macOS is the operating system for Mac.

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Are there any ways to prevent app record/capture on macOS
I'm looking for a way to prevent my app from displaying in screenshots and screen recordings. There appears to be plenty of options for UIKit/iOS but nothing I can find for macOS. userDidTakeScreenshotNotification @Environment(.sceneCaptureState) private var captureState Obviously it's possible though as I remember back in the day you couldn't take screenshots of the DVD Player etc.
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Auxiliary window control in Mac SwiftUI & SwiftData app
I've got a Mac Document App using SwiftUI and SwiftData. All is working well with the models editing, etc. There's a feature I need to implement, and can't seem to make it work. From the main window of the app, I need to be able to launch an auxilliary window containing a view-only representation of the model being edited. The required workflow is something like this: Open a document (SwiftData) Select a sub-model of the document Launch the aux window to display the view of the model data (must be in a separate window, because it will be on a different physical display) Continue making edits to the sub-model, as they are reflected in the other window So, below is the closest I've been able to come, and it's still not working at all. What happens with this code: Click on the "Present" button, the encounter-presentation Window opens, but never loads the data model or the view. It's just an empty window. This is the spot in the main view where the auxiliary window will be launched: @State var presenting: Presentation? = nil var presentingThisEncounter: Bool { presenting?.encounter.id == encounter.id } @Environment(\.openWindow) var openWindow ... if presentingThisEncounter { Button(action: { presenting = nil }) { Label("Stop", systemImage: "stop.fill") .padding(.horizontal, 4) } .preference(key: PresentationPreferenceKey.self, value: presenting) } else { Button(action: { presenting = Presentation(encounter: encounter, display: activeDisplay) openWindow(id: "encounter-presentation") }) { Label("Present", systemImage: "play.fill") .padding(.horizontal, 4) } .preference(key: PresentationPreferenceKey.self, value: nil) } Presentation is declared as: class Presentation: Observable, Equatable { Here's the contents of the App, where the DocumentGroup & model is instantiated, and the aux window is managed: @State var presentation: Presentation? var body: some Scene { DocumentGroup(editing: .encounterList, migrationPlan: EncounterListMigrationPlan.self) { ContentView() .onPreferenceChange(PresentationPreferenceKey.self) { self.presentation = $0 } } Window("Presentation", id: "encounter-presentation") { VStack { if let presentation = presentation { PresentingView(presentation: presentation) } } } } And the definition of PresentationPreferenceKey: struct PresentationPreferenceKey: PreferenceKey { static var defaultValue: Presentation? static func reduce(value: inout Presentation?, nextValue: () -> Presentation?) { value = nextValue() } }
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Does @IBSegueAction still not work for AppKit relationship segues from NSWindowController?
I’m working on a storyboard-based AppKit application that uses an NSWindowController containing an NSSplitViewController with multiple child view controllers. The hierarchy is roughly: NSWindowController └── NSSplitViewController ├── NSViewController ├── NSViewController └── NSViewController I am trying to provide dependencies during storyboard instantiation using either @IBSegueAction or instantiateInitialController(creator:), rather than configuring everything after initialisation. What I attempted I added custom initialisers to my view controllers so I can pass dependencies at creation time: class SplitViewController: NSSplitViewController { let dependency: Dependency init?(coder: NSCoder, dependency: Dependency) { self.dependency = dependency super.init(coder: coder) } required init?(coder: NSCoder) { print("init(coder:) was called") fatalError("init(coder:) is not supported") } } I then attempted to intercept storyboard instantiation using @IBSegueAction, trying it in both the window controller and the split view controller: @IBSegueAction func makeSplitViewController(_ coder: NSCoder) -> NSSplitViewController? { SplitViewController(coder: coder, dependency: dependency) } I also tried attaching the segue action at different points in the storyboard, but the behaviour did not change. Observed behaviour Regardless of where I place the segue action, AppKit still appears to call: required init?(coder: NSCoder) This means my custom initialiser is never used for the split view controller or its children. Background reference I found this older known issue in the Xcode 11 release notes: “A Segue Action on a relationship segue between a NSWindowController and a View Controller is currently not supported and ignored. (48252727)” This suggests that, at least historically, AppKit relationship segues ignored segue actions entirely. Has this limitation since been fixed in modern Xcode/macOS SDK releases, or are relationship segues involving NSWindowController still incompatible with @IBSegueAction? More generally, what is the intended way to provide dependencies to an NSSplitViewController and its child view controllers in a storyboard-based AppKit application? I am also unclear whether instantiateInitialController(creator:) participates in the creation of container hierarchies like split view controllers, or only top-level controllers.
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Notarytool stuck at "In Progress"
I've been trying to notarize an installer (.pkg file) on a new laptop. Previous versions have been notarized successfully on a previous Mac. However, in spite of having the required certificates (same as the old Mac, generated for the new Mac) the submission gets stuck at "In Progress". Doing it multiple times (even hours apart) doesn't help. Is there a FAQ / suggested list of steps to help resolve this issue? Here's what I see: xcrun notarytool history --keychain-profile "(my profile name)" results in (problem started with v4, the first version I've tried on this new Mac): createdDate: 2023-10-17T01:34:36.911Z id: xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx name: xxxxxxxxxx-v4.pkg status: In Progress -------------------------------------------------- createdDate: 2023-10-17T01:33:59.191Z id: xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx name: xxxxxxxxxx-v4.pkg status: In Progress -------------------------------------------------- createdDate: 2023-10-16T21:01:25.832Z id: xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx name: xxxxxxxxxx-v4.pkg status: In Progress -------------------------------------------------- createdDate: 2023-10-16T19:57:44.776Z id: xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx name: xxxxxxxxxx-v4.pkg status: In Progress -------------------------------------------------- createdDate: 2023-10-02T14:17:34.108Z id: xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx name: xxxxxxxxxx-v3.pkg status: Accepted -------------------------------------------------- createdDate: 2023-09-28T14:04:46.211Z id: xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx name: xxxxxxxxxx-v2.pkg status: Accepted -------------------------------------------------- createdDate: 2023-09-20T17:28:46.168Z id: xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx name: xxxxxxxxxx-v1.pkg status: Accepted -------------------------------------------------- xcrun notarytool log xxxxxxxxxxxxxxxxxxxx --keychain-profile "(my profile name)" results in: Submission log is not yet available or submissionId does not exist id: xxxxxxxxxxxxxxxxxxxxxxxx
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Wait Time for Siri AI waitlist
There seems to be a lack of clarity about how this Siri AI rollout is working. Does the indexing have anything to do with getting taken off the waitlist, or are they completely separate? Also, what is the expected wait time and has anyone gotten the new Siri after the initial wave of approvals (after 4 hours after the keynote)? The waitlist is extremely slow compared to the initial Apple Intelligence waitlist from a couple of years ago.
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Orphaned 9GB Simulator Runtime in /System/Library/AssetsV2 - Cannot Delete (SIP protected)
I have an orphaned asset folder taking up 9.13GB located at: /System/Library/AssetsV2/com_apple_MobileAsset_iOSSimulatorRuntime/c0d3fd05106683ba0b3680d4d1afec65f098d700.asset It contains SimulatorRuntimeAsset version 18.5 (Build 22F77). Active Version: My current Xcode setup is using version 26.2 (Build 23C54). I checked the plist files in the directory and found what seems to be the cause of the issue: The "Never Collected" Flag: The Info.plist inside the orphaned asset folder explicitly sets the garbage collection behavior to "NeverCollected": <key>__AssetDefaultGarbageCollectionBehavior</key> <string>NeverCollected</string> The Catalog Mismatch: The master catalog file (com_apple_MobileAsset_iOSSimulatorRuntime.xml) in the parent directory only lists the new version (26.2). Because the old version (18.5) is missing from this XML, Xcode and mobileassetd seem to have lost track of it entirely. What I Have Tried (All Failed) Xcode Components: The version 18.5 does not appear in Settings -> Components, so I cannot delete it via the GUI. Simctl: xcrun simctl list runtimes does not list this version. Running xcrun simctl runtime delete 22F77 fails with: "No runtime disk images or bundles found matching '22F77'." Manual Deletion: sudo rm -rf [path] fails with "Operation not permitted", presumably because /System/Library/AssetsV2 is SIP-protected. Third-party Tools: Apps like DevCleaner do not detect this runtime (likely because they only scan ~/Library or /Library, not /System/Library). Has anyone found a way to force the system (perhaps via mobileassetd or a specific xcrun flag) to re-evaluate this folder and respect a deletion request? I am trying to avoid booting into Recovery Mode just to delete a cache file. Any insights on how AssetsV2 handles these "orphaned" files would be appreciated.
