the com.apple.developer.fskit.mount entitlement be used to mount a block device resource from a sandboxed GUI app? I ask since FSBlockDeviceResource doesn’t seem to have a public initializer other than init(coder:) and using Disk Arbitration (e.g. DADiskMount or DADiskMountWithArguments) has been finicky with the App Sandbox (FB16728800). I'm interested in making an easy workaround e.g. for users who have an internal partition supported by my file system extension that isn't automounting (FB21729650).
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Apple AUGraphicEQ dead-lock
Hi, I encounter a dead-lock with Apple AUGraphicEQ. I have attached backtrace: thread #44, name = 'com.apple.audio.toolbox.AUScheduledParameterRefresher' frame #0: 0x0000000182059bb0 libsystem_kernel.dylib`semaphore_wait_trap + 8 frame #1: 0x000000018e9e7e00 caulk`caulk::semaphore::timed_wait(double) + 224 frame #2: 0x000000018e9e7cac caulk`caulk::concurrent::details::worker_thread::run() + 32 frame #3: 0x000000018e9e794c caulk`void* caulk::thread_proxy<std::__1::tuple<caulk::thread::attributes, void (caulk::concurrent::details::worker_thread::*)(), std::__1::tuple<caulk::concurrent::details::worker_thread*>>>(void*) + 96 frame #4: 0x000000018209dc58 libsystem_pthread.dylib`_pthread_start + 136 regards, Joël
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Charging Limit misalignment, 80% or 94%?
Hello Apple, I have been facing an issue with charging, although I have beta updates off, but I faced an issue that in my opinion should show pulsing Amber on MagSafe, like I mentioned in my other thread. The MagSafe was glowing amber. Ok, can’t be on 80% yet. I opened the lid, and I found something I never expected: Although it was supposed to stop on 80%, it continued to 94% with no user notification. This happens every once in a while, but isn’t extremely rare. Last time this happened was about a week after macOS 26.5 was launched. I was running macOS 26.5 when this occurred Please consider this as an issue that needs to be fixed, and one of the ways is the MagSafe update, so the user at least knows something is wrong in case something like this ever happens. Please ask me for more information regarding this issue if needed. I am ready to mark the other post as answered if this gets a good reply, and keep in mind that I am conscious of what im doing, so please give this a good read and reply. Please do not count this as spam, I am only doing this to get it fixed, it may seem like a never reported before issue, but it’s still a real one. I am sorry that my previous replies on the forums were useless, and I promise to not reply to posts I don’t know about anymore. I am not a trained developer, and I hope you accept the apology. Thanks, Alyaman
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Can macOS 27 VMs be run on older versions of macOS?
As the title says, I'd like to run a macOS 27 VM on my Mac (the host is on macOS 26.5.1) in order to test my apps without having to update my host to a beta. My virtualization app of choice (VirtualBuddy) fails on installation when I use the restore image for macOS 27.0 (26A5353q) from the developer website. The developer of VirtualBuddy believes this is a macOS limitation (https://github.com/insidegui/VirtualBuddy/discussions/683). (I filed FB22977958, but I'm not sure if they filed their own bug.) Is there a workaround? It'd be very nice to have access to this during WWDC week. Usually I'd look for device support files on the developer website for download and/or install the Xcode beta first, but I've already installed the Xcode beta and there don't seem to be any device support files available.
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MagSafe charging light problem
Dear Apple, It looks likes Apple like my new idea, and a lot. I know this as Apple always want their things to be easily understandable, and for MagSafe to be understandable it has to mimic macOS. I got an unreliable reply for the first post, just a person telling me I’m in the wrong place for this. The MagSafe is amazing, but everything needs to be upgraded in some way or the other, DTS engineers are saying that developer forums are for developing, not feedback. So here I am, developing the MagSafe wire, as I would by now rather get a third-party MagSafe wire if mine possibly breaks. $49. This is the price tag for an official MagSafe wire. If it can’t show anything but charging and charged, it’s something that must be reproduced. We have the hardware, we have the red and green diodes in the MagSafe, we just need to turn both of them on to make yellow. We have the hardware, and physics is helping us by saying: “Red + green light = yellow light.” This isn’t as complicated as π, so please implement it and let over 100 million users feel that MagSafe is finally worth the price. It is extremely simple, no new tests, no new safety certifications, just a new code you can forget about once released. To make things as easy as possible, here is the code, you can inspect it and test it, it should be OK. (THIS CODE IS TO SHOW THE BASE OF THE IDEA, PLEASE DONT COPY-PASTE, DOUBLE CHECK IT FIRST. Consider that I didn’t code this myself, I got help. Don’t expect any code from me to be mine) #include <stdbool.h> #include <stdint.h> typedef enum { MODEL_AIR, MODEL_PRO } MacModel; typedef