Example: "Volumetric Windows" don't stay in place in the simulatro

I just downloaded and opened the sample code for Creating 3D models as movable windows. (Link: https://developer.apple.com/documentation/visionos/creating-a-volumetric-window-in-visionos ).

I opened the main view in the simulator (canvas), placed the volumentric window somewhere and then moved the camera a bit.

Expected:

I would expect volumentric windows to stay in place when I place them somewhere and then move around or look in a different direction.

Actually:

They don't stay in place. They slightly move with the camera.

Question:

  1. Is this actual behavior expected?
  2. Is this just a thing with the simulator and will not happen with real hardware?

Hi @Chris483,

I'm unable to reproduce the issue. If you have time could you post a feedback at https://feedbackassistant.apple.com with this info so someone can look into it?

It would be great to attach details of which version of Xcode and visionOS you are running with.

Thank you