Xcode for El Capitan?

I am not even going to explain how much work it was to get El Capitan on a 2009 Mac mini. Nor will I discuss how ridiculous it was to replace the HDD with a SSD as the boot drive without having the original disk and without cloning. It's been a pretty interesting 24 hours since getting this machine and staring at screens going through issues I've never experienced in decades of Windows PCs.


So,to give a backfround, all I wanted to do was test build projects right? All I wanted was a very cheap $99 way to test out my projects on iOS as I plan on releasing my games on the platform in the future. I do not want to hear about how I should have bought a computer that costs 5x as much to do these test builds.


Anyways I got unity installed and was going to deploy a sample project. Can anyone explain to me why the version of xcode on the app store doesn't support El Capitan? See, I can't figure it out because if there is anything I now know about code now it is that legacy platforms can run our application, just without all the newest things.


So, am I missing something like usual or is there really no way to make this work? How can I get old versions of xcode so I can just test out my projects. I am not asking for a lot here. Any help would be greatly appreciated...honestly I am about ready to break down if I just wasted around 14 hours getting this far. Thank you so much for your time, I await your answers.

>Xcode for El Capitan?


See: Where can i download xcode 8 for El Capitan - restrictions apply, including the requirement to have a current paid Developer Program account to access the 'more downloads' link/server.

Hey, I got the xcode downloaded. Ran into another problem. My iPhone 7 has the lastest OS and updates. It tells me it can't find files and that the device isn't supported.


Is there a way around this issue or is this the end of the line?


It's fine if I can't push to the App store as long as I can do testing on the phone. I juist really really want to use my iPhone instead of my Android devices for testing. I've wanted to get into iOS development for so long and it's been quite difficult thus far 😝

>the device isn't supported


Supporting latest iOSs requires latest tools. Note the 'restrictions apply' disclaimer above.

Xcode for El Capitan?
 
 
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