enum { LED_OFF, LED_SOLID_AMBER, LED_SOLID_YELLOW, LED_SOLID_GREEN, LED_PULSING_AMBER, LED_PULSING_YELLOW } LEDState; uint32_t current_cycle_seconds = 0; MacModel get_mac_model(void); uint8_t get_battery_soc(void); uint8_t get_charge_limit(void); uint32_t get_charger_wattage(void); bool check_hardware_faults(void); void apply_led_hardware_state(LEDState state, bool pin_high); void update_magsafe_led(void) { MacModel model = get_mac_model(); uint8_t soc = get_battery_soc(); uint8_t limit = get_charge_limit(); uint32_t wattage = get_charger_wattage(); bool overcharge_fault = (soc > (limit + 2)); bool critical_error = check_hardware_faults() || overcharge_fault; bool slow_charger = false; if (model == MODEL_AIR && wattage < 30) { slow_charger = true; } else if (model == MODEL_PRO && wattage < 70) { slow_charger = true; } LEDState normal_state; if (soc >= 90 || soc >= limit) { normal_state = LED_SOLID_GREEN; } else if (soc >= 50) { normal_state = LED_SOLID_YELLOW; } else { normal_state = LED_SOLID_AMBER; } LEDState active_state = normal_state; bool should_pulse = false; if (current_cycle_seconds < 10) { if (critical_error) { active_state = LED_PULSING_AMBER; should_pulse = true; } else if (slow_charger) { active_state = LED_PULSING_YELLOW; should_pulse = true; } } bool led_pin_high = true; if (should_pulse) { if (current_cycle_seconds % 2 != 0) { led_pin_high = false; } } apply_led_hardware_state(active_state, led_pin_high); current_cycle_seconds++; if (current_cycle_seconds >= 20) { current_cycle_seconds = 0; } } (THIS CODE IS TO SHOW THE BASE OF THE IDEA, PLEASE DONT COPY-PASTE, DOUBLE CHECK IT FIRST. Consider that I didn’t code this myself, I got help. Don’t expect any code from me to be mine) This should show: Pulsing Amber for critical issues Pulsing yellow for slow chargers, under 30w for Macbook air and if under 70w for Macbook pro. Pulses for 10 seconds, and shows the light of the battery percentage for 10 seconds. Amber: 0-50% battery Yellow: 50-90% battery Green: 90%+ battery or reached charging limit. Please consider this code, I prefer a reply if possible to keep track of the new MagSafe update. macOS is amazing, but there are always final touches to be added, and if the hardware can be as similar as possible to the software, this is what brings understanding the battery alive, and apple has always wanted macOS to be as understandable as possible, why not the wire as well? If you need any extra information for the MagSafe, feel free to reply to me on the forum, I will try replying as soon as possible. Let the MagSafe glow. Let it show a yellow. It’s WWDC, and here I am right here. Let 2026 be the year where MagSafe is the most understandable yet, and let the yellow color come alive to MagSafe. Please consider it another chance to get a fresh, serious and realistic start to this. I am more than ready to mark the other post as answered if I get a realistic, understandable and useful reply to this. I apologize if my previous responses weren't very useful; I am not a formally trained engineer, but I wanted to show my idea the best way I could. May I please get a proper reply? Im extremely sorry for my previous replies that lost me reputation, but I promise I won’t reply to other posts from now on. May I please get a proper reply? May my idea get supported? May MagSafe feel as good as the magnetic “snap”? Please keep in mind that im in developer forums to develop the MagSafe wire, and as the DTS engineer stated in their reply: “ These forums are for questions about developing software and accessories for Apple platforms. If this is the case then feel free to provide more information,” In this thread here. There I am. Developing an accessory. MagSafe. I have been using macOS for about a year now, I noticed this flaw since a long time, and here I am, getting it out and loud to Apple in WWDC. Please do not count this as spam, or a repost of my original idea, I am conscious of what im currently doing, so please give this a good read and a caring, useful reply. I really hope you consider this and make MagSafe stand out, alongside the MacBook Neo. It was amazing. Unstoppable. But why not the MagSafe be as well? All the best, Alyaman
Topic: Design SubTopic: General Tags:
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Sandboxed App <> Launch Agent - how to communicate?
I’m building a sandboxed macOS App Store app that registers an agent using SMAppService. I’m trying to understand the IPC setup between the main app and the SMAppService-managed agent. The obvious options seem to be: XPC with a Mach service But from what I understand, I’d need a special entitlement that allows me to communicate over XPC Mach service - which is unlikely to pass Mac App Store review. So how do people communicate with processes registered with SMAppService?
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Wait Time for Siri AI waitlist
There seems to be a lack of clarity about how this Siri AI rollout is working. Does the indexing have anything to do with getting taken off the waitlist, or are they completely separate? Also, what is the expected wait time and has anyone gotten the new Siri after the initial wave of approvals (after 4 hours after the keynote)? The waitlist is extremely slow compared to the initial Apple Intelligence waitlist from a couple of years ago.
