Hi everyone
I'm experiencing an issue with iPadOS 26 regarding multi-touch gesture detection. When performing a quick four-finger gesture (tap and swipe), the system often fails to recognize the input. This especially affects multi-touch gestures, such as rhythm games with difficult levels.
Steps to Reproduce:
- Place four fingers on the screen.
- Perform a quick tap or a quick horizontal swipe (like the one used to switch apps).
- Observe whether the gesture is ignored or detected inconsistently.
Expected Behavior: 4-finger multitouch gestures should be recognized regardless of gesture speed, just like previous iPadOS versions.
Actual Behavior: Gestures fail to be detected when executed quickly—same gestures still work, and miss notes in rhythm games.
You can check out my posts on Twitter/x and Facebook: [https://x.com/kokona_fwa/status/1978131164104728949?s=61] Facebook: [https://m.facebook.com/groups/idipad/permalink/24438964899058806/?]
Hello,
iPadOS 26 brings significant changes to UI interaction and this sounds like a regression from iPadOS 18.x.
Please install the latest non-beta version of iPadOS 26 and verify whether this is still occurring. If so please send us a bug report.
Note: it's important to verify with a non-beta version as there may be subtle timing delays in beta.