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Content inside volume gets clipped
I am using the Xcode visionOS debugging tool to visualize the bounds of all the containers, but it shows my Entity is inside the Volume. Then why does it get clipped? Is there something wrong with the debugger, or am I missing something? import SwiftUI @main struct RealityViewAttachmentApp: App { var body: some Scene { WindowGroup { ContentView() } .windowStyle(.volumetric) .defaultSize(Size3D(width: 1, height: 1, depth: 1), in: .meters) } } import SwiftUI import RealityKit import RealityKitContent struct ContentView: View { var body: some View { RealityView { content, attachments in if let earth = try? await Entity(named: "Scene", in: realityKitContentBundle) { content.add(earth) if let earthAttachment = attachments.entity(for: "earth_label") { earthAttachment.position = [0, -0.15, 0] earth.addChild(earthAttachment) } if let textAttachment = attachments.entity(for: "text_label") { textAttachment.position = [-0.5, 0, 0] earth.addChild(textAttachment) } } } attachments: { Attachment(id: "earth_label") { Text("Earth") } Attachment(id: "text_label") { VStack { Text("This is just an example") .font(.title) .padding(.bottom, 20) Text("This is just some random content") .font(.caption) } .frame(minWidth: 100, maxWidth: 300, minHeight: 100, maxHeight: 300) .glassBackgroundEffect() } } } }
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cannot transfer account holder
不能转让帐户持有人。 第一次操作转让帐户给到wangcc是可以的,此时wangcc那边还没接收转让,这是突然发现下图里可以添加帐户持有人,然后我就把作为管理员的wangcc给删除了,准备通过添加帐户持有人的方式,将wangcc添加为帐户持有人,但是后来发现添加的只是管理员,然后我就又回到转让帐户持有人的地方,准备重新转让帐户持有人,这时发现没法转让帐户持有人了。
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Failure Reason: The request was denied by service delegate (SBMainWorkspace).
Hi, I have developed application in flutter. build is successfull but when I am getting below error when I am trying to install app on my phone through Xcode. Xcode Version 15.4 (15F31d). The request to open "com.hl240n.vast" failed. Domain: IDELaunchCoreDevice Code: 0 User Info: { DVTErrorCreationDateKey = "2024-07-16 13:54:17 +0000"; IDERunOperationFailingWorker = IDELaunchCoreDeviceWorker; } The request to open "com.hl240n.vast" failed. Domain: IDELaunchCoreDevice Code: 0 User Info: { IDERunOperationFailingWorker = IDELaunchCoreDeviceWorker; } The application failed to launch. Domain: com.apple.dt.CoreDeviceError Code: 10002 User Info: { BundleIdentifier = "com.hl240n.vast"; } The request to open "com.hl240n.vast" failed. Domain: FBSOpenApplicationServiceErrorDomain Code: 1 Failure Reason: The request was denied by service delegate (SBMainWorkspace). User Info: { BSErrorCodeDescription = RequestDenied; FBSOpenApplicationRequestID = 0xc417; } The operation couldn’t be completed. The process failed to launch. Domain: FBProcessExit Code: 64 Failure Reason: The process failed to launch. User Info: { BSErrorCodeDescription = "launch-failed"; } The operation couldn’t be completed. Launch failed. Domain: RBSRequestErrorDomain Code: 5 Failure Reason: Launch failed. Launchd job spawn failed Domain: NSPOSIXErrorDomain Code: 85 Failure Reason: Bad executable (or shared library) Event Metadata: com.apple.dt.IDERunOperationWorkerFinished : { "device_isCoreDevice" = 1; "device_model" = "iPhone13,2"; "device_osBuild" = "17.5.1 (21F90)"; "device_platform" = "com.apple.platform.iphoneos"; "dvt_coredevice_version" = "355.28"; "dvt_mobiledevice_version" = "1643.120.2"; "launchSession_schemeCommand" = Run; "launchSession_state" = 1; "launchSession_targetArch" = arm64; "operation_duration_ms" = 3951; "operation_errorCode" = 0; "operation_errorDomain" = IDELaunchCoreDevice; "operation_errorWorker" = IDELaunchCoreDeviceWorker; "operation_name" = IDERunOperationWorkerGroup; "param_debugger_attachToExtensions" = 0; "param_debugger_attachToXPC" = 1; "param_debugger_type" = 3; "param_destination_isProxy" = 0; "param_destination_platform" = "com.apple.platform.iphoneos"; "param_diag_MainThreadChecker_stopOnIssue" = 0; "param_diag_MallocStackLogging_enableDuringAttach" = 0; "param_diag_MallocStackLogging_enableForXPC" = 1; "param_diag_allowLocationSimulation" = 