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IKPictureTaker shows blank panel on macOS 26 — popUpRecentsMenu silently fails with no callback
We're using IKPictureTaker to let users pick a room avatar image. The flow worked correctly on macOS 13–15, but breaks on macOS 26 (Tahoe). Symptoms popUpRecentsMenu(for:withDelegate:didEnd:contextInfo:) — no UI appears at all, and the didEnd selector is never called runModal() — a window appears but its content is completely blank (empty gray rectangle). The app freezes until the user force-quits Minimal reproduction import Quartz let pictureTaker = IKPictureTaker.pictureTaker() pictureTaker?.setCommonValuesForKeys(allowsVideoCapture: true) // Attempt 1 — silent fail, no UI, no callback pictureTaker?.popUpRecentsMenu(for: someButton, withDelegate: self, didEnd: #selector(pictureTakerDidEnd), contextInfo: nil) // Attempt 2 — window appears but content is blank let result = pictureTaker?.runModal() // result is never returned while window is visible; app is frozen Environment macOS 26.0 (Tahoe) — reproducible by QA on multiple machines Xcode 16, Swift 5, deployment target macOS 10.14 Camera permission granted (AVAuthorizationStatus.authorized) App is sandboxed What I've ruled out Camera permission is authorized before the call The view passed to popUpRecentsMenu has a valid, visible, key window Same code works on macOS 13, 14, 15 Question Is this a known regression in macOS 26? Is IKPictureTaker expected to stop working, or is there a required entitlement / initialization step that changed? If the API is effectively unsupported, is NSOpenPanel with allowedContentTypes: [.image] the recommended migration path?
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NEURLFilter / SimpleURLFilter: neagent fails to open URL prefilter mmap file with errno 13 Permission denied
I am testing NEURLFilter on macOS using the SimpleURLFilter sample, and I am seeing a failure from neagent while it is saving the local URL prefilter Bloom filter to its mmap file. The relevant log is: neagent +[NEBloomFilter mmapToFile:data:dataLength:numberOfBits:numberOfHashes:murmurSeed:tag:]: NEBloomFilter - failed to open mmap file /private/var/db/urlPrefilter/com.apple.networkextension.url-prefilter-data.temp.com.example.apple-samplecode.SimpleURLFilterTC3Q7MAJXF <errno 13 - Permission denied> neagent <NEAgentURLFilterExtension: 0xc8ce64280>: -[NEAgentURLFilterExtension startURLFilter]_block_invoke - Failed to save first fetch of pre-filter data Environment: macOS: 26.5.1 (25F80) Xcode: 26.5 (17F42) Platform: macOS Signing type: Apple Development (automatically manage signing) What I am doing: Build and run the containing app. Save and enable the NEURLFilterManager configuration. The URL filter provider starts. The provider's prefilter code is reached. neagent logs the mmap failure above while trying to open a temporary file under /private/var/db/urlPrefilter. Expected result: neagent should be able to create or open its system-managed URL prefilter cache / mmap file under /private/var/db/urlPrefilter, and the local Bloom filter should be loaded successfully. Actual result: neagent fails to open the temporary mmap file with errno 13 Permission denied: /private/var/db/urlPrefilter/com.apple.networkextension.url-prefilter-data.temp.<bundle/team-specific suffix> I am not manually creating, modifying, or chmod/chown-ing /private/var/db/urlPrefilter or anything inside it. The directory and its contents are entirely system-managed. The failure appears to happen inside neagent while it is handling the system-managed URL prefilter cache. The failure occurs at the mmapToFile: step while neagent saves the Bloom filter prefilter data. Directory state: drwxr-xr-x 2 root wheel 64 /private/var/db/urlPrefilter Has anyone else encountered this? Any suggestions on what could cause neagent to fail with errno 13 on its own mmap file under /private/var/db/urlPrefilter?
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How do you make a resizable segmented control in SwiftUI for macOS?
In SwiftUI for macOS, how do I configure a Picker as a segmented control to have a flexible width? This design pattern is present in Xcode 26 at the top of the sidebar and inspector panel. I can't figure out the combination of view modifiers to achieve a similar look. import SwiftUI struct ContentView: View { @State private var selection = 0 var body: some View { VStack { Picker("", selection: $selection) { Image(systemName: "doc") Image(systemName: "folder") Image(systemName: "gear") Image(systemName: "globe") .frame(maxWidth: .infinity) // Doesn't do anything. } .labelsHidden() .pickerStyle(.segmented) .frame(maxWidth: .infinity) // Doesn't affect segment sizes. Spacer() } } } I want the entire Picker to fill the width and for each segment to be of equal widths. How? In AppKit I would use AutoLayout for the flexible width and NSSegmentedControl.segmentDistribution for the segment widths. Is there a SwiftUI equivalent? macOS 26 / Xcode 26.3
Topic: UI Frameworks SubTopic: SwiftUI Tags:
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How do you correctly use a SwiftUI View inside an NSToolbarItem?
I've been struggling to get consistent UI and UX behaviour of SwiftUI Views inside NSToolbarItems and was wondering if there is an official way to use them. I've now revisited this issue in macOS 27 and continue to see some idiosyncrasies. In the attached screenshot, you can see that the highlight area on mouse down between to the two buttons is different. This is the easiest example I've come up with that shows SwiftUI Views exhibiting different behaviour than AppKit Views. Two questions: Is an NSHostingView a valid and supported view type for NSToolbarItem.view? If so, are there any rules that govern how the SwiftUI view should be configured? (ex: frame, sizing options, supported SwiftUI Views, preferred "root view" types, etc?) Sample code that created the two NSToolbarItem buttons in the screenshot. macOS 27 ZY21R0CMGL (Public Beta 1) Xcode 27.0 beta Minimum Deployment target: 27.0 // Left-Top SwiftUI Button (Clipped Highlighting) let item = NSToolbarItem(itemIdentifier: itemIdentifier) let rootView = Button { } label: { Image(systemName: "sidebar.trailing") } item.view = NSHostingView(rootView: rootView) // ... snip .. // Right-Bottom AppKit Button (Correct Highlighting) let item = NSToolbarItem(itemIdentifier: itemIdentifier) item.image = NSImage(systemSymbolName: "sidebar.trailing", accessibilityDescription: nil) Both screenshots are taken on mouse down.
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WindowServer userspace-watchdog wedge escalates to recoveryOS forced reactivation — fires even idle & memory-clean (Mac14,5 / macOS 26.5.1 25F80)
Summary On an M2 Max (macOS 26.5.1, 25F80), WindowServer intermittently stops checking in with the userspace watchdog ("hung 40/80 seconds since last successful checkin") and the machine resets. The part I'm asking about: since ~2026-06-17 the wedge no longer ends in a normal panic-reboot — it escalates to recoveryOS and forces a full Mac reactivation (local password + iCloud). Four times in 55 hours. The most recent was captured live and fired on a machine that was idle, memory-clean (1.2 GB free, flat swap, no Jetsam), with the underlying IOKit power-assertion count plateaued — so this is not resource exhaustion at the moment of the wedge. It reproduces under a heavy third-party workload (an Electron app's per-session process fan-out, tracked separately by the vendor). I'm not asking Apple to fix that app — I'm asking about the OS behaviors that turn "an app uses a lot over many hours" into "the owner is locked out pending iCloud reactivation." Apple-side vs app-side (so this isn't dismissed as a third-party issue) Apple's — and these should hold regardless of any app, because no userspace workload should be able to cause them: A userspace WindowServer watchdog timeout escalating to a firmware/recoveryOS reset that invalidates the boot policy and demands iCloud reactivation. On disk, the four 06-18→06-20 events have the WindowServer watchdog .spin/.ips but no panic-full and no ResetCounter — they did not take the normal panic-reboot path. The watchdog resetting the whole machine instead of restarting the wedged compositor ("WindowServer has not exited since first loaded"). WindowServer/SkyLight degrading cumulatively under sustained use so the wedge fires even when the machine is currently idle and memory-clean (below). IOKit never reclaiming RootDomainUserClient (IOPMrootDomain) registrations — they accumulate unbounded and clear only on reboot, and the dominant holders are Apple's own daemons (apsd, WebThumbnailExtension), not the app. App-side (separate tracker): unbounded per-session MCP process fan-out + an Electron footprint + a held NoIdleSleep assertion forcing sustained display-on operation. That controls how fast you reach the degraded state; the OS controls whether reaching it is a graceful degrade or an owner-lockout. Event 4 shows the OS failure with no resource exhaustion present at all. System MacBook Pro 14" (Mac14,5), M2 Max (T6020), 38-core GPU, 32 GB — a high-end, fully capable machine I had essentially never needed to reboot before this; it now forces a reactivation roughly once per day of use. macOS 26.5.1 (25F80), kernel xnu-12377.121.6~2 (Darwin 25.5.0). FileVault on, no third-party kexts, 161 GB free disk. Same kernel build as 25F71 — the update didn't change it. Signature userspace watchdog timeout: no successful checkins from WindowServer (0 induced crashes) in 120 seconds WindowServer has not exited since first loaded service: logd / opendirectoryd / configd — last checkin: 0 seconds ago service: WindowServer — last checkin: 120 seconds ago Panicked task ... watchdogd; KEXT backtrace: AppleARMWatchdogTimer -> AppleARMPlatform Compressor Info: NN% (OK) ... 