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1h
Can't Install Mac OS 27
I'm trying to install Mac OS 27 on my Mac Book Pro m1 pro and I'm getting this error: I have tried from the terminal, clearing the cache, and I've tried a couple of different days and the issue still occurs. Internet connection if fine, no VPNs and nothing that should block it.
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4
Activity
4h
No Universal for Map App project with Tahoe
Mac Pro 2019, Tahoe 26.3, Xcode 26.2 Mac Mini 2023 M2, Tahoe 26.3, Xcode 26.2 On Mac Pro 2019 the app is only Intel while on Mac Mini 2023 M2 it is ARM64 only. Both have Standard Architectures (Apple Silicon, Intel). Both have Build Active Architecture Only is set to No (Debug + Release). Happen for default new projet macOS -> App and Obj-C, Xib. No change to defaults setting except uncheck "Automaticaly manage signing" and "Signing Certificate" set to "Sign to Run Locally" HOWEVER On Mac Pro 2019, BigSur 11.7.10, Xcode 14.10 the application is build Universal ! Why cannot build universal with Tahoe 26.3, Xcode 26.2 ? Can I submit a Mac applcation to App Store Connect with BigSur 11.7.10, Xcode 14.10 ? What are the minimal version of Mac Os and Xcode to submit a Mac applcation to App Store Connect ?
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6
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196
Activity
1d
macOS Tahoe 26: DFS namespace subfolders return "No route to host" while direct SMB connections work
Environment macOS Tahoe 26.2 (Build 25C56) Also tested with macOS 26.3 Developer Beta - same issue Windows Server 2022 DFS namespace Connection via Tailscale VPN (but also tested with direct network connection) Problem Description When connecting to a Windows Server 2022 DFS namespace from macOS Tahoe, the root namespace connects successfully, but all subfolders appear empty and return either: "No route to host" "Authentication error" (alternates inconsistently) Steps to Reproduce Set up a Windows Server 2022 DFS namespace (e.g., \\domain.com\fs) Add DFS folder targets pointing to file servers (e.g., \\fs02\share, \\fs03\share) From macOS Tahoe, connect via Finder: smb://domain.com/fs Root namespace mounts successfully Issue: Subfolders show as empty or return "No route to host" when accessed What Works Direct SMB connections to individual file servers work perfectly: smb://10.118.0.26/sharename ✓ smb://fs02.domain.com/sharename ✓ Same DFS namespace works from Windows clients Same DFS namespace worked from macOS Sonoma 14.4+ What Doesn't Work DFS referrals from macOS Tahoe 26.x to any DFS folder target The issue persists regardless of: Kerberos vs NTLM authentication SMB signing enabled/disabled on servers Various /etc/nsmb.conf configurations DNS resolution (tested with IPs and FQDNs) Historical Context A similar DFS referral bug existed in macOS Sonoma 14.0 and was fixed in 14.1. This appears to be a regression in macOS Tahoe 26. Request Please investigate the DFS referral handling in macOS Tahoe. The fact that direct SMB connections work while DFS referrals fail suggests an issue specifically in the DFS referral processing code. Feedback Assistant report will be filed separately.
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3
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1
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415
Activity
1d
Applications Icon on Dock Does Nothing After Updating to macOS 27
Ever since I updated my Mac mini M4 to macOS 27 (Golden Gate), the Applications icon in my Dock has stopped working completely. Clicking it does nothing. Is this a known bug, or is there something wrong with my system? Has anyone else experienced the same issue after updating? If there's a fix or workaround, I'd really appreciate the help. Thanks!
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39
Activity
1d
Orphaned 9GB Simulator Runtime in /System/Library/AssetsV2 - Cannot Delete (SIP protected)
I have an orphaned asset folder taking up 9.13GB located at: /System/Library/AssetsV2/com_apple_MobileAsset_iOSSimulatorRuntime/c0d3fd05106683ba0b3680d4d1afec65f098d700.asset It contains SimulatorRuntimeAsset version 18.5 (Build 22F77). Active Version: My current Xcode setup is using version 26.2 (Build 23C54). I checked the plist files in the directory and found what seems to be the cause of the issue: The "Never Collected" Flag: The Info.plist inside the orphaned asset folder explicitly sets the garbage collection behavior to "NeverCollected": <key>__AssetDefaultGarbageCollectionBehavior</key> <string>NeverCollected</string> The Catalog Mismatch: The master catalog file (com_apple_MobileAsset_iOSSimulatorRuntime.xml) in the parent directory only lists the new version (26.2). Because the old version (18.5) is missing from this XML, Xcode and mobileassetd seem to have lost track of it entirely. What I Have Tried (All Failed) Xcode Components: The version 18.5 does not appear in Settings -> Components, so I cannot delete it via the GUI. Simctl: xcrun simctl list runtimes does not list this version. Running xcrun simctl runtime delete 22F77 fails with: "No runtime disk images or bundles found matching '22F77'." Manual Deletion: sudo rm -rf [path] fails with "Operation not permitted", presumably because /System/Library/AssetsV2 is SIP-protected. Third-party Tools: Apps like DevCleaner do not detect this runtime (likely because they only scan ~/Library or /Library, not /System/Library). Has anyone found a way to force the system (perhaps via mobileassetd or a specific xcrun flag) to re-evaluate this folder and respect a deletion request? I am trying to avoid booting into Recovery Mode just to delete a cache file. Any insights on how AssetsV2 handles these "orphaned" files would be appreciated.
