macOS is the operating system for Mac.

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Virtual Machine UDID Changes in macOS 15: Looking for Guidance on Development Workflow
Hello, We're developing endpoint security software using the Endpoint Security framework, and we've encountered challenges with the behavior change in macOS 15 regarding provisioning UDIDs in cloned VMs. The Change Prior to macOS 15, cloning a VM preserved its UDID (format: 0000FE00-9C4ED9F68BBDC72D). Starting with macOS 15, cloned VMs receive a new UDID generated from the host's Secure Enclave (format: b043d27202c7ac37ca3c6b82673302225485cae9), making each clone effectively a new device. Our Workflow We maintain a clean base VM image and clone it for each test run. We add the base VM's UDID to our provisioning profile once, then create clones which (previously) retained that same UDID, allowing us to start new testing cycles without re-registering devices. This is essential because our product involves low-level system integration through the Endpoint Security framework, and if something goes wrong during development, it has the potential to affect system stability. To prevent any cascading issues between test runs or different product versions, we need each test to start from a known clean state rather than reusing the same VM. The Challenge With each VM clone generating a new UDID, we're hitting Apple's device registration limits quickly. This particularly impacts: New team members who spin up VMs for the first time and can't run signed builds Our CI/CD pipeline where multiple test environments need provisioning profiles Developers testing different branches who need separate clean environments Current Workaround We've found that VMs created on macOS 14 and upgraded to macOS 15+ retain their original UDID format. However, we're concerned this workaround may stop working in future macOS versions, which would leave us without a viable path forward. If the workaround stops working, our fallback would be signing each CI build with a Developer ID signature to allow running on any device. However, we'd prefer to avoid this as it would significantly increase load on Apple's signing infrastructure for what are essentially internal test builds. We completely understand the security reasoning behind tying UDIDs to the host's Secure Enclave for Apple Account support. However, for development workflows that don't require Apple Account features in VMs but do require clean, isolated test environments, the previous behavior was quite valuable. Question Is there a recommended approach for teams in our situation? We're happy to explore alternative workflows if there's a pattern we're missing, or we'd be glad to provide more context if this is a use case Apple is considering for future updates. Thanks for any guidance you can provide! Feedback case: FB21389730
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NSWindowController subclass in Swift
In trying to convert some Objective-C to Swift, I have a subclass of NSWindowController and want to write a convenience initializer. The documentation says You can also implement an NSWindowController subclass to avoid requiring client code to get the corresponding nib’s filename and pass it to init(windowNibName:) or init(windowNibName:owner:) when instantiating the window controller. The best way to do this is to override windowNibName to return the nib’s filename and instantiate the window controller by passing nil to init(window:). My attempt to do that looks like this: class EdgeTab: NSWindowController { override var windowNibName: NSNib.Name? { "EdgeTab" } required init?(coder: NSCoder) { super.init(coder: coder) } convenience init() { self.init( window: nil ) } } But I'm getting an error message saying "Incorrect argument label in call (have 'window:', expected 'coder:')". Why the heck is the compiler trying to use init(coder:) instead of init(window:)?
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sshd-keygen-wrapper permissions problem
On macOS 26.1 (25B78) I can't give Full Disk Access to sshd-keygen-wrapper. Now my Jenkins jobs do not work because they do not have the permission to execute the necessary scripts. Until macOS 26.1 everything worked fine. I restarted the machine several times and tried to give access from Settings -> Privacy & Security -> Full Disk Access but it just does not work. I tried logging with ssh on the machine and executing a script but again nothing happened.
