Hi,
I was wondering if there are any tools available to us similar to what the Mali Offline Compiler has.
More specifically, with regards to shaders, I'm curious to see:
- Number of instructions
- Shortest/Longest path
- Number of registers used
This is to help me understand how to best write the shaders for Apple mobile devices, and reduce the iteration time which compiling, uploading & executing the shader creates.
Is this something that is available somewhere on instruments?