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23
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10
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2.8k
Activity
1d
IKPictureTaker shows blank panel on macOS 26 — popUpRecentsMenu silently fails with no callback
We're using IKPictureTaker to let users pick a room avatar image. The flow worked correctly on macOS 13–15, but breaks on macOS 26 (Tahoe). Symptoms popUpRecentsMenu(for:withDelegate:didEnd:contextInfo:) — no UI appears at all, and the didEnd selector is never called runModal() — a window appears but its content is completely blank (empty gray rectangle). The app freezes until the user force-quits Minimal reproduction import Quartz let pictureTaker = IKPictureTaker.pictureTaker() pictureTaker?.setCommonValuesForKeys(allowsVideoCapture: true) // Attempt 1 — silent fail, no UI, no callback pictureTaker?.popUpRecentsMenu(for: someButton, withDelegate: self, didEnd: #selector(pictureTakerDidEnd), contextInfo: nil) // Attempt 2 — window appears but content is blank let result = pictureTaker?.runModal() // result is never returned while window is visible; app is frozen Environment macOS 26.0 (Tahoe) — reproducible by QA on multiple machines Xcode 16, Swift 5, deployment target macOS 10.14 Camera permission granted (AVAuthorizationStatus.authorized) App is sandboxed What I've ruled out Camera permission is authorized before the call The view passed to popUpRecentsMenu has a valid, visible, key window Same code works on macOS 13, 14, 15 Question Is this a known regression in macOS 26? Is IKPictureTaker expected to stop working, or is there a required entitlement / initialization step that changed? If the API is effectively unsupported, is NSOpenPanel with allowedContentTypes: [.image] the recommended migration path?
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31
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1d
SwiftData + CloudKit schema evolution post release
I have a SwiftData + CloudKit app that is deployed to the Mac App Store. As a diagram my situation looks like: On my Mac, I have installed the App Store version of the App. When developing it I run the app via Xcode, so I can have a debug build running. The initial stable schema was deployed to CloudKit production before the App release. Now, when I change the SwiftData schema again and run the Debug app on my Mac What happens is that: The SwiftData local store is on the latest schema The CloudKit schema for development is automatically updated That’s all good, but if I run the App Store app version of my app. By default, it uses the same SwiftData store for both builds of the app, which are being synced to different CloudKit schemas for development and production at the same time. As a result, I get an unreliable state where I have seen data duplication as a result, or CloudKit syncing just breaks. Also, since I’m developing the app, the changes to the schema in development may not make it to production, so I don’t want to promote those changes to production. So my question: What’s the recommended way to evolve the schema for an app already on the App Store? I haven’t seen any example or session from Apple that tackles this -what I consider common- use case. I tried to have different CloudKit containers for a "Dev" and "Prod" builds, but that wasn’t the solution.
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30
Activity
2d
iOS 27 beta Personal Hotspot disconnects from Mac after several minutes
Device: iPhone model + iOS 27 beta build number Mac: Mac model + macOS version Issue: Mac connects to iPhone Personal Hotspot successfully, but after several minutes the hotspot disconnects automatically. Expected: Mac should remain connected while hotspot is enabled and devices are nearby. Actual: Wi-Fi disconnects and Mac loses internet. Workarounds tried: Maximum Compatibility, restarting Wi-Fi, disabling VPN/Shadowrocket, USB tethering. Frequency: happens repeatedly / every X minutes.
