在正常游戏中,如果非常频繁的调用assetBundle.Unload接口,会导致游戏应用画面卡死,但是游戏的背景音乐仍然正常播放。这类问题仅发生在iphone16 和iphone17的手机上,低版本的手机没有任何问题,请问该如何解决这个问题?
unity游戏在新版本iphone手机上卡渲染
Thank you for sharing your post. This appears to be a Unity-related issue, if I understand correctly, and I recommend checking their support channels for assistance if it occurs on the new devices or iOS. Have you also tried using the new Xcode?
You should check with the support resources provided by the 3rd party to get assistance with their software.
Unless another developer in the forums has experience with the third-party and can provide assistance.
Albert Pascual Worldwide Developer Relations.