I've followed the setup process to get Apple Hosted Background Assets configured for my project.
(https://developer.apple.com/documentation/backgroundassets/downloading-apple-hosted-asset-packs)
But when I build and run the app I get the following error...
BackgroundAssets/AssetPackManager.swift:174: Fatal error: The process lacks a team ID.
I've checked the Signing->Team for both targets and they both have my Team associated.
Any help or advice would be appreciated...
@andy_nash @tom_krikorian @Dokug In general, Background Assets requires that your app be properly code-signed with a real Apple Developer identity. We’ve identified a potential issue that prevents this check from working properly in the simulator. Until the fix is ready, you can test your app on a physical device. If you see this error on a physical device and can confirm that your code-signing settings are correct, then please file a feedback report with a sysdiagnose log from the affected device and a copy of your built products attached and reply to this thread with the feedback ID so that we can investigate further. Thanks!