SceneKit

Helle there

Currently, I’m attempting to create an interactive learning application with a 3D view. I’ve discovered the framework SceneKit, but I lack the necessary knowledge to animate, load and moving objects. Could someone kindly suggest some good articles or tutorials on this topic?

Answered by ForumsContributor in

There hasn't been much recent content for SceneKit but this is a good starting point nonetheless.

SceneKit Programming Guide

SceneKit: What's New

You may also want to consider RealityKit which is likely to have the features you need for a learning application with a 3D view. RealityKit is more modern amongst other things.

Often folks will create an animation in some 3D animation software and then import that. But, you can also create animations using the SceneKit APIs. To get you started, here's a sample on our website: Animating SceneKit Content. Also, if you're just getting started with SceneKit, you might want to use Swift Playgrounds for tinkering (see SceneKit in Swift Playgrounds).

The root of the SceneKit documentation is here. And, for context, you can find some older documentation about SceneKit in the Documentation Archive (search for SceneKit).

SceneKit
 
 
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