A question about rendering shadow based on light in real world

I am developing an app in VisionPro using RealityKit and ARKit. I want my RealityKit entity looks more realistic. So it is important to render its shadow based on light in real world.

e.g. When I turn on the light in real world, the shadow of the entity will change. Can this effect be implemented in VisionPro?

A question about rendering shadow based on light in real world
 
 
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