in OS26, X Large circle uses small circle size for the maximum image sizes

Create a static widget kit based widget for watchKit. Use swiftUI and an image.

IE on 42mm you can import a 141x141 image at 2x. Import a 141x141 image in the widget and load it in swiftUI.

In watchOS 11.x simulator the image will allow up to the size for X Large circles, and on os26, it will not load and complain the image is too large and report the area for the smaller circle, IE 89x89 @ 2x for 41mm

Also submitted a "feedback" ticket FB20506200

This is a big issue b/c the size difference for X large circles v the smaller circles is really large.

To get existing images to load I am having to resize them down 75-80% on OS26 in the X Large complication.

Thank you for sharing your post and providing the bug reference number. Upon reviewing your bug filing, I noticed that you have not uploaded a focused sample project demonstrating the issue.

Do you get the same results with just the relevant code in a small test project? If so, please share a link to your test project. That'll help us better understand what's going on. If you're not familiar with preparing a test project, take a look at Creating a test project.

You can upload the focused sample and then you can see the status of your feedback in Feedback Assistant. There, you can track if the report is still being investigated, has a potential identifiable fix, or has been resolved in another way. The status appears beside the label "Resolution." We're unable to share any updates on specific reports on the forums.

For more details on when you'll see updates to your report, please see What to expect after submission.

Hope this helps, thanks,

Albert Pascual
  Worldwide Developer Relations.

in OS26, X Large circle uses small circle size for the maximum image sizes
 
 
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