I followed apple's demo application to create an audio server plugin named NullAudio. However, since the code is written in C with some COM interfaces, it is hard for a Swift Programmer. So I want to attach XCode to the Null Audio Plugin to take a look at the method calls.
I googled and found the audio server plugin maybe debug in this way:
Note the BGMDevice is another audio server plugin they created.
So I followed, xcode attaches to coreaudiod process.
But any breakpoint in the code just go grey, how can I make the break point active?