Does anyone know how to prevent Liqud Glass from stretching when elements with the glassEffect are dragged?

When making an element with .glassEffect(.clear.interactive()) draggable, it stretches as it moves.

It seems like it's meant to stretch as you move your finger away from the element, but it doesn't make sense if the element is following your finger as you drag it.

Is this a bug, or is there a way to disable this behavior without removing the other "interactive" animations?

P.S. The shiny border around the elements seems to be a rounded rectangle or capsule, but the actual element's shape seems to be stretched. That also appears to be a bug.

Does anyone know how to prevent Liqud Glass from stretching when elements with the glassEffect are dragged?
 
 
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