I'm unable to build my project in Xcode

Hello,

I created an app using Unity that essentially is a test for showing AdMob's native ads. However, when I export it to Xcode and try to build it for my iPhone, I get "Build Failed". With it, Xcode display all of these errors, which make no sense to me and searching forums, I can't find an answer about how to fix it.

  • I have tried enabling "Link Frameworks Statically."
  • I'm using Unity 2020.3.29 and the newest AdMob SDK
  • I'm also using the newest version of Xcode and macOS
  • I have imported the whole folder from Unity to Xcode

I will appreciate any help. Thanks in advance

When you have additional information, don't create a new thread. Just add a reply to your previous thread.

Here could be the answer (not tested): https://stackoverflow.com/questions/66575344/undefined-symbol-objc-class-skoverlayappconfiguration

Decrement the Pods version of Google Mobile ads sdk to pod 'Google-Mobile-Ads-SDK','~> 7.69' in the pods file and do pod install

Hello, Thanks for your answer. However, I don't understand what pods are, how to decrement that version and ultimately, where to do all this in Xcode. And there is nothing on google about it. Sorry if that's a noob question. I'm very new to Xcode.

I'm unable to build my project in Xcode
 
 
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