1; "param_diag_checker_tpc_enable" = 1; "param_diag_gpu_frameCapture_enable" = 0; "param_diag_gpu_shaderValidation_enable" = 0; "param_diag_gpu_validation_enable" = 0; "param_diag_memoryGraphOnResourceException" = 0; "param_diag_queueDebugging_enable" = 1; "param_diag_runtimeProfile_generate" = 0; "param_diag_sanitizer_asan_enable" = 0; "param_diag_sanitizer_tsan_enable" = 0; "param_diag_sanitizer_tsan_stopOnIssue" = 0; "param_diag_sanitizer_ubsan_stopOnIssue" = 0; "param_diag_showNonLocalizedStrings" = 0; "param_diag_viewDebugging_enabled" = 1; "param_diag_viewDebugging_insertDylibOnLaunch" = 1; "param_install_style" = 0; "param_launcher_UID" = 2; "param_launcher_allowDeviceSensorReplayData" = 0; "param_launcher_kind" = 0; "param_launcher_style" = 99; "param_launcher_substyle" = 8192; "param_runnable_appExtensionHostRunMode" = 0; "param_runnable_productType" = "com.apple.product-type.application"; "param_structuredConsoleMode" = 1; "param_testing_launchedForTesting" = 0; "param_testing_suppressSimulatorApp" = 0; "param_testing_usingCLI" = 0; "sdk_canonicalName" = "iphoneos17.5"; "sdk_osVersion" = "17.5"; "sdk_variant" = iphoneos; } System Information macOS Version 14.5 (Build 23F79) Xcode 15.4 (22622) (Build 15F31d) Timestamp: 2024-07-16T19:24:17+05:30 Thanks, Hari
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Simulator crash Exception Type: EXC_CRASH (SIGKILL) WatchDog: 0x8BADF00D
Hello, My app often crashes when I use simulators. I would like some help with reading the crash report that is generated. Especially with the part below Thread 0 Crashed. Based on other posts I understand that the 0x8BADF00D in the crash report is a WatchDog crash that basically says that WatchDog terminated the app because the main thread was blocked for a significant time. Many processes can block the main thread so it's hard to find out what it is in our specific case. Can someone help me reading through the crash report? Short_crash_report.txt Background information The application is Xamarin Native and I use Rider as an IDE. When I use Visual Studio, the simulators run just fine. No crash occurs while using my app on a device. The crash happens on multiple simulators with different OS versions. I already deleted XCode cache, erased content and settings of several simulators and deleted iOS DeviceSupport files.
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How do I use an Analytics file?
One of my customers is reporting a crash. He sent me a file called "Analytics-2024-07-08-200041.ips.ca.synced". I don't know what to do with this file. It appears to contain thousands of lines of JSON. I can read them, but the file is too large for me to find any specific problem. What is this file, how was it generated, and how am I supposed to use it? When I searched for the answer online, I kept running into instructions asking me to choose tabs or press buttons in Xcode that don't exist. I assume that this is because Xcode changed since those instructions were written. I did check for crash reports in the Organizer and it does not report any for the current version of my app, or any within the past two weeks for any version.
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The developer disk image could not be mounted on this device.
Error mounting image: 0xe8000105 (kAMDMobileImageMounterTATSUDeclinedAuthorization: The server declined to authorize this image on this device for this user.) Here is what the detailed error message shows: The developer disk image could not be mounted on this device. Domain: com.apple.dt.CoreDeviceError Code: 12040 Failure Reason: Error mounting image: 0xe8000105 (kAMDMobileImageMounterTATSUDeclinedAuthorization: The server declined to authorize this image on this device for this user.) User Info: { DDIPath = "/Library/Developer/DeveloperDiskImages/iOS_DDI.dmg"; DVTErrorCreationDateKey = "2024-07-12 19:06:25 +0000"; DeviceIdentifier = "94430B68-BA12-4F63-9EE5-48EE865738D6"; IDERunOperationFailingWorker = IDEInstallCoreDeviceWorker; NSURL = "file:///Library/Developer/DeveloperDiskImages/iOS_DDI.dmg"; Options = { MountedBundlePath = "file:///private/var/tmp/CoreDevice_DDI_Staging_501/94430B68-BA12-4F63-9EE5-48EE865738D6/"; UseCredentials = 0; }; "com.apple.dt.DVTCoreDevice.operationName" = enablePersonalizedDDI; } Error mounting image: 0xe8000105 (kAMDMobileImageMounterTATSUDeclinedAuthorization: The server declined to authorize this image on this device for this user.) Domain: com.apple.mobiledevice Code: -402652923 User Info: { FunctionName = AMDeviceRemoteMountPersonalizedBundle; LineNumber = 2135; } AMAuthInstallRequestSendSync failed: 3194 (kAMAuthInstallTATSUDeclinedAuthorization) Domain: com.apple.mobiledevice Code: -402652923 User Info: { FunctionName = "-[PersonalizedImage mountImage:]"; LineNumber = 2032; } Event Metadata: com.apple.dt.IDERunOperationWorkerFinished : { "device_identifier" = "00008027-000164500AE2402E"; "device_isCoreDevice" = 1; "device_model" = "iPad8,12"; "device_osBuild" = "18.0 (22A5307f)"; "device_platform" = "com.apple.platform.iphoneos"; "device_thinningType" = "iPad8,12"; "dvt_coredevice_version" = "397.3.5.2"; "dvt_coresimulator_version" = 980; "dvt_mobiledevice_version" = "1757.0.0.101.1"; "launchSession_schemeCommand" = Run; "launchSession_state" = 1; "launchSession_targetArch" = arm64; "operation_duration_ms" = 1332838; "operation_errorCode" = "-402652923"; "operation_errorDomain" = "com.apple.dt.CoreDeviceError.12040.com.apple.mobiledevice"; "operation_errorWorker" = IDEInstallCoreDeviceWorker; "operation_name" = IDERunOperationWorkerGroup; "param_debugger_attachToExtensions" = 0; "param_debugger_attachToXPC" = 1; "param_debugger_type" = 3; "param_destination_isProxy" = 0; "param_destination_platform" = "com.apple.platform.iphoneos"; "param_diag_113575882_enable" = 0; "param_diag_MainThreadChecker_stopOnIssue" = 0; "param_diag_MallocStackLogging_enableDuringAttach" = 0; "param_diag_MallocStackLogging_enableForXPC" = 1; "param_diag_allowLocationSimulation" = 1; "param_diag_checker_tpc_enable" = 1; "param_diag_gpu_frameCapture_enable" = 0; "param_diag_gpu_shaderValidation_enable" = 0; "param_diag_gpu_validation_enable" = 0; "param_diag_memoryGraphOnResourceException" = 0; "param_diag_queueDebugging_enable" = 1; "param_diag_runtimeProfile_generate" = 0; "param_diag_sanitizer_asan_enable" = 0; "param_diag_sanitizer_tsan_enable" = 0; "param_diag_sanitizer_tsan_stopOnIssue" = 0; "param_diag_sanitizer_ubsan_stopOnIssue" = 0; "param_diag_showNonLocalizedStrings" = 0; "param_diag_viewDebugging_enabled" = 1; "param_diag_viewDebugging_insertDylibOnLaunch" = 1; "param_install_style" = 2; "param_launcher_UID" = 2; "param_launcher_allowDeviceSensorReplayData" = 0; "param_launcher_kind" = 0; "param_launcher_style" = 99; "param_launcher_substyle" = 0; "param_runnable_appExtensionHostRunMode" = 0; "param_runnable_productType" = "com.apple.product-type.application"; "param_structuredConsoleMode" = 1; "param_testing_launchedForTesting" = 0; "param_testing_suppressSimulatorApp" = 0; "param_testing_usingCLI" = 0; "sdk_canonicalName" = "iphoneos18.0"; "sdk_osVersion" = "18.0"; "sdk_variant" = iphoneos; } System Information macOS Version 14.5 (Build 23F79) Xcode 16.0 (23037.4) (Build 16A5171r) Timestamp: 2024-07-12T12:06:25-07:00
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How Can I create a new App from API
Hi all, I am developing new things on my existing .Net core application. I want to create a new page and with this page, the users will create a new app and write important informations. But I cant create a new app with sending post request with connect API. Here is my Postman requests and body. Sending request to : https://api.appstoreconnect.apple.com/v1/apps Body : { "data": { "type": "apps", "attributes": { "bundleId": "com.test.testtest", "name": "Test Test", "primaryLocale": "en-US", "sku": "test2024", "platform": "IOS" } } } Also I am using a bearer token, and this token has a admin role. When I send a post request, I am getting below error. { "errors": [ { "id": "35f9631f-b8d8-408c-8dfd-adaef043d062", "status": "403", "code": "FORBIDDEN_ERROR", "title": "The given operation is not allowed", "detail": "The resource 'apps' does not allow 'CREATE'. Allowed operations are: GET_COLLECTION, GET_INSTANCE, UPDATE" } ] } How can I fix this. Pls help. Thanks.