0 swapfiles <-- memory-clean Only WindowServer is stuck; logd/opendirectoryd/configd check in normally. Pre-reset spindumps show ws_main_thread off-CPU ~59 s, wedged in SkyLight → QuartzCore CA::Transaction::commit / CALayer render-commit. Two spindumps per event (the 40 s/80 s checkpoints before the 120 s reset). Timeline & the escalation point (verifiable on disk by panic-full/ResetCounter presence) Normal panic-reboots (panic-full + ResetCounter written): 06-15 22:24 (~6.2 h uptime), 06-16 11:39 (~13.2 h), plus 06-14 / 06-15 16:07 / 06-16 20:08. Latest panic-full on disk = 06-16 20:08. Escalated to recoveryOS reactivation (NO panic-full, NO ResetCounter): # When WindowServer uptime at wedge state R1 06-18 01:23 ~27.6 h (99,278 s) R2 06-18 19:53 ~18.4 h (66,201 s) + Jetsam pressure R3 06-19 15:30 ~19.2 h (68,991 s) R4 06-20 08:19 ~16.7 h (60,180 s) idle, 1.2 GB free, leak plateaued 583 Uptime = WindowServer-process uptime from the .ips "M checkins since K seconds ago" field (the coarse uptime JSON field — 99000/66000/69000/60000 — corroborates). Time-to-wedge is not a fixed interval — it ranges ~6–28 h and scales inversely with GPU/compositor load; the invariant is sustained use, not a clock value. After 06-16 there are zero panic-full and zero ResetCounter on disk — the fingerprint of the recoveryOS escalation. Decisive evidence — R4, captured live A monitor sampling every 2.5 min when WindowServer wedged (08:19, 16.7 h): 08:14 iopm=581 free=1833MB swap=3732MB load=2.88 08:19 iopm=583 free=1192MB swap=3724MB load=3.03 <-- watchdog spindump written Idle (load ~3), 1.2 GB free, flat swap, no Jetsam, the IOKit power-assertion count plateaued at 583. Nothing to exhaust — it still wedged and escalated to reactivation. The trigger is cumulative WindowServer/SkyLight state, not the resource level. The leak (an aggravator) RootDomainUserClient/IOPMrootDomain clients climb without bound (baseline ~120 → 583–923 here). Dominant holders are Apple daemons (live ioreg walk 2 min pre-panic: apsd 228/596, then Safari/WindowServer/powerd/loginwindow). Killing the top creating process does not reclaim them (ioclasscount 526→526) — kernel-orphaned, reboot-only. Per R4 the leak is an aggravator, not the threshold (583 wedged; 923 had not earlier). Ruled out Hardware (survived 25F71→25F80, same kernel; peripheral + driver removal); memory exhaustion (R4 and others memory-clean); a fixed clock (load-dependent, 6–28 h); an iopm threshold (R4 plateaued at 583). Questions for Apple engineering Why does a userspace WindowServer watchdog timeout escalate to recoveryOS + forced reactivation (boot-policy re-verification) instead of a normal panic-reboot? What invalidates LocalPolicy / triggers Activation-Lock re-verification on this path? What in WindowServer/SkyLight degrades cumulatively over sustained use so a render-commit can't complete within the watchdog window even on an idle, memory-clean machine? Can the watchdog restart the wedged WindowServer ("has not exited since first loaded") instead of resetting the whole machine into a reactivation lockout? Can IOKit lifecycle-bound RootDomainUserClient (IOPMrootDomain) registrations so they don't accumulate unreclaimable? Dominant creators are Apple daemons (apsd, WebThumbnailExtension). Apple Feedback FB22947849 has the per-event spindumps, .ips, the live monitor log, and a sysdiagnose. I'd most appreciate a pointer on #1 — the reactivation escalation is what turns a recoverable crash into a repeated owner-lockout.
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Anyone notice that some apps have abnormal white line at the top of the window on macOS
This issue is particularly noticeable in Electron-based apps (such as VS Code, Termius and so on), where an abnormal white line appears at the very top of the window when macOS is in Light Mode. Interestingly, it behaves normal when macOS switches to Dark Mode (I have attached screenshot examples). It would be more apparent with a dark background and app is in dark theme. This bug seems to persist across multiple macOS versions. For additional context, this widespread behavior has also been documented in a VS Code GitHub issue: https://github.com/microsoft/vscode/issues/144389. Since this flaw impacts a wide range of applications, it is highly likely a systemic issue that needs to be addressed by the macOS team, rather than individual app developers. This visual glitch is quite distracting during daily use, I have submitted this issue to Apple team. I hope more people could feedback this to Apple to fix it.
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Mac M1 fails to upgrade to macOS 27 Beta
I have tried to upgrade to macOS 27 Beta from 26.1 Beta on my MacBook Air M1, but it just doesn't work. I've tried: Software update Installer Terminal both in normal boot and safe boot. Six attempts, none worked. Here are some screenshots: P lease help as I'm freaking out. Thanks in advance! Specs: OS: macOS 26.1 Beta (25B5057f) Chip: Apple Silicon M1 RAM: 8GB
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Authorizing a process to access a Private Key pushed via MDM
I am developing a macOS system service (standalone binary running as a LaunchDaemon) that requires the ability to sign data using a private key which will be deployed via MDM. The Setup: Deployment: A .mobileconfig pushes a PKCS12 identity to the System Keychain. Security Requirement: For compliance and security reasons, we cannot set AllowAllAppsAccess to <true/>. The key must remain restricted. The Goal: I need to use the private key from the identity to be able to sign the data The Problem: The Certificate Payload does not support a TrustedApplications or AccessControl array to pre-authorize binary paths. As a result, when the process tries to use the private key for signing (SecKeyCreateSignature), it prompts the user to allow this operation which creates a disruption and is not desired. What i've tried so far: Manually adding my process to the key's ACL in keychain access obviously works and prevents any prompts but this is not an "automatable" solution. Using security tool in a script to attempt to modify the ACL in an automated way, but that also asks user for password and is not seamless. The Question: Is there a documented, MDM-compatible way to inject a specific binary path into the ACL of a private key? If not, is there a better way to achieve the end goal?
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MagSafe charging light problem
Dear Apple, It looks likes Apple like my new idea, and a lot. I know this as Apple always want their things to be easily understandable, and for MagSafe to be understandable it has to mimic macOS. I got an unreliable reply for the first post, just a person telling me I’m in the wrong place for this. The MagSafe is amazing, but everything needs to be upgraded in some way or the other, DTS engineers are saying that developer forums are for developing, not feedback. So here I am, developing the MagSafe wire, as I would by now rather get a third-party MagSafe wire if mine possibly breaks. $49. This is the price tag for an official MagSafe wire. If it can’t show anything but charging and charged, it’s something that must be reproduced. We have the hardware, we have the red and green diodes in the MagSafe, we just need to turn both of them on to make yellow. We have the hardware, and physics is helping us by saying: “Red + green light = yellow light.” This isn’t as complicated as π, so please implement it and let over 100 million users feel that MagSafe is finally worth the price. It is extremely simple, no new tests, no new safety certifications, just a new code you can forget about once released. To make things as easy as possible, here is the code, you can inspect it and test it, it should be OK. (THIS CODE IS TO SHOW THE BASE OF THE IDEA, PLEASE DONT COPY-PASTE, DOUBLE CHECK IT FIRST. Consider that I didn’t code this myself, I got help. Don’t expect any code from me to be mine) #include <stdbool.h> #include <stdint.h> typedef enum { MODEL_AIR, MODEL_PRO } MacModel; typedef enum { LED_OFF, LED_SOLID_AMBER, LED_SOLID_YELLOW, LED_SOLID_GREEN, LED_PULSING_AMBER, LED_PULSING_YELLOW } LEDState; uint32_t current_cycle_seconds = 0; MacModel get_mac_model(void); uint8_t get_battery_soc(void); uint8_t get_charge_limit(void); uint32_t get_charger_wattage(void); bool check_hardware_faults(void); void apply_led_hardware_state(LEDState state, bool pin_high); void update_magsafe_led(void) { MacModel model = get_mac_model(); uint8_t soc = get_battery_soc(); uint8_t limit = get_charge_limit(); uint32_t wattage = get_charger_wattage(); bool overcharge_fault = (soc > (limit + 2)); bool critical_error = check_hardware_faults() || overcharge_fault; bool slow_charger = false; if (model == MODEL_AIR && wattage < 30) { slow_charger = true; } else if (model == MODEL_PRO && wattage < 70) { slow_charger = true; } LEDState normal_state; if (soc >= 90 || soc >= limit) { normal_state = LED_SOLID_GREEN; } else if (soc >= 50) { normal_state = LED_SOLID_YELLOW; } else { normal_state = LED_SOLID_AMBER; } LEDState active_state = normal_state; bool should_pulse = false; if (current_cycle_seconds < 10) { if (critical_error) { active_state = LED_PULSING_AMBER; should_pulse = true; } else if (slow_charger) { active_state = LED_PULSING_YELLOW; should_pulse = true; } } bool led_pin_high = true; if (should_pulse) { if (current_cycle_seconds % 2 != 0) { led_pin_high = false; } } apply_led_hardware_state(active_state, led_pin_high); current_cycle_seconds++; if (current_cycle_seconds >= 20) { current_cycle_seconds = 0; } } (THIS CODE IS TO SHOW THE BASE OF THE IDEA, PLEASE DONT COPY-PASTE, DOUBLE CHECK IT FIRST. Consider that I didn’t code this myself, I got help. Don’t expect any code from me to be mine) This should show: Pulsing Amber for critical issues Pulsing yellow for slow chargers, under 30w for Macbook air and if under 70w for Macbook pro. Pulses for 10 seconds, and shows the light of the battery percentage for 10 seconds. Amber: 0-50% battery Yellow: 50-90% battery Green: 90%+ battery or reached charging limit. Please consider this code, I prefer a reply if possible to keep track of the new MagSafe update. macOS is amazing, but there are always final touches to be added, and if the hardware can be as similar as possible to the software, this is what brings understanding the battery alive, and apple has always wanted macOS to be as understandable as possible, why not the wire as well? If you need any extra information for the MagSafe, feel free to reply to me on the forum, I will try replying as soon as possible. Let the MagSafe glow. Let it show a yellow. It’s WWDC, and here I am right here. Let 2026 be the year where MagSafe is the most understandable yet, and let the yellow color come alive to MagSafe. Please consider it another chance to get a fresh, serious and realistic start to this. I am more than ready to mark the other post as answered if I get a realistic, understandable and useful reply to this. I apologize if my previous responses weren't very useful; I am not a formally trained engineer, but I wanted to show my idea the best way I could. May I please get a proper reply? Im extremely sorry for my previous replies that lost me reputation, but I promise I won’t reply to other posts from now on. May I please get a proper reply? May my idea get supported? May MagSafe feel as good as the magnetic “snap”? Please keep in mind that im in developer forums to develop the MagSafe wire, and as the DTS engineer stated in their reply: “ These forums are for questions about developing software and accessories for Apple platforms. If this is the case then feel free to provide more information,” In this thread here. There I am. Developing an accessory. MagSafe. I have been using macOS for about a year now, I noticed this flaw since a long time, and here I am, getting it out and loud to Apple in WWDC. Please do not count this as spam, or a repost of my original idea, I am conscious of what im currently doing, so please give this a good read and a caring, useful reply. I really hope you consider this and make MagSafe stand out, alongside the MacBook Neo. It was amazing. Unstoppable. But why not the MagSafe be as well? All the best, Alyaman
Topic: Design SubTopic: General Tags:
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macOS 27 Golden Gate: com.apple.spaces plist restructured — 'Monitors' key replaced by 'SpacesDisplayConfiguration', breaking third-party window managers (FB23017010)
I'm building a window layout manager that saves and restores window positions across Spaces when switching between display configurations (laptop / docked 3-monitor / Vision Pro). Spencer 1.4.4 handles this today but broke on Golden Gate beta with "Cannot detect number of Spaces." I built a diagnostic probe to find the root cause. FINDINGS (macOS 27.0 Build 26A5353q): CGSPrivate symbols — all intact and functional: CGSMainConnectionID, CGSCopySpaces, CGSGetWindowWorkspace, CGSMoveWindowsToManagedSpace all resolve via dlsym and work correctly. CGSCopySpaces(mask=7) returns 14 valid space IDs. This is NOT the source of the breakage. com.apple.spaces plist — structure changed in Golden Gate: The top-level 'Monitors' key is gone. It has moved to: SpacesDisplayConfiguration → Management Data → Monitors New top-level keys: [SpacesDisplayConfiguration, app-bindings, spans-displays] This IS the root cause. Spencer's parser looks for 'Monitors', finds nothing, and fails. One-line fix once confirmed stable. CGSGetWindowWorkspace returns Space ID 0 for windows set to 'all desktops'. Valid space IDs in this session are 30, 15, 14, 12, 11, 10 — so 0 appears to be a sentinel value for that condition. Full probe output: `SpacesProbe v1.0 — WWDC 2026 Developer Lab ════════════════════════════════════════════════════════ System: Version 27.0 (Build 26A5353q) Date: 2026-06-09 21:41:33 +0000 ── PUBLIC API (stable, no entitlements needed) ──────────── ✅ CGWindowListCopyWindowInfo: 17 on-screen windows found ✅ CGGetActiveDisplayList: 1 active display(s) ✅ Accessibility (AXIsProcessTrusted): GRANTED ✅ AXUIElement read: 'Cursor Pro' @ 1427,906 438×438 ✅ AXUIElement write: SUCCESS (nudged window +1px and restored — non-destructive) ── com.apple.spaces PLIST (what Spencer reads to understand Space topology) Path: /Users/csj/Library/Preferences/com.apple.spaces.plist ✅ Plist file exists ✅ Plist readable and deserializable ✅ Monitors in plist: 8 ✅ Total spaces found: 14 Top-level keys: [SpacesDisplayConfiguration, app-bindings, spans-displays] ⚡ GOLDEN GATE: 'Monitors' replaced by 'SpacesDisplayConfiguration' SpacesDisplayConfiguration sub-keys: [Management Data, Space Properties] Monitors (under Management Data): 8 Monitor 0: 14 space(s) ⚠️ 'Monitors' key gone in Golden Gate — moved to SpacesDisplayConfiguration. Spencer parser needs update to read new key. → These anomalies cause Spencer 1.4.4 to report → "Cannot detect number of Spaces" on Golden Gate beta. ── CGSPrivate BRIDGE (private API — the only path to Space assignment) Resolution via dlsym — nil = symbol removed from this OS build ✅ CGSMainConnectionID ✅ CGSCopySpaces ✅ CGSGetWindowWorkspace ✅ CGSMoveWindowsToManagedSpace Connection ID: 3175291 ✅ CGSCopySpaces(mask=7): 14 spaces → 30, 15, 14, 12, 11, 10 ✅ CGSGetWindowWorkspace(wid=99): Space ID = 0 ── SUMMARY ───────────────────────────────────────────────── ✅ Window enumeration (CGWindowListCopyWindowInfo): WORKS ✅ Window position read/write (AXUIElement): WORKS ✅ Display topology (CGGetActiveDisplayList): WORKS ❌ com.apple.spaces plist parsing: BROKEN (1 anomalies) ✅ CGSPrivate Space management symbols: ALL PRESENT Feedback: feedbackassistant.apple.com FB23017010QUESTIONS: Is the new SpacesDisplayConfiguration.Management Data.Monitors path stable and intended for use by third-party tools, or still an implementation detail subject to change? Is Space ID 0 from CGSGetWindowWorkspace the stable sentinel for 'window assigned to all desktops', or is there a proper API for detecting that condition? Is there an entitlement (com.apple.private.spaces or equivalent) that can be granted to productivity tools distributed outside the App Store for Space management? What is the intended supported mechanism for a third-party app to save and restore window Space assignments on macOS? Feedback: FB23017010
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macOS Tahoe 26: DFS namespace subfolders return "No route to host" while direct SMB connections work
Environment macOS Tahoe 26.2 (Build 25C56) Also tested with macOS 26.3 Developer Beta - same issue Windows Server 2022 DFS namespace Connection via Tailscale VPN (but also tested with direct network connection) Problem Description When connecting to a Windows Server 2022 DFS namespace from macOS Tahoe, the root namespace connects successfully, but all subfolders appear empty and return either: "No route to host" "Authentication error" (alternates inconsistently) Steps to Reproduce Set up a Windows Server 2022 DFS namespace (e.g., \\domain.com\fs) Add DFS folder targets pointing to file servers (e.g., \\fs02\share, \\fs03\share) From macOS Tahoe, connect via Finder: smb://domain.com/fs Root namespace mounts successfully Issue: Subfolders show as empty or return "No route to host" when accessed What Works Direct SMB connections to individual file servers work perfectly: smb://10.118.0.26/sharename ✓ smb://fs02.domain.com/sharename ✓ Same DFS namespace works from Windows clients Same DFS namespace worked from macOS Sonoma 14.4+ What Doesn't Work DFS referrals from macOS Tahoe 26.x to any DFS folder target The issue persists regardless of: Kerberos vs NTLM authentication SMB signing enabled/disabled on servers Various /etc/nsmb.conf configurations DNS resolution (tested with IPs and FQDNs) Historical Context A similar DFS referral bug existed in macOS Sonoma 14.0 and was fixed in 14.1. This appears to be a regression in macOS Tahoe 26. Request Please investigate the DFS referral handling in macOS Tahoe. The fact that direct SMB connections work while DFS referrals fail suggests an issue specifically in the DFS referral processing code. Feedback Assistant report will be filed separately.
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Can't Install Mac OS 27
I'm trying to install Mac OS 27 on my Mac Book Pro m1 pro and I'm getting this error: I have tried from the terminal, clearing the cache, and I've tried a couple of different days and the issue still occurs. Internet connection if fine, no VPNs and nothing that should block it.
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iOS 27 beta Personal Hotspot disconnects from Mac after several minutes
Device: iPhone model + iOS 27 beta build number Mac: Mac model + macOS version Issue: Mac connects to iPhone Personal Hotspot successfully, but after several minutes the hotspot disconnects automatically. Expected: Mac should remain connected while hotspot is enabled and devices are nearby. Actual: Wi-Fi disconnects and Mac loses internet. Workarounds tried: Maximum Compatibility, restarting Wi-Fi, disabling VPN/Shadowrocket, USB tethering. Frequency: happens repeatedly / every X minutes.
