Hi, I’m facing an issue when trying to build a Unity AR project for iOS using Xcode 26.0.1 (Build 17A400) on macOS Tahoe. The build always fails with the following error: Assertion failed: (it != _dylibToOrdinal.end()), function dylibToOrdinal, file OutputFile.cpp, line 5196.
Details: Unity versions tested: 6.0.0 (6000.0.57f1), 6.2.5, and 6.3 beta Xcode: 26.0.1 (latest) macOS: Tahoe Even a fresh Unity AR template project fails (no external plugins or modifications) Deleting derived data, reinstalling Xcode, and re-exporting from Unity doesn’t resolve it Notes: Downgrading Xcode is not possible because macOS Tahoe requires the latest version. Android builds work fine; the issue only happens on iOS. Question: Has anyone else encountered this linker assertion in Xcode 26 with Unity builds? Is this a known bug in the new Xcode linker, or is there a recommended workaround until Unity or Apple updates their toolchain? Thanks in advance for any guidance!