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34
Activity
3d
`getaddrinfo()` in forked child crashes in _os_log_preferences_refresh on macOS 26 Tahoe for IPv4-only hosts (FB21364061)
Since macOS 26 (Tahoe), getaddrinfo() with AF_UNSPEC for a hostname whose DNS answer contains only A records (no AAAA) fails in forked child processes when the parent performed DNS resolution, or otherwise initialized os_log, before forking. This is a regression: the same code works on macOS 15.x and earlier. The child crashes with EXC_BAD_ACCESS (KERN_INVALID_ADDRESS) inside the NAT64 synthesis path: _os_log_preferences_refresh (libsystem_trace.dylib) <- faulting frame os_log_type_enabled (libsystem_trace.dylib) nw_path_access_agent_cache (Network) _nw_path_update_is_viableTm / nw_path_snapshot_path / nw_path_evaluator_evaluate nw_nat64_v4_address_requires_synthesis _gai_nat64_second_pass (libsystem_info.dylib) si_addrinfo -> getaddrinfo Runtimes that install a SIGSEGV handler (Ruby, Python) do not die; instead the DNS helper thread spins at 100% CPU and the process hangs. We have also captured a parent-side variant where a later fork() deadlocks in the atfork prepare path itself: libSystem_atfork_prepare -> nw_path_prepare_fork -> _os_unfair_lock_lock_slow. Minimal trigger in C: os_log_t log = os_log_create("com.example.repro", "repro"); os_log(log, "init"); struct addrinfo hints = { .ai_family = AF_UNSPEC, .ai_socktype = SOCK_STREAM }, *res; getaddrinfo("api.stripe.com", "443", &hints, &res); // parent: IPv4-only host if (fork() == 0) { getaddrinfo("api.stripe.com", "443", &hints, &res); // child: crashes in _os_log_preferences_refresh _exit(0); } Observed behavior and boundaries: Reproduces on 26.1 through 26.5.1 (25F80). Not reproducible on macOS 15.x. Only AF_UNSPEC lookups of IPv4-only hostnames are affected. AF_INET hints, IPv6-capable hostnames (for example google.com), numeric literals, and localhost are all immune. AF_INET6-only lookups neither trigger nor prevent it. The failure is all-or-nothing per parent process: once a parent is in the affected state, every forked child fails. On 26.5.1 it reproduces most reliably when the process was exec'd over a prior os_log-using image (for example Ruby launched via bundle exec, where the bundler Ruby execs the target Ruby in the same process), and intermittently from a bare shell. On 26.1 even bare runs reproduced readily. This is consistent with per-process logging state surviving exec and then being inherited invalid across fork. I understand that officially only async-signal-safe calls are supported between fork and exec. But this worked through macOS 15, and it breaks the pre-forking worker model used by major Ruby and Python frameworks (Resque, Unicorn, multiprocessing) on developer machines. Filed as FB21364061 in December 2025, no response so far. Is this a known issue, and is a fix present or planned in macOS 26.6 or the macOS 27 beta?
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55
Activity
4d
Quick Look Plugin for Mac and Internet Access
I'd like to create a Quick Look extension for a file type for which a location or region on a Map should be shown as preview. However the MapView would only show a grid without any map. From within the MapKit delegate I can see from the "Error" parameter (a server with this domain can not be found) that this seems to be a network issue. The Quick Look extension seems to have no access to the internet and therefore the MapView can not load any map data. I've then also done some other tests via URLSession, which also only fails with connection errors. I haven't seen any limitations or restrictions mentioned in the API documentation. Is this the expected behavior? Is this a bug? Or am I missing something?
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5
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459
Activity
4d
macOS 27 Golden Gate: com.apple.spaces plist restructured — 'Monitors' key replaced by 'SpacesDisplayConfiguration', breaking third-party window managers (FB23017010)
I'm building a window layout manager that saves and restores window positions across Spaces when switching between display configurations (laptop / docked 3-monitor / Vision Pro). Spencer 1.4.4 handles this today but broke on Golden Gate beta with "Cannot detect number of Spaces." I built a diagnostic probe to find the root cause. FINDINGS (macOS 27.0 Build 26A5353q): CGSPrivate symbols — all intact and functional: CGSMainConnectionID, CGSCopySpaces, CGSGetWindowWorkspace, CGSMoveWindowsToManagedSpace all resolve via dlsym and work correctly. CGSCopySpaces(mask=7) returns 14 valid space IDs. This is NOT the source of the breakage. com.apple.spaces plist — structure changed in Golden Gate: The top-level 'Monitors' key is gone. It has moved to: SpacesDisplayConfiguration → Management Data → Monitors New top-level keys: [SpacesDisplayConfiguration, app-bindings, spans-displays] This IS the root cause. Spencer's parser looks for 'Monitors', finds nothing, and fails. One-line fix once confirmed stable. CGSGetWindowWorkspace returns Space ID 0 for windows set to 'all desktops'. Valid space IDs in this session are 30, 15, 14, 12, 11, 10 — so 0 appears to be a sentinel value for that condition. Full probe output: `SpacesProbe v1.0 — WWDC 2026 Developer Lab ════════════════════════════════════════════════════════ System: Version 27.0 (Build 26A5353q) Date: 2026-06-09 21:41:33 +0000 ── PUBLIC API (stable, no entitlements needed) ──────────── ✅ CGWindowListCopyWindowInfo: 17 on-screen windows found ✅ CGGetActiveDisplayList: 1 active display(s) ✅ Accessibility (AXIsProcessTrusted): GRANTED ✅ AXUIElement read: 'Cursor Pro' @ 1427,906 438×438 ✅ AXUIElement write: SUCCESS (nudged window +1px and restored — non-destructive) ── com.apple.spaces PLIST (what Spencer reads to understand Space topology) Path: /Users/csj/Library/Preferences/com.apple.spaces.plist ✅ Plist file exists ✅ Plist readable and deserializable ✅ Monitors in plist: 8 ✅ Total spaces found: 14 Top-level keys: [SpacesDisplayConfiguration, app-bindings, spans-displays] ⚡ GOLDEN GATE: 'Monitors' replaced by 'SpacesDisplayConfiguration' SpacesDisplayConfiguration sub-keys: [Management Data, Space Properties] Monitors (under Management Data): 8 Monitor 0: 14 space(s) ⚠️ 'Monitors' key gone in Golden Gate — moved to SpacesDisplayConfiguration. Spencer parser needs update to read new key. → These anomalies cause Spencer 1.4.4 to report → "Cannot detect number of Spaces" on Golden Gate beta. ── CGSPrivate BRIDGE (private API — the only path to Space assignment) Resolution via dlsym — nil = symbol removed from this OS build ✅ CGSMainConnectionID ✅ CGSCopySpaces ✅ CGSGetWindowWorkspace ✅ CGSMoveWindowsToManagedSpace Connection ID: 3175291 ✅ CGSCopySpaces(mask=7): 14 spaces → 30, 15, 14, 12, 11, 10 ✅ CGSGetWindowWorkspace(wid=99): Space ID = 0 ── SUMMARY ───────────────────────────────────────────────── ✅ Window enumeration (CGWindowListCopyWindowInfo): WORKS ✅ Window position read/write (AXUIElement): WORKS ✅ Display topology (CGGetActiveDisplayList): WORKS ❌ com.apple.spaces plist parsing: BROKEN (1 anomalies) ✅ CGSPrivate Space management symbols: ALL PRESENT Feedback: feedbackassistant.apple.com FB23017010QUESTIONS: Is the new SpacesDisplayConfiguration.Management Data.Monitors path stable and intended for use by third-party tools, or still an implementation detail subject to change? Is Space ID 0 from CGSGetWindowWorkspace the stable sentinel for 'window assigned to all desktops', or is there a proper API for detecting that condition? Is there an entitlement (com.apple.private.spaces or equivalent) that can be granted to productivity tools distributed outside the App Store for Space management? What is the intended supported mechanism for a third-party app to save and restore window Space assignments on macOS? Feedback: FB23017010
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2
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56
Activity
5d
Is the Dock "Running in Background" indicator supposed to trigger for registered launchd jobs with no live process on macOS 27?
I just noticed something on macOS 27 beta 1 and I'm not sure if it's a bug or just how the new feature works. After quitting an app with Cmd+Q, the Dock keeps showing the gray dot with the "Running in Background" message. So I checked — ps aux shows nothing running for the app at all. The only trace is its auto-updater job in launchctl list (com.anthropic.claudefordesktop.ShipIt), which is registered but has no PID, so it's not actually executing anything. Out of curiosity I tried Discord and got the exact same thing (com.discord.discord.ShipIt), so this probably happens with any Electron app that uses the Squirrel updater. Is this intended behavior? Trying to understand if the indicator reflects registered background items (and not just live processes) so I know what to expect for Electron-based apps.
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70
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5d
macOS 27 Beta 1 Install Failure
Hello, I'm unable to install macOS 27 Beta 1 on relatively clean test system - 15" MacBook Air M4 16GB RAM. Error from installer log: Jun 9 09:55:29 COMPUTERNAME osinstallersetupd[11696]: Operation queue failed with error: Error Domain=com.apple.OSInstallerSetup.error Code=1007 "An error occurred preparing the update." UserInfo={NSLocalizedRecoverySuggestion=Failed to personalize the software update. Please try again., NSLocalizedDescription=An error occurred preparing the update., NSUnderlyingError=0xbdbf93f30 {Error Domain=SUMacControllerError Code=7723 "[SUMacControllerErrorPreflightPersonalizeFailed=7723] Failed to perform PreflightPersonalize operation: [MobileSoftwareUpdateErrorDomain(MSU):MSU_ERR_PERSONALIZATION_FAILURE(2)_1_MobileSoftwareUpdateErrorDomain(MSU):MSU_ERR_GLOBAL_TICKET_INVALID(53)]" UserInfo={NSLocalizedDescription=Failed to personalize the software update. Please try again., SUMacControllerErrorIndicationsMask=0, NSDebugDescription=[SUMacControllerErrorPreflightPersonalizeFailed=7723] Failed to perform PreflightPersonalize operation: [MobileSoftwareUpdateErrorDomain(MSU):MSU_ERR_PERSONALIZATION_FAILURE(2)_1_MobileSoftwareUpdateErrorDomain(MSU):MSU_ERR_GLOBAL_TICKET_INVALID(53)], NSUnderlyingError=0xbdbf93b10 {Error Domain=MobileSoftwareUpdateErrorDomain Code=2 "Could not personalize boot/firmware bundle." UserInfo={NSUnderlyingError=0xbdbf93d80 {Error Domain=MobileSoftwareUpdateErrorDomain Code=53 "Global ticket failed to verify" UserInfo=0xbdbfd2be0 (not displayed)}, NSLocalizedDescription=Could not personalize boot/firmware bundle., target_update=26A5353q}}}}} Not sure if anyone else has experienced this error?