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Are there any ways to prevent app record/capture on macOS
I'm looking for a way to prevent my app from displaying in screenshots and screen recordings. There appears to be plenty of options for UIKit/iOS but nothing I can find for macOS. userDidTakeScreenshotNotification @Environment(.sceneCaptureState) private var captureState Obviously it's possible though as I remember back in the day you couldn't take screenshots of the DVD Player etc.
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3h
Auxiliary window control in Mac SwiftUI & SwiftData app
I've got a Mac Document App using SwiftUI and SwiftData. All is working well with the models editing, etc. There's a feature I need to implement, and can't seem to make it work. From the main window of the app, I need to be able to launch an auxilliary window containing a view-only representation of the model being edited. The required workflow is something like this: Open a document (SwiftData) Select a sub-model of the document Launch the aux window to display the view of the model data (must be in a separate window, because it will be on a different physical display) Continue making edits to the sub-model, as they are reflected in the other window So, below is the closest I've been able to come, and it's still not working at all. What happens with this code: Click on the "Present" button, the encounter-presentation Window opens, but never loads the data model or the view. It's just an empty window. This is the spot in the main view where the auxiliary window will be launched: @State var presenting: Presentation? = nil var presentingThisEncounter: Bool { presenting?.encounter.id == encounter.id } @Environment(\.openWindow) var openWindow ... if presentingThisEncounter { Button(action: { presenting = nil }) { Label("Stop", systemImage: "stop.fill") .padding(.horizontal, 4) } .preference(key: PresentationPreferenceKey.self, value: presenting) } else { Button(action: { presenting = Presentation(encounter: encounter, display: activeDisplay) openWindow(id: "encounter-presentation") }) { Label("Present", systemImage: "play.fill") .padding(.horizontal, 4) } .preference(key: PresentationPreferenceKey.self, value: nil) } Presentation is declared as: class Presentation: Observable, Equatable { Here's the contents of the App, where the DocumentGroup & model is instantiated, and the aux window is managed: @State var presentation: Presentation? var body: some Scene { DocumentGroup(editing: .encounterList, migrationPlan: EncounterListMigrationPlan.self) { ContentView() .onPreferenceChange(PresentationPreferenceKey.self) { self.presentation = $0 } } Window("Presentation", id: "encounter-presentation") { VStack { if let presentation = presentation { PresentingView(presentation: presentation) } } } } And the definition of PresentationPreferenceKey: struct PresentationPreferenceKey: PreferenceKey { static var defaultValue: Presentation? static func reduce(value: inout Presentation?, nextValue: () -> Presentation?) { value = nextValue() } }
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Activity
10h
Does @IBSegueAction still not work for AppKit relationship segues from NSWindowController?
I’m working on a storyboard-based AppKit application that uses an NSWindowController containing an NSSplitViewController with multiple child view controllers. The hierarchy is roughly: NSWindowController └── NSSplitViewController ├── NSViewController ├── NSViewController └── NSViewController I am trying to provide dependencies during storyboard instantiation using either @IBSegueAction or instantiateInitialController(creator:), rather than configuring everything after initialisation. What I attempted I added custom initialisers to my view controllers so I can pass dependencies at creation time: class SplitViewController: NSSplitViewController { let dependency: Dependency init?(coder: NSCoder, dependency: Dependency) { self.dependency = dependency super.init(coder: coder) } required init?(coder: NSCoder) { print("init(coder:) was called") fatalError("init(coder:) is not supported") } } I then attempted to intercept storyboard instantiation using @IBSegueAction, trying it in both the window controller and the split view controller: @IBSegueAction func makeSplitViewController(_ coder: NSCoder) -> NSSplitViewController? { SplitViewController(coder: coder, dependency: dependency) } I also tried attaching the segue action at different points in the storyboard, but the behaviour did not change. Observed behaviour Regardless of where I place the segue action, AppKit still appears to call: required init?(coder: NSCoder) This means my custom initialiser is never used for the split view controller or its children. Background reference I found this older known issue in the Xcode 11 release notes: “A Segue Action on a relationship segue between a NSWindowController and a View Controller is currently not supported and ignored. (48252727)” This suggests that, at least historically, AppKit relationship segues ignored segue actions entirely. Has this limitation since been fixed in modern Xcode/macOS SDK releases, or are relationship segues involving NSWindowController still incompatible with @IBSegueAction? More generally, what is the intended way to provide dependencies to an NSSplitViewController and its child view controllers in a storyboard-based AppKit application? I am also unclear whether instantiateInitialController(creator:) participates in the creation of container hierarchies like split view controllers, or only top-level controllers.
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343
Activity
11h
Notarytool stuck at "In Progress"
I've been trying to notarize an installer (.pkg file) on a new laptop. Previous versions have been notarized successfully on a previous Mac. However, in spite of having the required certificates (same as the old Mac, generated for the new Mac) the submission gets stuck at "In Progress". Doing it multiple times (even hours apart) doesn't help. Is there a FAQ / suggested list of steps to help resolve this issue? Here's what I see: xcrun notarytool history --keychain-profile "(my profile name)" results in (problem started with v4, the first version I've tried on this new Mac): createdDate: 2023-10-17T01:34:36.911Z id: xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx name: xxxxxxxxxx-v4.pkg status: In Progress -------------------------------------------------- createdDate: 2023-10-17T01:33:59.191Z id: xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx name: xxxxxxxxxx-v4.pkg status: In Progress -------------------------------------------------- createdDate: 2023-10-16T21:01:25.832Z id: xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx name: xxxxxxxxxx-v4.pkg status: In Progress -------------------------------------------------- createdDate: 2023-10-16T19:57:44.776Z id: xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx name: xxxxxxxxxx-v4.pkg status: In Progress -------------------------------------------------- createdDate: 2023-10-02T14:17:34.108Z id: xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx name: xxxxxxxxxx-v3.pkg status: Accepted -------------------------------------------------- createdDate: 2023-09-28T14:04:46.211Z id: xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx name: xxxxxxxxxx-v2.pkg status: Accepted -------------------------------------------------- createdDate: 2023-09-20T17:28:46.168Z id: xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx name: xxxxxxxxxx-v1.pkg status: Accepted -------------------------------------------------- xcrun notarytool log xxxxxxxxxxxxxxxxxxxx --keychain-profile "(my profile name)" results in: Submission log is not yet available or submissionId does not exist id: xxxxxxxxxxxxxxxxxxxxxxxx
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14h
Wait Time for Siri AI waitlist
There seems to be a lack of clarity about how this Siri AI rollout is working. Does the indexing have anything to do with getting taken off the waitlist, or are they completely separate? Also, what is the expected wait time and has anyone gotten the new Siri after the initial wave of approvals (after 4 hours after the keynote)? The waitlist is extremely slow compared to the initial Apple Intelligence waitlist from a couple of years ago.
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Activity
1d
Orphaned 9GB Simulator Runtime in /System/Library/AssetsV2 - Cannot Delete (SIP protected)
I have an orphaned asset folder taking up 9.13GB located at: /System/Library/AssetsV2/com_apple_MobileAsset_iOSSimulatorRuntime/c0d3fd05106683ba0b3680d4d1afec65f098d700.asset It contains SimulatorRuntimeAsset version 18.5 (Build 22F77). Active Version: My current Xcode setup is using version 26.2 (Build 23C54). I checked the plist files in the directory and found what seems to be the cause of the issue: The "Never Collected" Flag: The Info.plist inside the orphaned asset folder explicitly sets the garbage collection behavior to "NeverCollected": <key>__AssetDefaultGarbageCollectionBehavior</key> <string>NeverCollected</string> The Catalog Mismatch: The master catalog file (com_apple_MobileAsset_iOSSimulatorRuntime.xml) in the parent directory only lists the new version (26.2). Because the old version (18.5) is missing from this XML, Xcode and mobileassetd seem to have lost track of it entirely. What I Have Tried (All Failed) Xcode Components: The version 18.5 does not appear in Settings -> Components, so I cannot delete it via the GUI. Simctl: xcrun simctl list runtimes does not list this version. Running xcrun simctl runtime delete 22F77 fails with: "No runtime disk images or bundles found matching '22F77'." Manual Deletion: sudo rm -rf [path] fails with "Operation not permitted", presumably because /System/Library/AssetsV2 is SIP-protected. Third-party Tools: Apps like DevCleaner do not detect this runtime (likely because they only scan ~/Library or /Library, not /System/Library). Has anyone found a way to force the system (perhaps via mobileassetd or a specific xcrun flag) to re-evaluate this folder and respect a deletion request? I am trying to avoid booting into Recovery Mode just to delete a cache file. Any insights on how AssetsV2 handles these "orphaned" files would be appreciated.