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isEligibleForAgeFeatures: wrong minimum OS version
Dear Apple, while implementing Declared Age Range API in my app, I've noticed a mistake in documentation: the isEligibleForAgeFeatures property is marked 26.0+ in documentation, but 26.2+ in Xcode, which ultimately leads to inability to use it with OS below 26.2. Moreover, I'm thoroughly confused by this quote from documentation: This flag returns true on iOS and iPadOS based on a person’s eligibility and always returns false on macOS. It leads me to two questions: Is it possible to use Declared Age Range API for macOS apps? Will it be possible to use it in future? Will there be any changes regarding this matter in a meantime (especially after Jan 1st)? If yes - when should we expect these changes? If no - why this API declares macOS 26+ support alongside iOS/iPadOS, if it simply doesn't work for macOS now? As of now, my iOS app works flawlessly with given API (on iOS 26.2) while macOS app returns isEligibleForAgeFeatures = false and requestAgeRange request always throws AgeRangeService.Error.notAvailable. Also, does it mean that one should not use isEligibleForAgeFeatures boolean while implementing Declared Age Range API for apps below iOS 26.2 (I mean 26.0+)? Or implementing given API for iOS 26.2+ is a sufficient way to go? So shouldn't the whole API be marked as 26.2+? The minimum iOS version in my app is 16.0 and minimum macOS version is 13.0 anyway, so the significant part of users is left out of these updates, but the main goal here is legal compliance.
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On macOS with Chinese language, app description in the App Store is displayed incompletely
In my impression, this issue has been around for years. In the Mac App Store, the app description is collapsed by default. After clicking "More" to expand it, the last few lines of the description are always cropped. It seems that the more content there is, the more content gets cropped. The following screenshots are from the same app, one with the system language set to Chinese and the other to English.
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macOS 14.8 Keychain Import Fails for PKCS#12 Files Generated with OpenSSL 3.4.0
We recently upgraded OpenSSL from version 1.1.1 to 3.4.0. After this upgrade, we observed that PKCS#12 files generated using OpenSSL 3.4.0 fail to import into the macOS Keychain with the following error: Failed to import PKCS#12 data: -25264 (MAC verification failed during PKCS12 import (wrong password?)) This issue is reproducible on macOS 14.8.2. The same PKCS#12 files import successfully on other macOS versions, including 15.x and 26.x. Additionally, PKCS#12 files that fail to import on macOS 14.8 work correctly when copied and imported on other macOS versions without any errors. PKCS#12 Creation The PKCS#12 data is created using the following OpenSSL API: const char* platformPKCS12SecureKey = _platformSecureKey.has_value() ? _platformSecureKey.value().c_str() : NULL; PKCS12* p12 = PKCS12_create( platformPKCS12SecureKey, NULL, keys, _cert, NULL, 0, 0, 0, 0, 0 ); if (!p12) { throw std::runtime_error("Failed to create PKCS#12 container"); } PKCS#12 Import The generated PKCS#12 data is imported into the macOS Keychain using the following code: NSString *certPassKey = [NSString stringWithUTF8String:getCertPassKey()]; NSDictionary *options = @{ (__bridge id)kSecImportExportPassphrase: certPassKey, (__bridge id)kSecAttrAccessible: (__bridge id)kSecAttrAccessibleAfterFirstUnlockThisDeviceOnly, (__bridge id)kSecAttrIsExtractable: @YES, (__bridge id)kSecAttrIsPermanent: @YES, (__bridge id)kSecAttrAccessGroup: APP_GROUP }; CFArrayRef items = NULL; OSStatus status = SecPKCS12Import( (__bridge CFDataRef)pkcs12Data, (__bridge CFDictionaryRef)options, &items );
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evaluateJavaScript callback is significantly slow on macOS 26.2 for iOS App on Mac
Hello, After upgrading to macOS 26.2, I’ve noticed a significant performance regression when calling evaluateJavaScript in an iOS App running on Mac (WKWebView, Swift project). Observed behavior On macOS 26.2, the callback of evaluateJavaScript takes around 3 seconds to return. This happens not only for: evaluateJavaScript("navigator.userAgent") but also for simple or even empty scripts, for example: evaluateJavaScript("") On previous macOS versions, the same calls typically returned in ~200 ms. Additional testing I created a new, empty Objective-C project with a WKWebView and tested the same evaluateJavaScript calls. In the Objective-C project, the callback still returns in ~200 ms, even on macOS 26.2. Question Is this a known issue or regression related to: iOS Apps on Mac, Swift + WKWebView, or behavioral changes in evaluateJavaScript on macOS 26.2? Any information about known issues, internal changes, or recommended workarounds would be greatly appreciated. Thank you. Test Code Swift class