Hi, I have an application Unity that uses the iOS static library. Then this application Unity is build in XCode. I found several utilities that allow you to obfuscate the library in the application. for example this -PPiOS-Rename. I carefully read their documentation "Obfuscate Static Libraries", but at the time of building, the iOS static library are already "hidden in the root" of the Unity app, and XCode cannot obfuscate this. so I need to first obfuscate the library and then add it to the application.
Maybe you can suggest another tool(or workaround)? I'll be very grateful.