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IKPictureTaker shows blank panel on macOS 26 — popUpRecentsMenu silently fails with no callback
We're using IKPictureTaker to let users pick a room avatar image. The flow worked correctly on macOS 13–15, but breaks on macOS 26 (Tahoe). Symptoms popUpRecentsMenu(for:withDelegate:didEnd:contextInfo:) — no UI appears at all, and the didEnd selector is never called runModal() — a window appears but its content is completely blank (empty gray rectangle). The app freezes until the user force-quits Minimal reproduction import Quartz let pictureTaker = IKPictureTaker.pictureTaker() pictureTaker?.setCommonValuesForKeys(allowsVideoCapture: true) // Attempt 1 — silent fail, no UI, no callback pictureTaker?.popUpRecentsMenu(for: someButton, withDelegate: self, didEnd: #selector(pictureTakerDidEnd), contextInfo: nil) // Attempt 2 — window appears but content is blank let result = pictureTaker?.runModal() // result is never returned while window is visible; app is frozen Environment macOS 26.0 (Tahoe) — reproducible by QA on multiple machines Xcode 16, Swift 5, deployment target macOS 10.14 Camera permission granted (AVAuthorizationStatus.authorized) App is sandboxed What I've ruled out Camera permission is authorized before the call The view passed to popUpRecentsMenu has a valid, visible, key window Same code works on macOS 13, 14, 15 Question Is this a known regression in macOS 26? Is IKPictureTaker expected to stop working, or is there a required entitlement / initialization step that changed? If the API is effectively unsupported, is NSOpenPanel with allowedContentTypes: [.image] the recommended migration path?
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1d
NEURLFilter / SimpleURLFilter: neagent fails to open URL prefilter mmap file with errno 13 Permission denied
I am testing NEURLFilter on macOS using the SimpleURLFilter sample, and I am seeing a failure from neagent while it is saving the local URL prefilter Bloom filter to its mmap file. The relevant log is: neagent +[NEBloomFilter mmapToFile:data:dataLength:numberOfBits:numberOfHashes:murmurSeed:tag:]: NEBloomFilter - failed to open mmap file /private/var/db/urlPrefilter/com.apple.networkextension.url-prefilter-data.temp.com.example.apple-samplecode.SimpleURLFilterTC3Q7MAJXF <errno 13 - Permission denied> neagent <NEAgentURLFilterExtension: 0xc8ce64280>: -[NEAgentURLFilterExtension startURLFilter]_block_invoke - Failed to save first fetch of pre-filter data Environment: macOS: 26.5.1 (25F80) Xcode: 26.5 (17F42) Platform: macOS Signing type: Apple Development (automatically manage signing) What I am doing: Build and run the containing app. Save and enable the NEURLFilterManager configuration. The URL filter provider starts. The provider's prefilter code is reached. neagent logs the mmap failure above while trying to open a temporary file under /private/var/db/urlPrefilter. Expected result: neagent should be able to create or open its system-managed URL prefilter cache / mmap file under /private/var/db/urlPrefilter, and the local Bloom filter should be loaded successfully. Actual result: neagent fails to open the temporary mmap file with errno 13 Permission denied: /private/var/db/urlPrefilter/com.apple.networkextension.url-prefilter-data.temp.<bundle/team-specific suffix> I am not manually creating, modifying, or chmod/chown-ing /private/var/db/urlPrefilter or anything inside it. The directory and its contents are entirely system-managed. The failure appears to happen inside neagent while it is handling the system-managed URL prefilter cache. The failure occurs at the mmapToFile: step while neagent saves the Bloom filter prefilter data. Directory state: drwxr-xr-x 2 root wheel 64 /private/var/db/urlPrefilter Has anyone else encountered this? Any suggestions on what could cause neagent to fail with errno 13 on its own mmap file under /private/var/db/urlPrefilter?
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How do you make a resizable segmented control in SwiftUI for macOS?
In SwiftUI for macOS, how do I configure a Picker as a segmented control to have a flexible width? This design pattern is present in Xcode 26 at the top of the sidebar and inspector panel. I can't figure out the combination of view modifiers to achieve a similar look. import SwiftUI struct ContentView: View { @State private var selection = 0 var body: some View { VStack { Picker("", selection: $selection) { Image(systemName: "doc") Image(systemName: "folder") Image(systemName: "gear") Image(systemName: "globe") .frame(maxWidth: .infinity) // Doesn't do anything. } .labelsHidden() .pickerStyle(.segmented) .frame(maxWidth: .infinity) // Doesn't affect segment sizes. Spacer() } } } I want the entire Picker to fill the width and for each segment to be of equal widths. How? In AppKit I would use AutoLayout for the flexible width and NSSegmentedControl.segmentDistribution for the segment widths. Is there a SwiftUI equivalent? macOS 26 / Xcode 26.3
Topic: UI Frameworks SubTopic: SwiftUI Tags:
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2d
How do you correctly use a SwiftUI View inside an NSToolbarItem?
I've been struggling to get consistent UI and UX behaviour of SwiftUI Views inside NSToolbarItems and was wondering if there is an official way to use them. I've now revisited this issue in macOS 27 and continue to see some idiosyncrasies. In the attached screenshot, you can see that the highlight area on mouse down between to the two buttons is different. This is the easiest example I've come up with that shows SwiftUI Views exhibiting different behaviour than AppKit Views. Two questions: Is an NSHostingView a valid and supported view type for NSToolbarItem.view? If so, are there any rules that govern how the SwiftUI view should be configured? (ex: frame, sizing options, supported SwiftUI Views, preferred "root view" types, etc?) Sample code that created the two NSToolbarItem buttons in the screenshot. macOS 27 ZY21R0CMGL (Public Beta 1) Xcode 27.0 beta Minimum Deployment target: 27.0 // Left-Top SwiftUI Button (Clipped Highlighting) let item = NSToolbarItem(itemIdentifier: itemIdentifier) let rootView = Button { } label: { Image(systemName: "sidebar.trailing") } item.view = NSHostingView(rootView: rootView) // ... snip .. // Right-Bottom AppKit Button (Correct Highlighting) let item = NSToolbarItem(itemIdentifier: itemIdentifier) item.image = NSImage(systemSymbolName: "sidebar.trailing", accessibilityDescription: nil) Both screenshots are taken on mouse down.
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WindowServer userspace-watchdog wedge escalates to recoveryOS forced reactivation — fires even idle & memory-clean (Mac14,5 / macOS 26.5.1 25F80)
Summary On an M2 Max (macOS 26.5.1, 25F80), WindowServer intermittently stops checking in with the userspace watchdog ("hung 40/80 seconds since last successful checkin") and the machine resets. The part I'm asking about: since ~2026-06-17 the wedge no longer ends in a normal panic-reboot — it escalates to recoveryOS and forces a full Mac reactivation (local password + iCloud). Four times in 55 hours. The most recent was captured live and fired on a machine that was idle, memory-clean (1.2 GB free, flat swap, no Jetsam), with the underlying IOKit power-assertion count plateaued — so this is not resource exhaustion at the moment of the wedge. It reproduces under a heavy third-party workload (an Electron app's per-session process fan-out, tracked separately by the vendor). I'm not asking Apple to fix that app — I'm asking about the OS behaviors that turn "an app uses a lot over many hours" into "the owner is locked out pending iCloud reactivation." Apple-side vs app-side (so this isn't dismissed as a third-party issue) Apple's — and these should hold regardless of any app, because no userspace workload should be able to cause them: A userspace WindowServer watchdog timeout escalating to a firmware/recoveryOS reset that invalidates the boot policy and demands iCloud reactivation. On disk, the four 06-18→06-20 events have the WindowServer watchdog .spin/.ips but no panic-full and no ResetCounter — they did not take the normal panic-reboot path. The watchdog resetting the whole machine instead of restarting the wedged compositor ("WindowServer has not exited since first loaded"). WindowServer/SkyLight degrading cumulatively under sustained use so the wedge fires even when the machine is currently idle and memory-clean (below). IOKit never reclaiming RootDomainUserClient (IOPMrootDomain) registrations — they accumulate unbounded and clear only on reboot, and the dominant holders are Apple's own daemons (apsd, WebThumbnailExtension), not the app. App-side (separate tracker): unbounded per-session MCP process fan-out + an Electron footprint + a held NoIdleSleep assertion forcing sustained display-on operation. That controls how fast you reach the degraded state; the OS controls whether reaching it is a graceful degrade or an owner-lockout. Event 4 shows the OS failure with no resource exhaustion present at all. System MacBook Pro 14" (Mac14,5), M2 Max (T6020), 38-core GPU, 32 GB — a high-end, fully capable machine I had essentially never needed to reboot before this; it now forces a reactivation roughly once per day of use. macOS 26.5.1 (25F80), kernel xnu-12377.121.6~2 (Darwin 25.5.0). FileVault on, no third-party kexts, 161 GB free disk. Same kernel build as 25F71 — the update didn't change it. Signature userspace watchdog timeout: no successful checkins from WindowServer (0 induced crashes) in 120 seconds WindowServer has not exited since first loaded service: logd / opendirectoryd / configd — last checkin: 0 seconds ago service: WindowServer — last checkin: 120 seconds ago Panicked task ... watchdogd; KEXT backtrace: AppleARMWatchdogTimer -> AppleARMPlatform Compressor Info: NN% (OK) ... 