ViewController: UIViewController { private var tmpWebView: WKWebView? override func viewDidLoad() { super.viewDidLoad() // Do any additional setup after loading the view. setupUserAgent() } func setupUserAgent() { let t1 = CACurrentMediaTime() tmpWebView = WKWebView(frame: .zero) tmpWebView?.isInspectable = true tmpWebView?.evaluateJavaScript("navigator.userAgent") { [weak self] result, error in let t2 = CACurrentMediaTime() print("[getUserAgent] \(t2 - t1)s") self?.tmpWebView = nil } } } Test Code Objective-C - (void)scene:(UIScene *)scene willConnectToSession:(UISceneSession *)session options:(UISceneConnectionOptions *)connectionOptions { NSTimeInterval startTime = [[NSDate date] timeIntervalSince1970]; WKWebView *webView = [[WKWebView alloc] init]; dispatch_async(dispatch_get_main_queue(), ^{ [webView evaluateJavaScript:@"navigator.userAgent" completionHandler:^(id result, NSError *error) { NSTimeInterval endTime = [[NSDate date] timeIntervalSince1970]; NSLog(@"[getUserAgent]: %.2f s", (endTime - startTime)); }]; }); }
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Questions about macOS App Store update package generation and optimization
Hello, According to documentation, the App Store does not re-download the entire app when updating, but instead generates an update package containing only the changed content compared to the previous version. I’d like to clarify the following points: 1. Granularity of file changes If only part of a large file changes, does the update package include the entire file, or does it patch only the modified portions within that file? 2. Guideline on separating files The documentation recommends separating files that are likely to change from those that are not. How should this be interpreted in practice? 3. Verifying the diff result Is there a way for developers to check the actual diff result of the update package generated by the App Store without submitting the app? Is there a diff command tool or comparison method closer to the actual App Store update process? 4. Estimating update size during development For apps with large-scale resources, minimizing update size is critical. Are there any tools or best practices to estimate the size of the update package before submitting to the App Store? Any clarification or reference materials would be greatly appreciated. Thank you.
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Declared Age Range API: iOS/macOS support
While preparing my app for Declared Age Range capability usage, I've noticed a weird behaviour: the same code works for iOS, but not for macOS. My project uses same target for both platforms, so the capability is enabled for both platforms. The business logic layer is also shared across between platforms. Both UI layers are writter in SwiftUI. The iCloud account used for testing on iOS and macOS devices is the same, so even the consent is shared across both devices. While requestAgeRange(ageGates:) seems to work just fine for iOS app, for macOS app it always throws Not available error (DeclaredAgeRange.AgeRangeService.Error.notAvailable) Am I missing something? Could the API be somehow unavailable for macOS? Should I use AgeRangeService.shared.requestAgeRange(ageGates:in:) for macOS instead of SwiftUI's @Environment-based approach? Also, after giving permission, is there a way to actually revoke it? In Age Range for Apps menu I can only view the list of apps that have my consent to share my age range, but not the ability to revoke it.
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Error when updating system extension
I'm currently observing a problem similar to this thread https://developer.apple.com/forums/thread/737334 The difference is that this is happening after updating a system extension. Basically same error, sysextd complains it can not check that the system extension is notarized: macOS Error 3 + Error code=-67050. I think macOS (Sequoia 15.3.2 or 15.7.2 if it matters) is wrong in this case for the following reasons: when using spctl assess -t install, the system extension is reported to be correctly notarized. when restarting the Mac, the updated system extension is correctly checked and staged. if I run spctl assess before sysextd tries to check the system extension, it works. I'm currently thinking of 2 reasons why the check does not work: sysextd is somehow trying to work with a cached assessment that has become invalid after the system extension was updated. macOS needs way more time between the update of the files and the request to update the staged extension. I tried adding a 5-second delay. This does not seem to work or at least reliably. I tried just touching the system extension, no positive result. Unfortunately, in macOS Sequoia, it is not possible anymore to reset-default using spctl and see if it solves the issue, at least the next time the update is performed. [Q] Is there some magic operation that would help macOS correctly check the notarization of an updated system extension?
