Invisible Skydomes

Is it possible to have a skydome which influences lighting in the scene but is otherwise invisible? in a raytracer that would be visible to secondary rays but invisible to primary rays.

Cheers, thanks.

Answered by DTS Engineer in 823607022

This seems possible with a combination of well tuned intersection functions (in Metal) and possibly a mask or special material on the skydome mesh.

It's unlikely that you could set this up directly with RCP and/or RealityKit.

This seems possible with a combination of well tuned intersection functions (in Metal) and possibly a mask or special material on the skydome mesh.

It's unlikely that you could set this up directly with RCP and/or RealityKit.

Invisible Skydomes
 
 
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