Crash: Thread 2: "-[NSTaggedPointerString count]: unrecognized selector sent to instance 0xaa672ff3b4678003"

Hello Everyone, I'm still a beginner and don't have that much experience with Swift. I keep getting this error when I want to start my app "Thread 2: "-[NSTaggedPointerString count]: unrecognized selector sent to instance 0xaa672ff3b4678003"" . What can I do about it Please help.

Here is my AppDelegate :

import UIKit

@main
class AppDelegate: UIResponder, UIApplicationDelegate {

    var window: UIWindow?

    func updateLocalizedTexts() {
        // Überprüfen der Spracheinstellung der App und Erstellen des entsprechenden String-Bundles
        let currentLanguage = Locale.current.languageCode
        guard let path = Bundle.main.path(forResource: currentLanguage, ofType: "lproj"),
            let bundle = Bundle(path: path) else {
            return
        }
        
        // Alle Labels in der App abrufen
        guard let window = self.window else {
            return
        }
        let allLabels = getAllLabelsInViewHierarchy(view: window)
        
        // Aktualisieren der lokalisierten Texte für alle Labels
        for label in allLabels {
            if let labelText = label.text {
                label.text = NSLocalizedString(labelText, tableName: nil, bundle: bundle, value: "", comment: "")
            }
        }
    }

    func getAllLabelsInViewHierarchy(view: UIView) -> [UILabel] {
        var labels: [UILabel] = []
        
        // Alle Views in der Ansichtshierarchie abrufen
        let allViews = getAllViewsInViewHierarchy(view: view)
        
        // Filtere die Views nach UILabels und füge sie zur Ergebnisliste hinzu
        for view in allViews {
            if let label = view as? UILabel {
                labels.append(label)
            }
        }
        
        return labels
    }
    
    func getAllViewsInViewHierarchy(view: UIView) -> [UIView] {
        var views: [UIView] = []
        
        // Füge die übergebene View zur Ergebnisliste hinzu
        views.append(view)
        
        // Durchlaufe alle Unterviews der übergebenen View (rekursiv)
        for subview in view.subviews {
            views += getAllViewsInViewHierarchy(view: subview)
        }
        
        return views
    }

    func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
        // Override point for customization after application launch.
        
        updateLocalizedTexts()
        
        return true
    }

    // MARK: UISceneSession Lifecycle

    func application(_ application: UIApplication, configurationForConnecting connectingSceneSession: UISceneSession, options: UIScene.ConnectionOptions) -> UISceneConfiguration {
        // Called when a new scene session is being created.
        // Use this method to select a configuration to create the new scene with.
        return UISceneConfiguration(name: "Default Configuration", sessionRole: connectingSceneSession.role)
    }

    func application(_ application: UIApplication, didDiscardSceneSessions sceneSessions: Set<UISceneSession>) {
        // Called when the user discards a scene session.
        // If any sessions were discarded while the application was not running, this will be called shortly after application:didFinishLaunchingWithOptions.
        // Use this method to release any resources that were specific to the discarded scenes, as they will not return.
    }

    func application(_ application: UIApplication, didChangeStatusBarFrame oldStatusBarFrame: CGRect) {
        updateLocalizedTexts()
    }

}

There is nothing obvious in your code that causes the crash, making this a tough error to fix.

Start by adding an exception breakpoint to your project. When your app crashes Xcode will pause and show you the line of code where the crash.

You can also set a breakpoint at the start of the updateLocalizedTexts function, which is the function that gets called when the app finishes launching. Then you can step through the code line by line to figure out what is causing the crash. The following article should help if you have never used Xcode's debugger before:

https://www.swiftdevjournal.com/an-introduction-to-xcodes-debugger/

Crash: Thread 2: "-[NSTaggedPointerString count]: unrecognized selector sent to instance 0xaa672ff3b4678003"
 
 
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