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Xcode Simulator causes Mac audio crackling and distortion
[Submitted as FB20950954] Xcode Simulator causes crackling and distortion in audio playback across all apps (Apple Podcasts, Music, third-party). REPRO STEPS Open any audio app and start playback Note the audio quality Launch Xcode Simulator After a few seconds, note audio quality again Quit Xcode Simulator Audio returns to normal CURRENT Audio has crackling and distortion while Simulator is running. EXPECTED Clean audio playback regardless of whether Simulator is running. SYSTEM INFO macOS 26.1 (25B78) Xcode 26.1 (17B55) Simulator 26.0 (1058)
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How does Apple achieve this effect?
Hi everyone, I'm new to building apps on Swift and recently I've been wondering how does Apple get this blur effect behind the control center on Mac OS Tahoe. I think it would be nice to use in an app that I'm making but I can't seem to find it in the docs. Is it available through AppKit? I would appreciate some help on this
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Safely updating an FSKit module via the Mac App Store
I'm trying to test the update process for an app containing an FSKit module that I'm distributing on the Mac App Store. (I'm also distributing the same app directly with Developer ID, but here I'll focus on App Store because that's the behavior I've been looking at first.) To do that I'm using an internal tester group on TestFlight and then testing an update with TestFlight. Below is the behavior I'm seeing on macOS 15.7.2 (24G325). I've noticed that if an app update is triggered while a disk is mounted using the FSKit extension, the disk is automatically unmounted without warning (FB21287341). That's already undesirable itself in my opinion, but on top of the unmount, there are two other problems: That unmount doesn't seem to be a "clean" unmount and doesn't call functions like synchronize (FB21287688). Now, in my case, my app only provides read-only access, so that doesn't actually matter much in my case. However, I'd imagine if I were to add write access at some point in the future, this would go from "doesn't matter" to "very bad." I've seen a few cases where quitting or crashing the FSModule process while a volume is mounted without actually doing a clean unmount causes a lot of "disk-related actions" (for lack of a better term) to freeze (FB21305906). For example, a use of the mount(8) command or trying to mount a disk at all freezes, and opening Disk Utility stalls on a "Loading disks" spinning indicator. This happens until the Mac is rebooted. I did notice this issue once while testing updates via TestFlight a few times. The same applies if I simply delete the app with Finder instead of updating it. Is there a way to prevent the extension's process from terminating in this case and/or another workaround I could use without waiting for a macOS update to hopefully change this behavior? And does observing this kind of behavior with TestFlight's update behavior suggest the same thing could happen on the App Store with its automatic updates? I'm concerned that pushing an update via the App Store will unexpectedly unmount disks or cause the system-wide issues described in FB21305906 at a random time, which is a pretty big disruption for users.
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URL.bookmarkData(): File descriptor doesn't match the real path
I'm having a problem on macOS 26 that has not happened on previous macOS versions. When I call guard url.startAccessingSecurityScopedResource() else { return } try url.bookmarkData(options: [.withSecurityScope]) with url being "file:///", I get an error Error Domain=NSCocoaErrorDomain Code=256 "File descriptor doesn't match the real path." Given that Google returns 0 results on this error, I suppose this is a macOS 26 novelty. (The bookmark data created before upgrading to 26 resolve well). Does anyone already met this or have an idea on how to get around it? The app is a file manager, so having bookmarked access to "/" is crucial.
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Why won't my AutoFill Credential Provider show up in the context menu of a generic textfield?
