Greetings,
I'm new to Unity and iOS development and wanted to test my game (on iPhone). I downloaded all the required iOS modules in Unity, downloaded Xcode, created an apple developer account, added the account to Xcode and added a certificate to the account.
When I go to build and test the game (and it starts to compile in Xcode) I get the following error message: "Unity-iPhone" requires a provisioning profile. Select a provisioning profile in the Signing & Capabilities editor.
When I attempt to add a provisioning profile (going to Provisioning Profile > Clicking on the Dropdown > Download Profile), I see a pop-up box that has "No Valid Team, Unable to find any valid team" and a Try again button (that doesn't nothing when pressed) and not sure where to go from here.
I created the apple developer account a few days ago and I'm not enrolled in the paid version (as I wanted to test first) not sure if that matters. Any suggestions on my next steps?
Thanks!