Is anyone else experiencing glacially slow install times when running their WK2 apps on actual hardware?
I'm talking like 4 minutes from Build/Run to it being available on the watch itself.
I found this:
...but the process they outline looks to be more trouble than just waiting. Essentially you disable BlueTooth on the phone, which I guess tricks it into installing over WiFi? Also, XCode crashed when I tried it.
I was hoping that someone knows what's going on, or if it's just something we should all be filing radars about.
It can't possibly be about app size; it's just a WKInterfaceTimer that starts counting up from the current date. There are no assets or anything like that. Just a few lines of Swift code.
I'm running the latest build of the Xcode 7 beta (as of July 1)