HoverEffectStyle in visionOS 26.0

This is no longer highlighting my entity when looking at it:

RealityView { content

let hoverComponent = HoverEffectComponent(.spotlight(
                                        HoverEffectComponent.SpotlightHoverEffectStyle(
                                            color: .white, strength: 2.0
                                        )
                                    ))


entity.components.set(hoverComponent)
  • The entity is in a window. The same code works in an immersive view.
  • Collision Component and Input type are set in RCP.
  • It's also stopped working on my published app (built under visionOS 2.x) using my visionOS 26 device.
  • If I use a 2.x simulator, it works.

Is this a bug or is there something I'm missing?

Thanks.

HoverEffectStyle in visionOS 26.0
 
 
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