0 swapfiles <-- memory-clean Only WindowServer is stuck; logd/opendirectoryd/configd check in normally. Pre-reset spindumps show ws_main_thread off-CPU ~59 s, wedged in SkyLight → QuartzCore CA::Transaction::commit / CALayer render-commit. Two spindumps per event (the 40 s/80 s checkpoints before the 120 s reset). Timeline & the escalation point (verifiable on disk by panic-full/ResetCounter presence) Normal panic-reboots (panic-full + ResetCounter written): 06-15 22:24 (~6.2 h uptime), 06-16 11:39 (~13.2 h), plus 06-14 / 06-15 16:07 / 06-16 20:08. Latest panic-full on disk = 06-16 20:08. Escalated to recoveryOS reactivation (NO panic-full, NO ResetCounter): # When WindowServer uptime at wedge state R1 06-18 01:23 ~27.6 h (99,278 s) R2 06-18 19:53 ~18.4 h (66,201 s) + Jetsam pressure R3 06-19 15:30 ~19.2 h (68,991 s) R4 06-20 08:19 ~16.7 h (60,180 s) idle, 1.2 GB free, leak plateaued 583 Uptime = WindowServer-process uptime from the .ips "M checkins since K seconds ago" field (the coarse uptime JSON field — 99000/66000/69000/60000 — corroborates). Time-to-wedge is not a fixed interval — it ranges ~6–28 h and scales inversely with GPU/compositor load; the invariant is sustained use, not a clock value. After 06-16 there are zero panic-full and zero ResetCounter on disk — the fingerprint of the recoveryOS escalation. Decisive evidence — R4, captured live A monitor sampling every 2.5 min when WindowServer wedged (08:19, 16.7 h): 08:14 iopm=581 free=1833MB swap=3732MB load=2.88 08:19 iopm=583 free=1192MB swap=3724MB load=3.03 <-- watchdog spindump written Idle (load ~3), 1.2 GB free, flat swap, no Jetsam, the IOKit power-assertion count plateaued at 583. Nothing to exhaust — it still wedged and escalated to reactivation. The trigger is cumulative WindowServer/SkyLight state, not the resource level. The leak (an aggravator) RootDomainUserClient/IOPMrootDomain clients climb without bound (baseline ~120 → 583–923 here). Dominant holders are Apple daemons (live ioreg walk 2 min pre-panic: apsd 228/596, then Safari/WindowServer/powerd/loginwindow). Killing the top creating process does not reclaim them (ioclasscount 526→526) — kernel-orphaned, reboot-only. Per R4 the leak is an aggravator, not the threshold (583 wedged; 923 had not earlier). Ruled out Hardware (survived 25F71→25F80, same kernel; peripheral + driver removal); memory exhaustion (R4 and others memory-clean); a fixed clock (load-dependent, 6–28 h); an iopm threshold (R4 plateaued at 583). Questions for Apple engineering Why does a userspace WindowServer watchdog timeout escalate to recoveryOS + forced reactivation (boot-policy re-verification) instead of a normal panic-reboot? What invalidates LocalPolicy / triggers Activation-Lock re-verification on this path? What in WindowServer/SkyLight degrades cumulatively over sustained use so a render-commit can't complete within the watchdog window even on an idle, memory-clean machine? Can the watchdog restart the wedged WindowServer ("has not exited since first loaded") instead of resetting the whole machine into a reactivation lockout? Can IOKit lifecycle-bound RootDomainUserClient (IOPMrootDomain) registrations so they don't accumulate unreclaimable? Dominant creators are Apple daemons (apsd, WebThumbnailExtension). Apple Feedback FB22947849 has the per-event spindumps, .ips, the live monitor log, and a sysdiagnose. I'd most appreciate a pointer on #1 — the reactivation escalation is what turns a recoverable crash into a repeated owner-lockout.
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Anyone notice that some apps have abnormal white line at the top of the window on macOS
This issue is particularly noticeable in Electron-based apps (such as VS Code, Termius and so on), where an abnormal white line appears at the very top of the window when macOS is in Light Mode. Interestingly, it behaves normal when macOS switches to Dark Mode (I have attached screenshot examples). It would be more apparent with a dark background and app is in dark theme. This bug seems to persist across multiple macOS versions. For additional context, this widespread behavior has also been documented in a VS Code GitHub issue: https://github.com/microsoft/vscode/issues/144389. Since this flaw impacts a wide range of applications, it is highly likely a systemic issue that needs to be addressed by the macOS team, rather than individual app developers. This visual glitch is quite distracting during daily use, I have submitted this issue to Apple team. I hope more people could feedback this to Apple to fix it.
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Mac M1 fails to upgrade to macOS 27 Beta
I have tried to upgrade to macOS 27 Beta from 26.1 Beta on my MacBook Air M1, but it just doesn't work. I've tried: Software update Installer Terminal both in normal boot and safe boot. Six attempts, none worked. Here are some screenshots: P lease help as I'm freaking out. Thanks in advance! Specs: OS: macOS 26.1 Beta (25B5057f) Chip: Apple Silicon M1 RAM: 8GB
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Authorizing a process to access a Private Key pushed via MDM
I am developing a macOS system service (standalone binary running as a LaunchDaemon) that requires the ability to sign data using a private key which will be deployed via MDM. The Setup: Deployment: A .mobileconfig pushes a PKCS12 identity to the System Keychain. Security Requirement: For compliance and security reasons, we cannot set AllowAllAppsAccess to <true/>. The key must remain restricted. The Goal: I need to use the private key from the identity to be able to sign the data The Problem: The Certificate Payload does not support a TrustedApplications or AccessControl array to pre-authorize binary paths. As a result, when the process tries to use the private key for signing (SecKeyCreateSignature), it prompts the user to allow this operation which creates a disruption and is not desired. What i've tried so far: Manually adding my process to the key's ACL in keychain access obviously works and prevents any prompts but this is not an "automatable" solution. Using security tool in a script to attempt to modify the ACL in an automated way, but that also asks user for password and is not seamless. The Question: Is there a documented, MDM-compatible way to inject a specific binary path into the ACL of a private key? If not, is there a better way to achieve the end goal?
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macOS Beta 27.0
I had recently updated my mac to beta 27.0, but regular Xcode isn't supported on this beta version. So, I downloaded Xcode Beta from Apple Developer. Now when I'm trying to deploy an app for AppStore review, it is prompting me that beta builds can't upload an app. Is there any fix that I can again use normal Xcode in my mac ?
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MagSafe charging light problem
Dear Apple, It looks likes Apple like my new idea, and a lot. I know this as Apple always want their things to be easily understandable, and for MagSafe to be understandable it has to mimic macOS. I got an unreliable reply for the first post, just a person telling me I’m in the wrong place for this. The MagSafe is amazing, but everything needs to be upgraded in some way or the other, DTS engineers are saying that developer forums are for developing, not feedback. So here I am, developing the MagSafe wire, as I would by now rather get a third-party MagSafe wire if mine possibly breaks. $49. This is the price tag for an official MagSafe wire. If it can’t show anything but charging and charged, it’s something that must be reproduced. We have the hardware, we have the red and green diodes in the MagSafe, we just need to turn both of them on to make yellow. We have the hardware, and physics is helping us by saying: “Red + green light = yellow light.” This isn’t as complicated as π, so please implement it and let over 100 million users feel that MagSafe is finally worth the price. It is extremely simple, no new tests, no new safety certifications, just a new code you can forget about once released. To make things as easy as possible, here is the code, you can inspect it and test it, it should be OK. (THIS CODE IS TO SHOW THE BASE OF THE IDEA, PLEASE DONT COPY-PASTE, DOUBLE CHECK IT FIRST. Consider that I didn’t code this myself, I got help. Don’t expect any code from me to be mine) #include <stdbool.h> #include <stdint.h> typedef enum { MODEL_AIR, MODEL_PRO } MacModel; typedef enum { LED_OFF, LED_SOLID_AMBER, LED_SOLID_YELLOW, LED_SOLID_GREEN, LED_PULSING_AMBER, LED_PULSING_YELLOW } LEDState; uint32_t current_cycle_seconds = 0; MacModel get_mac_model(void); uint8_t get_battery_soc(void); uint8_t get_charge_limit(void); uint32_t get_charger_wattage(void); bool check_hardware_faults(void); void apply_led_hardware_state(LEDState state, bool pin_high); void update_magsafe_led(void) { MacModel model = get_mac_model(); uint8_t soc = get_battery_soc(); uint8_t limit = get_charge_limit(); uint32_t wattage = get_charger_wattage(); bool overcharge_fault = (soc > (limit + 2)); bool critical_error = check_hardware_faults() || overcharge_fault; bool slow_charger = false; if (model == MODEL_AIR && wattage < 30) { slow_charger = true; } else if (model == MODEL_PRO && wattage < 70) { slow_charger = true; } LEDState normal_state; if (soc >= 90 || soc >= limit) { normal_state = LED_SOLID_GREEN; } else if (soc >= 50) { normal_state = LED_SOLID_YELLOW; } else { normal_state = LED_SOLID_AMBER; } LEDState active_state = normal_state; bool should_pulse = false; if (current_cycle_seconds < 10) { if (critical_error) { active_state = LED_PULSING_AMBER; should_pulse = true; } else if (slow_charger) { active_state = LED_PULSING_YELLOW; should_pulse = true; } } bool led_pin_high = true; if (should_pulse) { if (current_cycle_seconds % 2 != 0) { led_pin_high = false; } } apply_led_hardware_state(active_state, led_pin_high); current_cycle_seconds++; if (current_cycle_seconds >= 20) { current_cycle_seconds = 0; } } (THIS CODE IS TO SHOW THE BASE OF THE IDEA, PLEASE DONT COPY-PASTE, DOUBLE CHECK IT FIRST. Consider that I didn’t code this myself, I got help. Don’t expect any code from me to be mine) This should show: Pulsing Amber for critical issues Pulsing yellow for slow chargers, under 30w for Macbook air and if under 70w for Macbook pro. Pulses for 10 seconds, and shows the light of the battery percentage for 10 seconds. Amber: 0-50% battery Yellow: 50-90% battery Green: 90%+ battery or reached charging limit. Please consider this code, I prefer a reply if possible to keep track of the new MagSafe update. macOS is amazing, but there are always final touches to be added, and if the hardware can be as similar as possible to the software, this is what brings understanding the battery alive, and apple has always wanted macOS to be as understandable as possible, why not the wire as well? If you need any extra information for the MagSafe, feel free to reply to me on the forum, I will try replying as soon as possible. Let the MagSafe glow. Let it show a yellow. It’s WWDC, and here I am right here. Let 2026 be the year where MagSafe is the most understandable yet, and let the yellow color come alive to MagSafe. Please consider it another chance to get a fresh, serious and realistic start to this. I am more than ready to mark the other post as answered if I get a realistic, understandable and useful reply to this. I apologize if my previous responses weren't very useful; I am not a formally trained engineer, but I wanted to show my idea the best way I could. May I please get a proper reply? Im extremely sorry for my previous replies that lost me reputation, but I promise I won’t reply to other posts from now on. May I please get a proper reply? May my idea get supported? May MagSafe feel as good as the magnetic “snap”? Please keep in mind that im in developer forums to develop the MagSafe wire, and as the DTS engineer stated in their reply: “ These forums are for questions about developing software and accessories for Apple platforms. If this is the case then feel free to provide more information,” In this thread here. There I am. Developing an accessory. MagSafe. I have been using macOS for about a year now, I noticed this flaw since a long time, and here I am, getting it out and loud to Apple in WWDC. Please do not count this as spam, or a repost of my original idea, I am conscious of what im currently doing, so please give this a good read and a caring, useful reply. I really hope you consider this and make MagSafe stand out, alongside the MacBook Neo. It was amazing. Unstoppable. But why not the MagSafe be as well? All the best, Alyaman
Topic: Design SubTopic: General Tags:
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macOS 27 Golden Gate: com.apple.spaces plist restructured — 'Monitors' key replaced by 'SpacesDisplayConfiguration', breaking third-party window managers (FB23017010)
I'm building a window layout manager that saves and restores window positions across Spaces when switching between display configurations (laptop / docked 3-monitor / Vision Pro). Spencer 1.4.4 handles this today but broke on Golden Gate beta with "Cannot detect number of Spaces." I built a diagnostic probe to find the root cause. FINDINGS (macOS 27.0 Build 26A5353q): CGSPrivate symbols — all intact and functional: CGSMainConnectionID, CGSCopySpaces, CGSGetWindowWorkspace, CGSMoveWindowsToManagedSpace all resolve via dlsym and work correctly. CGSCopySpaces(mask=7) returns 14 valid space IDs. This is NOT the source of the breakage. com.apple.spaces plist — structure changed in Golden Gate: The top-level 'Monitors' key is gone. It has moved to: SpacesDisplayConfiguration → Management Data → Monitors New top-level keys: [SpacesDisplayConfiguration, app-bindings, spans-displays] This IS the root cause. Spencer's parser looks for 'Monitors', finds nothing, and fails. One-line fix once confirmed stable. CGSGetWindowWorkspace returns Space ID 0 for windows set to 'all desktops'. Valid space IDs in this session are 30, 15, 14, 12, 11, 10 — so 0 appears to be a sentinel value for that condition. Full probe output: `SpacesProbe v1.0 — WWDC 2026 Developer Lab ════════════════════════════════════════════════════════ System: Version 27.0 (Build 26A5353q) Date: 2026-06-09 21:41:33 +0000 ── PUBLIC API (stable, no entitlements needed) ──────────── ✅ CGWindowListCopyWindowInfo: 17 on-screen windows found ✅ CGGetActiveDisplayList: 1 active display(s) ✅ Accessibility (AXIsProcessTrusted): GRANTED ✅ AXUIElement read: 'Cursor Pro' @ 1427,906 438×438 ✅ AXUIElement write: SUCCESS (nudged window +1px and restored — non-destructive) ── com.apple.spaces PLIST (what Spencer reads to understand Space topology) Path: /Users/csj/Library/Preferences/com.apple.spaces.plist ✅ Plist file exists ✅ Plist readable and deserializable ✅ Monitors in plist: 8 ✅ Total spaces found: 14 Top-level keys: [SpacesDisplayConfiguration, app-bindings, spans-displays] ⚡ GOLDEN GATE: 'Monitors' replaced by 'SpacesDisplayConfiguration' SpacesDisplayConfiguration sub-keys: [Management Data, Space Properties] Monitors (under Management Data): 8 Monitor 0: 14 space(s) ⚠️ 'Monitors' key gone in Golden Gate — moved to SpacesDisplayConfiguration. Spencer parser needs update to read new key. → These anomalies cause Spencer 1.4.4 to report → "Cannot detect number of Spaces" on Golden Gate beta. ── CGSPrivate BRIDGE (private API — the only path to Space assignment) Resolution via dlsym — nil = symbol removed from this OS build ✅ CGSMainConnectionID ✅ CGSCopySpaces ✅ CGSGetWindowWorkspace ✅ CGSMoveWindowsToManagedSpace Connection ID: 3175291 ✅ CGSCopySpaces(mask=7): 14 spaces → 30, 15, 14, 12, 11, 10 ✅ CGSGetWindowWorkspace(wid=99): Space ID = 0 ── SUMMARY ───────────────────────────────────────────────── ✅ Window enumeration (CGWindowListCopyWindowInfo): WORKS ✅ Window position read/write (AXUIElement): WORKS ✅ Display topology (CGGetActiveDisplayList): WORKS ❌ com.apple.spaces plist parsing: BROKEN (1 anomalies) ✅ CGSPrivate Space management symbols: ALL PRESENT Feedback: feedbackassistant.apple.com FB23017010QUESTIONS: Is the new SpacesDisplayConfiguration.Management Data.Monitors path stable and intended for use by third-party tools, or still an implementation detail subject to change? Is Space ID 0 from CGSGetWindowWorkspace the stable sentinel for 'window assigned to all desktops', or is there a proper API for detecting that condition? Is there an entitlement (com.apple.private.spaces or equivalent) that can be granted to productivity tools distributed outside the App Store for Space management? What is the intended supported mechanism for a third-party app to save and restore window Space assignments on macOS? Feedback: FB23017010
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macOS Tahoe 26: DFS namespace subfolders return "No route to host" while direct SMB connections work
Environment macOS Tahoe 26.2 (Build 25C56) Also tested with macOS 26.3 Developer Beta - same issue Windows Server 2022 DFS namespace Connection via Tailscale VPN (but also tested with direct network connection) Problem Description When connecting to a Windows Server 2022 DFS namespace from macOS Tahoe, the root namespace connects successfully, but all subfolders appear empty and return either: "No route to host" "Authentication error" (alternates inconsistently) Steps to Reproduce Set up a Windows Server 2022 DFS namespace (e.g., \\domain.com\fs) Add DFS folder targets pointing to file servers (e.g., \\fs02\share, \\fs03\share) From macOS Tahoe, connect via Finder: smb://domain.com/fs Root namespace mounts successfully Issue: Subfolders show as empty or return "No route to host" when accessed What Works Direct SMB connections to individual file servers work perfectly: smb://10.118.0.26/sharename ✓ smb://fs02.domain.com/sharename ✓ Same DFS namespace works from Windows clients Same DFS namespace worked from macOS Sonoma 14.4+ What Doesn't Work DFS referrals from macOS Tahoe 26.x to any DFS folder target The issue persists regardless of: Kerberos vs NTLM authentication SMB signing enabled/disabled on servers Various /etc/nsmb.conf configurations DNS resolution (tested with IPs and FQDNs) Historical Context A similar DFS referral bug existed in macOS Sonoma 14.0 and was fixed in 14.1. This appears to be a regression in macOS Tahoe 26. Request Please investigate the DFS referral handling in macOS Tahoe. The fact that direct SMB connections work while DFS referrals fail suggests an issue specifically in the DFS referral processing code. Feedback Assistant report will be filed separately.
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Can't Install Mac OS 27
I'm trying to install Mac OS 27 on my Mac Book Pro m1 pro and I'm getting this error: I have tried from the terminal, clearing the cache, and I've tried a couple of different days and the issue still occurs. Internet connection if fine, no VPNs and nothing that should block it.
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iOS 27 beta Personal Hotspot disconnects from Mac after several minutes
Device: iPhone model + iOS 27 beta build number Mac: Mac model + macOS version Issue: Mac connects to iPhone Personal Hotspot successfully, but after several minutes the hotspot disconnects automatically. Expected: Mac should remain connected while hotspot is enabled and devices are nearby. Actual: Wi-Fi disconnects and Mac loses internet. Workarounds tried: Maximum Compatibility, restarting Wi-Fi, disabling VPN/Shadowrocket, USB tethering. Frequency: happens repeatedly / every X minutes.
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