Draggable help

Hello everyone-

So I have been struggling with a scripting concept, making objects draggable in SwiftUI in Xcode. I would like to figure out the script to make an image be able to be dragged around the screen by an app user...could I get some help?

Here are the principles for such a drag. If that does not work, please explain the problem. Otherwise, don't forget to close the thread.

Create a few state var:

    @State private var location: CGPoint = CGPoint(x: 200, y: 200) // just to have an inital value
    @GestureState private var fingerLocation: CGPoint? = nil
    @GestureState private var startLocation: CGPoint? = nil 

Create the dragGestures:

    var simpleDrag: some Gesture {
        DragGesture()
            .onChanged { value in
                var newLocation = startLocation ?? location 
                newLocation.x += value.translation.width
                newLocation.y += value.translation.height
                self.location = newLocation
            }
            .updating($startLocation) { (value, startLocation, transaction) in
                startLocation = startLocation ?? location
            }
    }
    
    var fingerDrag: some Gesture {
        DragGesture()
            .updating($fingerLocation) { (value, fingerLocation, transaction) in
                fingerLocation = value.location
            }
    }

Then apply modifiers to image:

        .position(location)
        .gesture(simpleDrag.simultaneously(with: fingerDrag))
Draggable help
 
 
Q