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Sandbox: bash(5261) deny(1) Issue in Xcode
I'm a complete newbie to building an App, this project is a GUI that interacts with an LLM AI service, it's mostly html, javascript, python. I have something that works in a web browser, and mostly works in Android Studio, but in Xcode there are numerous issues. It's my understanding this is something to do with permissions. I have asked an AI which suggested various things that haven't worked, such as reinstalling Cocoapods, and disabling SIP. Are you smarter than an AI, or at least better informed? If so, suggestions or advice would be appreciated. Sandbox: bash(5261) deny(1) file-read-data ........./ios/App/Pods/Target Support Files/Pods-App/Pods-App-frameworks.sh
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In-App Update Feature for iOS
Dear Apple Developer Support, I am seeking information regarding the implementation of in-app updates for iOS applications. Specifically, I would like to know if there is an available SDK or method that allows users to update their apps without being redirected to the App Store. This functionality is essential for enhancing user experience and streamlining the update process within the app itself. Thank you for your assistance.
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Xcode: Missing libSystem.B.dylib file
Hi everyone, I recently developed a Chess engine in C using Xcode on my old Mac. After purchasing a new Mac, I attempted to run my project but encountered the following error: dyld[12498]: dyld cache '(null)' not loaded: syscall to map cache into shared region failed dyld[12498]: Library not loaded: /usr/lib/libSystem.B.dylib Referenced from: <7D3E4140-BCEC-3C04-8C77-11EB7AEEB393> /Users/simonmizrahi/Library/Developer/Xcode/DerivedData/Chesspresso_Take_2-awdtkeshpaucukgespypcbgxgsvy/Build/Products/Debug/Chesspresso Take 2 Reason: tried: '/Users/simonmizrahi/Library/Developer/Xcode/DerivedData/Chesspresso_Take_2-awdtkeshpaucukgespypcbgxgsvy/Build/Products/Debug/libSystem.B.dylib' (no such file), '/usr/lib/system/introspection/libSystem.B.dylib' (no such file, no dyld cache), '/usr/lib/libSystem.B.dylib' (no such file), '/System/Volumes/Preboot/Cryptexes/OS/usr/lib/libSystem.B.dylib' (no such file), '/usr/lib/libSystem.B.dylib' (no such file, no dyld cache)' I’ve reinstalled macOS and Xcode, but the issue persists. I’ve verified that libSystem.B.dylib is missing from /usr/lib/. I am quite anxious to find a solution, as I’ve read similar posts but do not understand how to fix the problem in my specific case. Could anyone provide guidance on how to resolve this and get my project running on my new Mac? Thanks in advance for your help!
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Xcode not allowing me to open my project
I'm currently using Expo for a React Native project, and I am integrating Apple Pay, so I needed to use Xcode for the setup. Whenever I open Xcode and try to open my project, I get: My Mac OS is up-to-date. I'm using Xcode version 15.3 because 15.4 from the Mac App Store won't install properly. I've used Xcode before to open projects, and for some reason it's not working. I can open individual files in my project folder but whenever I try to open a directory it gives me the error. I've been using VS code for everything so far so the permissions for the file should be all good. I've also pulled from the repo and created a new folder and still the same thing happens. Wondering if there are any requirements that I don't know about for the development environment or something.
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Undocumented changes in WebKit API in Xcode 16 break apps
Be warned! When developing your app in Xcode 16 be careful!!! The new SDK has changes that cause builds on Xcode Cloud and other non-beta Xcode to have bugs (EVEN WITH IOS TARGET SET LOWER). This wasted 2 days of development time, but in WKNavigationDelegate, the webView(_:decidePolicyFor:decisionHandler:) method has a new type signature that will ONLY work in the latest SDK. The change was that the decisionHandler now has a @MainActor attribute. This causes Swift to recognize that it "almost" meets an optional requirement and suggests that you change it. If you change it, it will cause builds to not include the optional method.
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Xcode is running build tool plug-in that has been removed
I recently installed the Swift OpenAPI Generator on my Xcode project. I used it for a little bit but then decided that it would not work how I wanted it to, so I uninstalled it. I uninstalled all the packages related to the OpenAPI generator, and removed the generator from my projects build phases. However, when I try to build and run my project now, I get an error saying that my application could not find the OpenAPI generator script. I did delete this script, but I also removed it as a run build tool plug-in, so it should not be trying to execute in the first place. I used the instructions found in this WWDC23 video (at around the 9:00 minute mark). I am wondering how to completely remove this plug-in. I have tried searching my XCOde project, but I cannot find any indication of this plug-in still existing within my project. I have tried cleaning the build folder as well, but to no avail. What can I do to resolve this issue?
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Issue with Core Simulator Cache Consuming Disk Space
I recently ran out of disk space and discovered that my System Data was consuming 866 GB of storage. After investigating, I found multiple directories named "Dead" nested within my developer data, consuming nearly 600 GB of storage. An example path is: /Users//Library/Developer/CoreSimulator/Devices//data/Library/Caches/com.apple.containermanagerd/Dead These directories contained multiple directories titled "temp.". Rebooting the computer did not empty these "Dead" directories; I had to manually delete them. What is the expected lifespan of the temporary directories stored in the "Dead" directory?
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