Hi, I implemented it as shown in the link below, but it does not animate. https://developer.apple.com/videos/play/wwdc2023/10080/?time=1220
The following message was displayed No bind target found for played animation.
import SwiftUI import RealityKit struct ImmersiveView: View { var body: some View { RealityView { content in if let entity = try? await ModelEntity(named: "toy_biplane_idle") { let bounds = entity.model!.mesh.bounds.extents entity.components.set(CollisionComponent(shapes: [.generateBox(size: bounds)])) entity.components.set(HoverEffectComponent()) entity.components.set(InputTargetComponent()) if let toy = try? await ModelEntity(named: "toy_drummer_idle") { let orbit = OrbitAnimation( name:"orbit", duration: 30, axis:[0, 1, 0], startTransform: toy.transform, bindTarget: .transform, repeatMode: .repeat) if let animation = try? AnimationResource.generate(with: orbit) { toy.playAnimation(animation) } content.add(toy) } content.add(entity) } } } }