Hello,
I created an app using Unity that essentially is a test for showing AdMob's native ads. However, when I export it to Xcode and try to build it for my iPhone, I get "Build Failed". With it, Xcode display all of these errors, which make no sense to me and searching forums, I can't find an answer about how to fix it.
- I have tried enabling "Link Frameworks Statically."
- I'm using Unity 2020.3.29 and the newest AdMob SDK
- I'm also using the newest version of Xcode and macOS
- I have imported the whole folder from Unity to Xcode
I will appreciate any help. Thanks in advance