I noticed, that even though my AutoFill Credential Provider Extension works with Safari for both Passwords and Passkeys, it doesn't work in context menus inside arbitrary textfields, meanwhile the same is true for the Apple Passwords app. This is a great hit to AutoFill productivity, as my extension is unable to fill textfields by just going to the context menu and clicking AutoFill > Passwords.. Is this a feature only available to Apple via private APIs, or is this something I can interface with? I checked and the Passwords app does use some undocumented but non-private entitlements: [Key] com.apple.authentication-services.access-credential-identities [Value] [Bool] true I also checked the responsible executable for some hints (AutoFillPanelService) however found nothing that would lead me to believe this is a public extension point. Another idea I had was trying to use a macOS Service for this, however Services in the "General" category won't show up in any context menu, only in the Application's Main Menu.
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NSWorkspace openURL fails on file in iCloud Drive
When I pass a file path url of a file in iCloud Drive to -[NSWorkspace openURLs:withApplicationAtURL:configuration:completionHandler:], it fails. There is no exception, and the completion handler isn't called. This is in a sandboxed app on macOS 26.1. NSWorkspaceOpenConfiguration* config = NSWorkspaceOpenConfiguration.configuration; config.activates = YES; config.promptsUserIfNeeded = YES; NSLog(@"performDrag 2 with %@", filePathObs); [NSWorkspace.sharedWorkspace openURLs: filePathObs withApplicationAtURL: appURL configuration: config completionHandler: ^(NSRunningApplication * _Nullable app, NSError * _Nullable error) { NSLog(@"performDrag 3"); if (error != nil) { NSLog(@"%@\n%@", error, filePathObs); } NSLog(@"complete performDrag"); }]; NSLog(@"performDrag 4"); In the debug log, the performDrag 2 and performDrag 4 messages appear. I also looked in the Console log, but the only messages that mention my app don't mean anything to me. AFIsDeviceGreymatterEligible Missing entitlements for os_eligibility lookup 6c Reentrant message: kDragIPCCompleted, current message: kDragIPCLeaveApplication
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Permission error occurs when I use setDefaultApplication(at:toOpen:completion:)
I'd like to set my macOS app written in Swift as default app when opening .mp4 file. I think I can do it with setDefaultApplication(at:toOpen:completion:). https://developer.apple.com/documentation/appkit/nsworkspace/3753002-setdefaultapplication However, permission error occurs when I use it. The error is: Error Domain=NSCocoaErrorDomain Code=256 "The file couldn’t be opened." UserInfo={NSUnderlyingError=0x6000031d0150 {Error Domain=NSOSStatusErrorDomain Code=-54 "permErr: permissions error (on file open)"}} I tried to give my app full-disk access, but it didn't work. I also tried to use setDefaultApplication(at:toOpenFileAt:completion:), then it works with no error, but it effects on only one file. What I want to do is to set my app as default app of all .mp4 files. How do I achieve this? My code is like below: let bundleUrl = Bundle.main.bundleURL NSWorkspace.shared.setDefaultApplication(at: bundleUrl, toOpen: .mpeg4Movie) { error in print(error) } Thank you.
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Incorrect packet handling in SMBClient MacOS 26.
SMBClient-593 introduces a crtitical bug. When reading and writing data at high volume, the SMBClient no longer properly receives and handle responses from the server. In some cases, the client mishandles the response packet and the following errors are seen in the logs: 2025-12-02 21:36:04.774772-0700 localhost kernel[0]: (smbfs) smb2_smb_parse_write_one: Bad struct size: 0 2025-12-02 21:36:04.774776-0700 localhost kernel[0]: (smbfs) smb2_smb_write: smb2_smb_read_write_async failed with an error 72 2025-12-02 21:36:04.774777-0700 localhost kernel[0]: (smbfs) smbfs_do_strategy: file.txt: WRITE failed with an error of 72 In other cases, the client mishandles the response packet and becomes completely unresponsive, unable to send or receive additional messages, and a forced shutdown of the computer is required to recover. This bug is only present on macos 26. We believe the operative change is in the latest commit, SMBClient-593 beginning at line now 3011 in smb_iod.c. The issue seems to be a race, and occurs much more frequently once throughput exceeds around 10Gbps, and again more frequently above 20Gbps.
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