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8
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2
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441
Activity
6d
Can FSClient.mountSingleVolume be used for block devices?
Can the new FSClient.mountSingleVolume along with the com.apple.developer.fskit.mount entitlement be used to mount a block device resource from a sandboxed GUI app? I ask since FSBlockDeviceResource doesn’t seem to have a public initializer other than init(coder:) and using Disk Arbitration (e.g. DADiskMount or DADiskMountWithArguments) has been finicky with the App Sandbox (FB16728800). I'm interested in making an easy workaround e.g. for users who have an internal partition supported by my file system extension that isn't automounting (FB21729650).
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3
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127
Activity
6d
Apple AUGraphicEQ dead-lock
Hi, I encounter a dead-lock with Apple AUGraphicEQ. I have attached backtrace: thread #44, name = 'com.apple.audio.toolbox.AUScheduledParameterRefresher' frame #0: 0x0000000182059bb0 libsystem_kernel.dylib`semaphore_wait_trap + 8 frame #1: 0x000000018e9e7e00 caulk`caulk::semaphore::timed_wait(double) + 224 frame #2: 0x000000018e9e7cac caulk`caulk::concurrent::details::worker_thread::run() + 32 frame #3: 0x000000018e9e794c caulk`void* caulk::thread_proxy<std::__1::tuple<caulk::thread::attributes, void (caulk::concurrent::details::worker_thread::*)(), std::__1::tuple<caulk::concurrent::details::worker_thread*>>>(void*) + 96 frame #4: 0x000000018209dc58 libsystem_pthread.dylib`_pthread_start + 136 regards, Joël
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471
Activity
6d
Charging Limit misalignment, 80% or 94%?
Hello Apple, I have been facing an issue with charging, although I have beta updates off, but I faced an issue that in my opinion should show pulsing Amber on MagSafe, like I mentioned in my other thread. The MagSafe was glowing amber. Ok, can’t be on 80% yet. I opened the lid, and I found something I never expected: Although it was supposed to stop on 80%, it continued to 94% with no user notification. This happens every once in a while, but isn’t extremely rare. Last time this happened was about a week after macOS 26.5 was launched. I was running macOS 26.5 when this occurred Please consider this as an issue that needs to be fixed, and one of the ways is the MagSafe update, so the user at least knows something is wrong in case something like this ever happens. Please ask me for more information regarding this issue if needed. I am ready to mark the other post as answered if this gets a good reply, and keep in mind that I am conscious of what im doing, so please give this a good read and reply. Please do not count this as spam, I am only doing this to get it fixed, it may seem like a never reported before issue, but it’s still a real one. I am sorry that my previous replies on the forums were useless, and I promise to not reply to posts I don’t know about anymore. I am not a trained developer, and I hope you accept the apology. Thanks, Alyaman
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52
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6d
Can macOS 27 VMs be run on older versions of macOS?
As the title says, I'd like to run a macOS 27 VM on my Mac (the host is on macOS 26.5.1) in order to test my apps without having to update my host to a beta. My virtualization app of choice (VirtualBuddy) fails on installation when I use the restore image for macOS 27.0 (26A5353q) from the developer website. The developer of VirtualBuddy believes this is a macOS limitation (https://github.com/insidegui/VirtualBuddy/discussions/683). (I filed FB22977958, but I'm not sure if they filed their own bug.) Is there a workaround? It'd be very nice to have access to this during WWDC week. Usually I'd look for device support files on the developer website for download and/or install the Xcode beta first, but I've already installed the Xcode beta and there don't seem to be any device support files available.
