I am not even going to explain how much work it was to get El Capitan on a 2009 Mac mini. Nor will I discuss how ridiculous it was to replace the HDD with a SSD as the boot drive without having the original disk and without cloning. It's been a pretty interesting 24 hours since getting this machine and staring at screens going through issues I've never experienced in decades of Windows PCs.
So,to give a backfround, all I wanted to do was test build projects right? All I wanted was a very cheap $99 way to test out my projects on iOS as I plan on releasing my games on the platform in the future. I do not want to hear about how I should have bought a computer that costs 5x as much to do these test builds.
Anyways I got unity installed and was going to deploy a sample project. Can anyone explain to me why the version of xcode on the app store doesn't support El Capitan? See, I can't figure it out because if there is anything I now know about code now it is that legacy platforms can run our application, just without all the newest things.
So, am I missing something like usual or is there really no way to make this work? How can I get old versions of xcode so I can just test out my projects. I am not asking for a lot here. Any help would be greatly appreciated...honestly I am about ready to break down if I just wasted around 14 hours getting this far. Thank you so much for your time, I await your answers.