Hi everyone,
I’m looking for clarification regarding an App Review rejection under Guideline 2.1 – Performance – App Completeness.
Apple reported the following issue:
Bug description: “Create PIN” button was not responsive Review device: iPad Air 11-inch (M3) OS version: iPadOS 26.2.1
What’s confusing is the following:
Observed behavior on our side The app has been tested extensively on:
Multiple iPhone models
iPad devices (including recent iPadOS versions)
In all our testing:
The Create PIN button is responsive
The tap action triggers correctly
The flow completes without errors
At this point, we are unable to reproduce the issue described by App Review on either iPhone or iPad.
iPhone-only intent vs iPad review The app is designed and optimized for iPhone usage only. However, the review was performed on an iPad device.
If an app is available for download on iPad, is it always expected to function fully on iPad regardless of being phone-optimized?
If iPad support is not intended, is explicitly disabling iPad in Deployment Info the recommended approach?
Clarification on “not responsive” Since all buttons respond correctly during our testing, I’d appreciate clarification on what App Review typically means by “not responsive” in this context:
Tap gesture not firing at all?
Button appearing enabled but action not triggered?
Touch events blocked due to layout or hit-testing issues?
A state or validation condition preventing submission?
Apple also attached a screenshot showing the Confirm PIN screen with the Create PIN button visible.
Given that:
The same build functions correctly on iPhone
The issue cannot be reproduced on iPad on our side
I’d like guidance on the best next step before resubmitting:
Restrict the app to iPhone only, or
Further adapt and validate the UI specifically for iPad review expectations
Any insight from developers who’ve encountered similar review feedback would be appreciated.
Thanks.