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1w
MagSafe charging light problem
Dear Apple, It looks likes Apple like my new idea, and a lot. I know this as Apple always want their things to be easily understandable, and for MagSafe to be understandable it has to mimic macOS. I got an unreliable reply for the first post, just a person telling me I’m in the wrong place for this. The MagSafe is amazing, but everything needs to be upgraded in some way or the other, DTS engineers are saying that developer forums are for developing, not feedback. So here I am, developing the MagSafe wire, as I would by now rather get a third-party MagSafe wire if mine possibly breaks. $49. This is the price tag for an official MagSafe wire. If it can’t show anything but charging and charged, it’s something that must be reproduced. We have the hardware, we have the red and green diodes in the MagSafe, we just need to turn both of them on to make yellow. We have the hardware, and physics is helping us by saying: “Red + green light = yellow light.” This isn’t as complicated as π, so please implement it and let over 100 million users feel that MagSafe is finally worth the price. It is extremely simple, no new tests, no new safety certifications, just a new code you can forget about once released. To make things as easy as possible, here is the code, you can inspect it and test it, it should be OK. (THIS CODE IS TO SHOW THE BASE OF THE IDEA, PLEASE DONT COPY-PASTE, DOUBLE CHECK IT FIRST. Consider that I didn’t code this myself, I got help. Don’t expect any code from me to be mine) #include <stdbool.h> #include <stdint.h> typedef enum { MODEL_AIR, MODEL_PRO } MacModel; typedef enum { LED_OFF, LED_SOLID_AMBER, LED_SOLID_YELLOW, LED_SOLID_GREEN, LED_PULSING_AMBER, LED_PULSING_YELLOW } LEDState; uint32_t current_cycle_seconds = 0; MacModel get_mac_model(void); uint8_t get_battery_soc(void); uint8_t get_charge_limit(void); uint32_t get_charger_wattage(void); bool check_hardware_faults(void); void apply_led_hardware_state(LEDState state, bool pin_high); void update_magsafe_led(void) { MacModel model = get_mac_model(); uint8_t soc = get_battery_soc(); uint8_t limit = get_charge_limit(); uint32_t wattage = get_charger_wattage(); bool overcharge_fault = (soc > (limit + 2)); bool critical_error = check_hardware_faults() || overcharge_fault; bool slow_charger = false; if (model == MODEL_AIR && wattage < 30) { slow_charger = true; } else if (model == MODEL_PRO && wattage < 70) { slow_charger = true; } LEDState normal_state; if (soc >= 90 || soc >= limit) { normal_state = LED_SOLID_GREEN; } else if (soc >= 50) { normal_state = LED_SOLID_YELLOW; } else { normal_state = LED_SOLID_AMBER; } LEDState active_state = normal_state; bool should_pulse = false; if (current_cycle_seconds < 10) { if (critical_error) { active_state = LED_PULSING_AMBER; should_pulse = true; } else if (slow_charger) { active_state = LED_PULSING_YELLOW; should_pulse = true; } } bool led_pin_high = true; if (should_pulse) { if (current_cycle_seconds % 2 != 0) { led_pin_high = false; } } apply_led_hardware_state(active_state, led_pin_high); current_cycle_seconds++; if (current_cycle_seconds >= 20) { current_cycle_seconds = 0; } } (THIS CODE IS TO SHOW THE BASE OF THE IDEA, PLEASE DONT COPY-PASTE, DOUBLE CHECK IT FIRST. Consider that I didn’t code this myself, I got help. Don’t expect any code from me to be mine) This should show: Pulsing Amber for critical issues Pulsing yellow for slow chargers, under 30w for Macbook air and if under 70w for Macbook pro. Pulses for 10 seconds, and shows the light of the battery percentage for 10 seconds. Amber: 0-50% battery Yellow: 50-90% battery Green: 90%+ battery or reached charging limit. Please consider this code, I prefer a reply if possible to keep track of the new MagSafe update. macOS is amazing, but there are always final touches to be added, and if the hardware can be as similar as possible to the software, this is what brings understanding the battery alive, and apple has always wanted macOS to be as understandable as possible, why not the wire as well? If you need any extra information for the MagSafe, feel free to reply to me on the forum, I will try replying as soon as possible. Let the MagSafe glow. Let it show a yellow. It’s WWDC, and here I am right here. Let 2026 be the year where MagSafe is the most understandable yet, and let the yellow color come alive to MagSafe. Please consider it another chance to get a fresh, serious and realistic start to this. I am more than ready to mark the other post as answered if I get a realistic, understandable and useful reply to this. I apologize if my previous responses weren't very useful; I am not a formally trained engineer, but I wanted to show my idea the best way I could. May I please get a proper reply? Im extremely sorry for my previous replies that lost me reputation, but I promise I won’t reply to other posts from now on. May I please get a proper reply? May my idea get supported? May MagSafe feel as good as the magnetic “snap”? Please keep in mind that im in developer forums to develop the MagSafe wire, and as the DTS engineer stated in their reply: “ These forums are for questions about developing software and accessories for Apple platforms. If this is the case then feel free to provide more information,” In this thread here. There I am. Developing an accessory. MagSafe. I have been using macOS for about a year now, I noticed this flaw since a long time, and here I am, getting it out and loud to Apple in WWDC. Please do not count this as spam, or a repost of my original idea, I am conscious of what im currently doing, so please give this a good read and a caring, useful reply. I really hope you consider this and make MagSafe stand out, alongside the MacBook Neo. It was amazing. Unstoppable. But why not the MagSafe be as well? All the best, Alyaman
Topic: Design SubTopic: General Tags:
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1w