I have an app that I am implementing background assets, using self hosted unmanaged.
Everything compiles fine, and I get no errors. But I can't figure out how to trigger the 'install' phase into the extension. I have tried copying the app into /Applications without luck. I have deleted the entire DerivedData and all copies of the application. Nothing seems to work.
I tried using the Apple provided sample app from here and got the same results.
I don't understand why the CLI tool backgroundassets-debug only works with iOS based connected devices?
Please let me know how can I test my BADownloaderExtension on Mac via XCode. Thank you.