Reality Composer - Objects are see through

Hi there,

I am happy to have found Reality Composer. As I continue to create content, I have run into some issues. When exporting my model into .OBJ format to upload to the composer, I notice that the objects are not solid. I have gone through the exporting process to make sure that they are, but when viewed in Reality Composer, the closest surfaces are not showing and the object looks see-through. Any idea of what is going on?

the normals of your model are flipped in the wrong direction

Reality Composer - Objects are see through
 
 
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