Guideline 2.1 - Information Needed

They reject my desktop application submission by requesting information. Okay. So what do they want to know? It looks like they are asking me about its in-app purchases with an odd, English sentence.

This application doesn't have in-app purchases. It doesn't even use StoreKit. No, the Xcode project doesn't have the in-app purchase capability, either.

They often see things that don't exist. They did it in 2011. They still do it. I don't know why they keep wasting my time with this silly reason.

I don't know how they sleep at night, not knowing that they have casually clicked on the Reject button. Some people spend weeks, months, if not years, developing software. And they reject it without cause. It's so unscientific of one of the world's largest software companies to punish little people like me.

I'm afraid you're not helping yourself at all.

  1. There is no App Store description.
  2. There is no list of keywords.
  3. You don't even mention which App Store category your app is supposed to be listed under.
  4. You don't mention what platform or framework the app was developed with.

And yet you're complaining that Apple asked for more information.

They asked you a very simple question: does the app contain any in-app purchases, and if so, how can they verify them?

Guideline 2.1 - Information Needed
 
 
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