Provisioning issues loading test app to iPhone

I get the following status fail when trying to upload a test app to my iPhone. (see attached). I have assigned it to a team, and checked automatic signing. Yet the app fails to load with the error in the image attached.

First time getting an app to work properly in Xcode (yay!), and first time trying n failing to deploy it to my iPhone X (iOS 16).

The phone is connected and viewable to image capture on my Mac, so I don't think the connection itself is the issue. I am using com.example.myName.appName as the bundle identifier, and since this is not a real domain, I am wondering if that is it.

Could use some guidance here...

ADVthanksANCE!!

Answered by DTS Engineer in 827870022

You need to register your device in your development account. For more information, please see:

Register a single device

You need to register your device in your development account. For more information, please see:

Register a single device

Thank you for your response. I think I am up against a paywall issue. I am just trialing some code, and code developement, and do not have a paid developer account. The messages that Xcode puts out do not mention this, but ask me to add the device manually. Tried to do that, and the account page returned an 'only for paid developers' message.

So my takeaway is this: Unless I am a paid up developer, the option to test the app on my iPhone is not available.

Is this actually the case? Nowhere in the pages of 'how tos' I have been following is this mentioned. If true, it would be far simpler to just state that, instead of putting up dialogues with 'Communication with Apple failed' messages.

If not true, then I am truly stumped. I connected my iPhone as per your links. I actually got Xcode to accept the UUID, and give my phone a ' registered' flag. Yet when I try to sign the certificate to enable syncing the test app with the phone, it gives me the same 'Communication failed...' message.

Seriously confused at this point...

Thanks for providing some additional information. Yes, you should be able to test your app(s) on your personal device(s) using your Personal Team. Are you using automatic code signing? If so, Xcode should be able to register your device when you connect your phone to your computer (Check in your Xcode settings to make sure you can see your Personal Team and then select your Personal Team in the Signing & Capabilities tab in your Xcode project).

For more information about what you can do with your Personal Team, please see the Xcode Personal Team section on this page:

Choosing a Membership

Thank you so much for getting back to me. I did get it sorted - turned out that I had not turned development mode on, on my phone. Did that, and the error messages cleared, and Xcode and the iPhone began to talk to each other.

Cheers! (and thanks for taking the time to respond.)

Provisioning issues loading test app to iPhone
 
 
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